Everaldo and Jimmac On Linux Art and Usability
Eugenia writes "Metin Amiroff of OSNews interviewed the well known artists of KDE and GNOME, Everaldo and Jimmac. They discuss their first steps into Linux, the applicationss they use and why Linux still doesn't have all the professional applications and support they need for their day to day work, their inspiration, the state of the Linux desktop visually and usability-wise, the SVG factor and their future plans for KDE and GNOME."
http://www.everaldo.com/
http://jimmac.musichall.cz/index.php3
From the Sodipodi tips and tricks page:
Object rotation
When in Select mode, click on an object to see the scaling arrows, then click again on the object to see the rotation and shift arrows. If the arrows at the corners are clicked and dragged, the object will rotate about the opposite corner. If you hold down the shift key while doing this, the rotation will occur about the Rotation Point (nominally the center of the object).
The Rotation Point can be moved by clicking on the very center of the object and dragging the center point to where you want to pivot around. Then if you shift-drag on a corner point, it will rotate about that point.
My other first post is car post.
so many people think that art is just about how things 'LOOK',
but true art arises where form and function are integral --
-- design is not veneer - steve jobs interview in fortune magazine --
Fortune Magazine: What has always distinguished the products of the
companies you've led is the design aesthetic. Is your obsession with design
an inborn instinct or what?
Steve Jobs: We don't have good language to talk about this kind of thing.
In most people's vocabularies, design means veneer.
It's interior decorating.
It's the fabric of the curtains and the sofa.
But to me, nothing could be
further from the meaning of design.
Design is the fundamental soul of a man-made creation that ends up
expressing itself in successive outer layers of the product or service.
The iMac is not just the colour or translucence or the shape of the shell.
The essence of the iMac is to be the finest possible consumer computer
in which each element plays together.
On our latest iMac, I was adamant that we get rid of the fan, because it
is much more pleasant to work on a computer that doesn't drone all the time.
That was not just "Steve's decision" to pull out the fan; it required an
enormous engineering effort to figure out how to manage power better and do
a better job of thermal conduction through the machine. That is the furthest
thing from veneer. It was at the core of the product the day we started.
This is what customers pay us for--to sweat all these details so it's easy
and pleasant for them to use our computers. We're supposed to be really good
at this. That doesn't mean we don't listen to customers, but it's hard for
them to tell you what they want when they've never seen anything remotely
like it.