FFXI's Vana'diel Gets Census, Re-Confirms 500,000 Players
Thanks to SirBruce for pointing to Square Enix's official Final Fantasy XI census survey, recently revealed since "May 16, 2004 marks the second anniversary of Final Fantasy XI's Japanese launch." The piece re-confirms that "the number of active Final Fantasy XI players (or, the number of paying customers with at least one character) has topped 500,000", and goes on to look at log-in distribution ("Japanese logins peak at around 11 p.m [but] the North American peak time occurs on a relatively smooth spread of 10 or 12 hours [largely due to] the 3-hour time difference that exists between North America's two coasts"), and job type distribution ("the warrior dominates the charts.") In a related story, Terra Nova discusses an economic research paper on Final Fantasy XI, which notes: "There is a pricing differential in exactly the same object depending on the time of day. This corresponds with the times that Japanese and North American users log on."
Isn't Warrior always the #1 choice in RPGs?
I stopped reading the article about "economic research" right around the moment I noticed the word "coz."
I could import the game, but that would make the game more expensive, I want to play it, but not that badly
Damn, last time I heard, EverQuest had around 420,000 active players. Could FFXI really be more popular than EQ now? Amazing.
The census is awesome information, but it seems that the live feed at http://www.playonline.com/ff11us/multimedia/wind/ is a little bit...broken?
I'd love to give FFXI a try, as well as City of Heroes, but the time and money involved to even try out the game is quite discouraging. $50 for either game on PC, and on PS2, FFXI costs $100, (more if you need the network adapter) PLUS the monthly fee. It also seems that any mmorpg game requires a greater time commitment than any other type of game, and with school, work, my own projects, and the desire to actually sleep regularly, I just don't have time to check them out. Anyone think that mmo-games will eventually move to design that will allow people to enjoy the game without sinking in massive amounts of hours? And as far as try-before you buy, I really like what they did with the Guild Wars test this week during E3, it'd be awesome if more companies could arrange for test sessions like that (segregated from the actual online world if they wanted) that would allow you to get a feel for the game before sinking in the time and money investment and then deciding 2 weeks later you don't like it.
Upgrade your grey matter, cause one day it may matter
I don't play the game but... I am curious, are the Japanese/North American players in the same realm? Can they interact? Do the Japanese speak English to talk to NA players, and vica versa(or at least attempt to)?
FFXI is very easy on RAM since it was designed for PS2..
I have an XP2800+ 512MB PC2700 and plain Radeon 9700, I run with everything maxed and force 4x AA/16x Anisotropic... and despite what some may tell you, you can force those on and have them work. The difference in vid quality is plain to see. I used to run a P4 1.8A all else the same and ran at the same settings with no problem. Are you using like a GeForce2 or something? Otherwise something is seriously wrong with your hardware to have to run with settings like that.
My big hangup with MMORPGs is and always has been the price. I simply refuse to play a game where I might end up paying 200$ for a year's enjoyment as opposed to a nice strategy game where I might pay 50$ for a year's enjoyment. If it weren't for that, I'd be so deep into FFXI that it would take mole-men to dig me out.
Well there's your problem. You may not be aware that the MX 440 is essentially a GeForce 2 MX with a few extra features. It is NOT a direct relative of the GeForce 4. Nasty trick on their part... but you really can't run modern games on the MX without trouble.
But I went ahead and dug up the evidence myself.M TA3LDE=
http://www.hardocp.com/article.html?art=
And yes, the MX440 is just another flavor of the MX400.