Everaldo and Jimmac On Linux Art and Usability
Eugenia writes "Metin Amiroff of OSNews interviewed the well known artists of KDE and GNOME, Everaldo and Jimmac. They discuss their first steps into Linux, the applicationss they use and why Linux still doesn't have all the professional applications and support they need for their day to day work, their inspiration, the state of the Linux desktop visually and usability-wise, the SVG factor and their future plans for KDE and GNOME."
http://www.everaldo.com/
http://jimmac.musichall.cz/index.php3
If you want to use the KDE icons in gtk+ applications, you should check out this page which builds upon the GTK-QT theme engine. It works well, I'm using it right now to chat on Gaim.
I am starting to think that I would rather just have an entire OS that didn't use Icons. Instead, it would be only labeled buttons.
That's one of the main reasons I like KDE: All the toolbars and menus can be set to be text. Loads of cryptic little icons piss me off, and I therefore find Windows and Mac much harder to use than KDE because of their dependence on pictures instead of words.
Just in case there are still some Slashdotters who do not yet know dyne:bolic, please let me quote dyne:bolic website:
Therefore, as you can clearly see, asking about dyne:bolic should be the very first question a self-respecting journalist would ask in any interview "on Linux art and usability." Otherwise such an interview is not even worth the screen it is printed on. For more interesting informations please visit dyne:bolic and media activists websites. There are many artists already using dyne:bolic. More informations about "GNU GPL free and opensource software by a rastafari programmer lost in babylon pioneering multimedia on GNU/Linux since 2000" can be found on the Rastasoft website. I believe Metin Amiroff should include the above informations in the next interview. I might add that simply googling for Linux art and following some links before making the interview might have found dyne:bolic in the first place. We certainly need more articles and interviews on the subject.
Sincerely,
Pan Tarhei Hosé, PhD.
"Homo sum et cogito ergo odi profanum vulgus et libido."
(do you mean Luna, XP's default visual style, or did you really mean Aqua, OS X's interface?) This article was more about icons than look & feel. While many people may not like the Playschool look of the Luna widgets, I've never heard anyone complain about the new icons.
However, if you want to talk about look & feel, you can change that in XP just as well as in KDE. ThemeXP has a bunch of good themes (called "Visual Styles" for XP), and you can either search Google for the uxtheme.dll hack to allow you to use those themes, or pay for TGTSoft's StyleXP (TGTSoft used to host a free hack for uxtheme.dll, but it no longer worked on XP SP1; thus you should search google for the hack if you don't feel like buying StyleXP).
What are you on about? Select an object, click it again, and rotate. Sodi Podi is fanstastic at rotation.
Looks can be deceiving. Or CAN they?
From the Sodipodi tips and tricks page:
Object rotation
When in Select mode, click on an object to see the scaling arrows, then click again on the object to see the rotation and shift arrows. If the arrows at the corners are clicked and dragged, the object will rotate about the opposite corner. If you hold down the shift key while doing this, the rotation will occur about the Rotation Point (nominally the center of the object).
The Rotation Point can be moved by clicking on the very center of the object and dragging the center point to where you want to pivot around. Then if you shift-drag on a corner point, it will rotate about that point.
My other first post is car post.
OSX does it in a couple ways:
Most apps can be installed simply by decompressing them and moving the application icon wherever you want. To uninstall you just delete the one Icon, all the associated files are packaged together inside it.
Some apps use a very simple wizard. You open it, click yes on the EULA, select the partition you want to install to, and click next.
Let's make a difference
I'd just like to remind you all (I do this periodically) to take a look at www.kde-look.org and check it regularly! For whatever reason this is the *one* Linux based site (well, kde anyway) that has managed to form a healthy alliance between the graphics world and the Linux community.
This is the kind of cross pollination we *really* need. And before anyone starts to say anything about other attempts, review the format they are using. Look at the little things like the clean organization and the *feedback* options. This site sets a standard I have yet to see anyone live up to and it does it while encouraging the artists! My hats off. Lets encourage more positive interaction with our users and those of us with an artistic bend!
Quack, quack.
I would have no idea.... I was surprised to find that he left Red Hat as of a few days ago, though.
I can't even do that. My Wacom tablet doesn't work with MDK10. I guess it's pencil sketches and scanner for me.
"Creativity is much harder to find"
Which only thrives in an environment of strong artist rights.
Although this was a long time ago it would be nice to see them bring back the option.
so many people think that art is just about how things 'LOOK',
but true art arises where form and function are integral --
-- design is not veneer - steve jobs interview in fortune magazine --
Fortune Magazine: What has always distinguished the products of the
companies you've led is the design aesthetic. Is your obsession with design
an inborn instinct or what?
Steve Jobs: We don't have good language to talk about this kind of thing.
In most people's vocabularies, design means veneer.
It's interior decorating.
It's the fabric of the curtains and the sofa.
But to me, nothing could be
further from the meaning of design.
Design is the fundamental soul of a man-made creation that ends up
expressing itself in successive outer layers of the product or service.
The iMac is not just the colour or translucence or the shape of the shell.
The essence of the iMac is to be the finest possible consumer computer
in which each element plays together.
On our latest iMac, I was adamant that we get rid of the fan, because it
is much more pleasant to work on a computer that doesn't drone all the time.
That was not just "Steve's decision" to pull out the fan; it required an
enormous engineering effort to figure out how to manage power better and do
a better job of thermal conduction through the machine. That is the furthest
thing from veneer. It was at the core of the product the day we started.
This is what customers pay us for--to sweat all these details so it's easy
and pleasant for them to use our computers. We're supposed to be really good
at this. That doesn't mean we don't listen to customers, but it's hard for
them to tell you what they want when they've never seen anything remotely
like it.