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Open-Source Cube FPS Game/Engine Updated

An anonymous reader writes "There's a new release of the open source multiplayer/singleplayer first person shooter Cube available on the official site. According to the site, this update, which has freely downloadable 'Win32/MacOSX/Linux/LinuxPPC clients and Linux/Solaris/FreeBSD servers' includes 'lots of new great SP [single player] and DM [deathmatch] maps, new textures, mapmodels, a completely new soundtrack yet again, and a variety of code improvements such as better animation.' - the history document has more info on the changes."

2 of 39 comments (clear)

  1. As a long time cube fan, by I(rispee_I(reme · · Score: 5, Informative

    I feel compelled to mention that the author has written other engines besides cube; those can be viewed here. Oh yeah, he worked on Far Cry, too!

  2. Re:This isn't a real 3D engine. by Anonymous Coward · · Score: 5, Informative

    You are mixing up quite a few issues, namely the difference between a 3d renderer and a 3d map format. Cube is decidedly 3d... take a look at the screenshot... does it look 2d to you? What do you think cube looks more like, a 2d sidescroller or quake?

    The orginal doom had a 2.5d renderer and a 2d map format, OpenGL doom ports now have a 3d renderer still with a 2d map format.. they are 3d engines. Cube is a 3d engine with a "mostly" 2d mapformat, but that is just a limitation for convenience, and doesn't affect things like physics, e.g.:

    http://www.cubeengine.com/images/screenshots2/sc re enshot_802899.jpg

    see the bridge on that shot? players can be on top of and below it at the same time. No limitations.

    As to doom3 et al... Cube is not even competing againt that. It has some pretty cool features of its own which doom3 will never have. But for your uninformed mind that is not going to matter, is it?