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N-Gage QD - Worth It At $99?

Thanks to GameSpot for its article discussing the possible pricing for Nokia's enhanced N-Gage QD mobile phone/game deck combo, which "will arrive in the Western Hemisphere on June 29, where units will sell for a list price of $199." Although "Reports from Europe and Asia--by way of CNN--indicate that foreign mobile phone networks are heavily subsidizing the QD in exchange for extended service contracts", the U.S. price is not yet known - the article points out: "When the QD was initially unveiled, Nokia publicly stated that it expected a carrier-subsidized $99 price point to be common." What price would you consider picking up an N-Gage QD for?

69 comments

  1. I'd consider picking it up... by Txiasaeia · · Score: 2, Funny

    ...in order to Sidetalk, but then I'd probably put it back down again.

    --
    Condemnant quod non intellegunt.
    1. Re:I'd consider picking it up... by Anonymous Coward · · Score: 3, Funny

      But you can't sidetalk on the QD. So it's worthless even for kitsch value now.

      Maybe Nokia will release a sidetalking adapter module for the QD. Couldn't hurt their business, it has nowhere to go but up.

  2. Who still cares about the N-Gage? by Vaevictis666 · · Score: 2, Insightful
    What price would you consider picking up an N-Gage QD for?

    I still won't consider an N-Gage. I don't have or feel a need to have a PDA or cell phone, and all my on-the-move gaming needs are quite well handled with my (non-SP) GBA.

  3. No. by lightspawn · · Score: 3, Funny

    Next question, please.

  4. Good question by Rexz · · Score: 4, Funny

    What price would you consider picking up an N-Gage QD for? They'd have to offer me at least 100.

  5. No by huber · · Score: 1

    No

  6. Not me, but why does everyone else hate them? by Cecil · · Score: 3, Interesting

    I hate cellphones, so I certainly won't be touching one of these. But the gaming side of it doesn't seem all that bad. Why does everyone have such loathing for the thing?

    I mean, I thought Sidetalking was *funny*, not a reason to murder Nokia executives in their sleep. The remove-battery-for-game-switching was a mistake, but I fail to see how it makes someone want to boycott all future products with that name. Is it really that offensive? I know that back before I decided cellphones suck, I would've *loved* to have a cellphone built into my Palmpilot, with text message support and a programming interface and all that goodness. Seemed like an obvious enough combination to me. I don't see how a cellphone and a gaming device are that bad a combination either. Cellphone games are quite popular. An attempt to replace "Scrabble" and "Football Champion" with some more top-end titles just doesn't strike me as something that should evoke such hostility and zealotry. ... yes, I know. I must be new here.

    1. Re:Not me, but why does everyone else hate them? by Alkaiser · · Score: 3, Insightful

      Here's the deal. I actually considered getting one when they were first announced. Not for gaming, but because they were making a cell phone that would go international.

      Then I found out it didn't work in Japan, or most of Asia, so it became useless to me as a cell phone.

      On the gaming end of things, when you insult the owners of 99% of the portables by saying their handheld of choice is "for 13 year olds" and "embarassing to pull out in public" you go from "upstart with potential", to "pointy haired boss with no clue" rather quickly.

      The controls on the thing suck, and the fact that they're trying to keep it a tiny cell phone, without making it a flip phone means that they don't a good game from a hole in the ground. Currently, there isn't a way to play a video game that is as uncomfortable as playing one on an NGage. The QD tried to rectify this but still failed.

      That's why people hate this thing.

      --
      Netjak.com independent reviews of domestic & import video ga
    2. Re:Not me, but why does everyone else hate them? by black+mariah · · Score: 1

      Tiny screen, shitty form factor, stupid design choices, excessive cost, and games that look like mildly warmed over feces. See also: 3DO, CD-i, Atari Jaguar, and practically every other failed system. Nokia is a phone company, not a gaming company. They tried to meld a phone and a game system and it failed. The hybrid of the two is a horrid design. A much better design would be to either add game functions to a standard phone or add phone functions to a handheld game system. Don't combine the two form factors.

      --
      'Standards' in computing only impress those who are impressed by things like 'standards'.
    3. Re:Not me, but why does everyone else hate them? by MBCook · · Score: 2, Interesting
      I'll ignore all the other things about the N-Gauge and look at is as a gamer for you. I'm ignoring design flaws (listed above), the fact I already have a cell phone, don't want a new one, and won't carry two, etc.

      I don't like it. Everything I've seen shows me that I don't like it. Let's see what I see wrong with it:

      • "Must Have Game" - You know what the must have game for the N-Gauge is? Neither do I! I don't know of ANY games for the N-Gauge that are supposed to be great, or even unique. Everything I've seen is a port (Splinter Cell), something I don't care about (Tomb Raider), etc. Nothing says "Buy Me" to me.
      • Screen - Why is the screen VIRTICLE? Platformers are best with square or horizontal screens. The Sonic game for the NG "letterboxes" the game so that it's more playable, but that means you're wasting most of the screen, and it's still thin. In a world where people want widescreen DVDs, widescreen HDTV television, the GBA went widescreen after being square, and so on, why make the screen VIRTICLE? The screen is also relativly tiny. If the horizontal resolution was good, then a virticle screen would be OK. But as it is the screen would be better if you turned in on it's side.
      • Controlls - The controlls worry me. Using the phone's keypad as buttons? That reminds me of the 12 buttons on the bottom of Atari Jaguar controllers. With a GBA you know where the buttons are. I'd be worried it would be too easy to hit the wrong button or two buttons at once. I may be wrong on this one once I played with the thing, but as a consumer looking at it it's worrysome.

      The "other" factors that ignore it as a system are all major problems for me. But even as a console, it's just not there. The major problem is the games. The screen seems like a design flaw to me, but if the games were there I could see past that. At this point the N-Gauge is a joke. I have another post in this article about what it would take to get me to buy a QD and what I think Nokia should do if they want the N-Gauge to succede, and I think you should read that.

      But like everything else, it comes down to the games. I don't know of ANYTHING on the N-Gauge that I even want to play, so why would I buy one.

      Looking through the list of games on Gamespot for the N-Gauge only confirms this. Bomberman, Crash Nitro Kart, MotoGP, Pandimonium, Puyo Pop, Rayman 3, Puzzle Bobble, Super Monkey Ball. There are more, but they are all basically games from other systems, at least ther ones that catch my attention. Games I've seen before, games I've played before, games I can get elsewhere (GBA for example). The higest score any game gets seems to be 7.6 out of 10. Most of the rest are in the 6s or under. The GBA's top rated game (Mario & Luigi Superstar Saga) is a 9.2/10, with many others in the 8s a another 9 or two.

      The games are there. This means the players aren't there. This means the money isn't there. This means the games aren't there. It's a cycle. If you don't make a kick ass game or three for your system, don't expect someone else to come along and do it because they won't.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    4. Re:Not me, but why does everyone else hate them? by Anonymous Coward · · Score: 0

      Why is the screen VIRTICLE? ...why make the screen VIRTICLE?

      Is that like a virile reticle?

    5. Re:Not me, but why does everyone else hate them? by Anonymous Coward · · Score: 0

      He hit the hammer right on the nail with that rant!

    6. Re:Not me, but why does everyone else hate them? by Lemmy+Caution · · Score: 1


      As someone who travels to Japan, South America, and Europe, this is my advice:

      Almost no phone will work in Japan and Europe and the Americas, at least without being very clunky, due to differences in protocols. Japan's cellular system is very different from the rest of the world's.

      Cheaper and more effective would be to get either 2 or 3 phones, and an account with T-Mobile. You could get a tri-band GSM phone for the Americas and Europe, and a Vodaphone J-Phone for Japan, and move the SIMS card between them - T-Mobile has coverage throughout the Americas and Europe and a deal with Vodaphone to provide coverage in Japan - to keep the same number and roam anywhere. Or, if you will be spending enough time overseas that that could be pricey, better to get a pay-as-you-go account on some of the places to which you will be travelling, and set up call forwarding.

      T-Mobile is willing to unlock your SIMS after about 2 months, much quicker than other GSM providers.

      If you are interested in the gaming bit, a Nokia original N-Gage is tri-band. The new one is dual-band, so it wouldn't work in Europe (or, the European one won't work in the US - they are different models). If you want a high-end phone that will roam to the US and Europe and you don't care about games,, you could get T-Mobile for a Nokia 6600, and then when in Japan you could buy a low-end Vodaphone device.

  7. I will not buy one by ForestGrump · · Score: 2, Insightful

    I want Nokia to go back to a design like this
    nokia 8290.
    It is a no frills phone. Doesn't have a camera, doesnt have a gamepad.
    It's small and I love it.

    -Grump

    --
    Is it true that more people vote for the winner of American Idol, than vote for the president? -Ali G.
    1. Re:I will not buy one by swmccracken · · Score: 1

      Want to know why they won't?

      Read Want to tick off the CEO of Nokia?.

    2. Re:I will not buy one by ForestGrump · · Score: 0, Offtopic

      Sadly, my 8290 is dying quick. Its antenna contact on the circuit board is worn out, and I've tried patching it to no avail (damn, why couldn't i get an EE degree?)

      I caved in and ordered a motorola v400. thank you employee discount. (so its 40% off list price, and no contract)

      -Grump

      --
      Is it true that more people vote for the winner of American Idol, than vote for the president? -Ali G.
    3. Re:I will not buy one by silicon+not+in+the+v · · Score: 1

      Yup, I have an 8260 (same style, but no voice dialing) in a drawer at home. I really liked it, but I was able to get a Motorolla V60 for $20 when I renewed my contract, so I switched to that. If it breaks, though, I'll probably switch back to the 8260 instead of buying another. I don't really want a camera phone.

      --
      We may experience some slight turbulence and then...explode. -Capt. Mal Reynolds
    4. Re:I will not buy one by FriedTurkey · · Score: 1

      Only problem with that phone is it easily broke and sounded horrible. But it was nice a small.

    5. Re:I will not buy one by vrai · · Score: 1
      I kind of a agree - the main difference is that you'll have to prise my 8910 (the best designed mobile on the market) out of my cold, dead hands. I don't want a phone with a camera, a built-in Playstation, GPS, and a personal organiser. I want a nice looking, very small phone with as long a battery life as possible. The only necessary functions are to make/receive phone calls and SMS messages.

      The sooner Nokia go back to basics the better.

    6. Re:I will not buy one by ForestGrump · · Score: 1

      prise my 8910...out of my cold, dead hands.

      Its sooo beautiful! I absolutely love it. Will you give it to me? please? I really really like the phone. it is so sleak and stylish. I love how the keypad cover slides down matrix-style. ooh, i love the phone. its absolutly perfect!

      (is that enough pr(a)ise for you?)

      -Grump

      --
      Is it true that more people vote for the winner of American Idol, than vote for the president? -Ali G.
    7. Re:I will not buy one by vrai · · Score: 1
      Sarcasm on Slashdot? I'm truly shocked!

      Anyway phone doesn't have a Matrix style action - the cover stays still and the rest of the phone slides up out of it.

  8. Free? by Stigmata669 · · Score: 4, Interesting
    It seems as though, especially with the bad press/experience that was the original NGage, cellphone carriers and Nokia should be "giving away" the NGage QD. By that I mean slapping the buyer with an 18+ month contract. Or even better, the special "Elite Gamer Package" where the phone is free and you get a new game cartridge "free" every X months paid for by the higher monthly rates.

    I can only assume that they are trying to make money from selling cellphone game cartridges, and in order to attract developers there has to be a large enough market. What's the easiest way to build a market? By giving out the console for free/selling at a loss. Nokia is a giant; they can probably follow the path of Microsoft and the Xbox.

    --
    Yawn.
    1. Re:Free? by Stigmata669 · · Score: 2, Interesting

      Well in typical /. style, I didn't actually visit the NGage website, so I have to take back what I said about attracting developers. They already have a huge mass of "fancy" games like Splinter Cell, but my marketing suggestion still stands; If they have all these (potentially) cool games, they should be more than able to make back the price of the phone with a special pricing plan and through game sales.

      --
      Yawn.
  9. I wouldn't. by SuperMo0 · · Score: 1

    Honestly, you'd think with the bashing they got when they released the first one that they'd give up. It doesn't look like they've changed much except the sidetalking, and that was as much endearing as it was annoying. This new N-Gage is probably going to do as bad or worse than the original.

  10. non slashdot-sexy.. by gl4ss · · Score: 3, Interesting

    ..yet anyone can code for it, it can be used as a decent IRC or IM from anywhere device and you can even browse pr0n from it, hell, you can even post to slashdot. Nokia just can't win, huh? they could have integrated a gameboy advance into it and people still would complain somehow, if not anything else then that they already have a gameboy.

    I could have of course posted "no!!!" as well for some easy karma but hell, n-gage + 256mb mmc with 100mb of cames and 125mb of music is a pretty packed entertainer and when I get home I can tinker with some code for it(also who needs easy karma with a system that keeps you at maxed anyways after the first few months..).

    It's a shame they released so much crappy games as "n-gage" games during the launch, when there's actually quite a bunch of pretty good shareware/on-demand-OTA games for it(that are a: handier since you can put them on any mmc you wish and b: cheaper).

    nobody who I know who has a gba ever keeps it with him anywhere he goes.. the guys who have n-gages(or other s60 phones, none of the stuff aside from the n-gage exclusive games are limited to just n-gage) non-surprisingly DO keep the devices with them.

    And yeah, people do have bough n-gages and are having fun with them as well(well, one couldn't guess that from slashdot though. then again slashdot != the world). Maybe the phone network is 3rd world grade it's less useful though(yeah, USA's networks seem to be really in the dark ages, with all the stories about people who can only call if they go to the backyards ).. one other thing as well: Nokia was pumping steady profits during the past few years when some other mobile phone makers weren't, they're literally loaded with cash they have a need to put into use.

    and the final thing: gameboy advance was HORRIBLY BROKEN IN DESIGN DUE TO THE CRAPPY SCREEN and the fix took quite a while(I know quite a few gba's which are abandoned in drawers because of this, the owners just can't play with them like thought they would be able to, in a bus & etc). at least with n-gages(perfect for shooters like sky force ) screen you can actually SEE the screen.

    I got my issues with n-gage as well though, mainly the mmc changing. however, with the mentioned 256mb mmc that rarely is a problem.

    --
    world was created 5 seconds before this post as it is.
    1. Re:non slashdot-sexy.. by Txiasaeia · · Score: 1
      "and the final thing: gameboy advance was HORRIBLY BROKEN IN DESIGN DUE TO THE CRAPPY SCREEN and the fix took quite a while"

      Could be fixed with a $10 reading lamp or playing outside. Besides, with all the kick-ass games that came out for the GBA on launch, Nintendo could be forgiven for a small (yes, small!) design flaw. That flaw was fixed with the GBA SP - let's see if the NGage's major flaws can be fixed with the QD, shall we?

      --
      Condemnant quod non intellegunt.
    2. Re:non slashdot-sexy.. by gl4ss · · Score: 1

      it wasn't exactly 'small' design flaw(it made it impossible to play with it for most of the time of our mandatory military service for example), the best fix is the 'afterburner' kit but it's not really consumer friendly to install. The little lamps make it somewhat playable but not really nice for the eyes..

      -

      --
      world was created 5 seconds before this post as it is.
  11. My Next Cellphone by MBCook · · Score: 2, Interesting
    Features I Want:

    • Bluetooth
    • Good Java
    • Color screen (more the better)
    • User Accessable GPS would be nice
    • Camera phone (1mp or so) would be very nice
    • Ability to make my own ringtones, etc
    • I want to be able to use my laptop with it (over BT) to access the 'net

    That's about all I care about. So what will it take to get me to buy an N-Gauge? I don't know if it fits the above specifications, so I'll give it my standard test for a new phone that doesn't fit the features I want. I will buy it if...

    1. It's free to me
    2. I'm not forced into a contract
    3. And... that's it

    If the phone is free and there is no contract (ie I pay month-to-month, not that "and my 1st born for the next two years" stuff) I'll take one. You'll make the money off me from me buying games (if you make good ones available) and cell phone fees.

    I have a GBA. I plan to buy a PSP and a DS. Nokia was NEVER on my radar as anything seroius. They have to make it VERY attractive to me to get me to own one (see requirements above), and if a cellphone I like better exists that is acceptable to me, I'll pay for it if I like it. Nokia has basically no hope when it comes to me.

    The N-Gauge is a "cute" idea that was half-baked from the beginning. If they had released the QD origonally, they would be in a bad place. But they put out the origional, so they are just a joke.

    The ONLY hope of survival for the N-Gauge at this point (IMO) is to turn it into "technology" instead of a product. Make MANY phones that play N-Gauge games. Let OTHER cellphone makers make phones that are "N-Gauge compliant". They would all play the games, and they would all play them the same (not phone X is faster than Y, which has a bigger screen). By making it a standard and charging a nominal licensing fee (on games and on phones) they can survive and make money.

    Otherwise, you're sunk Nokia (as far as the N-Gauge goes. I know the company won't go bankrupt over this). Do what I said above, or give up and try again in a few years (and with a different name). You didn't succede with the N-Gauge, and you won't with the QD. Give up, cut your losses (my strategy above), or fail. That's how I see it.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:My Next Cellphone by Anonymous Coward · · Score: 1, Interesting

      What if Nintendo made a phone cart for the DS, which had all the electronics/antennas integrated into it.

      You could use the touchscreen for dialing numbers and writing emails, especially with the dual screens you have a dedicated keyboard.

      What do you guys think?

    2. Re:My Next Cellphone by Funk_dat69 · · Score: 1
      The ONLY hope of survival for the N-Gauge at this point (IMO) is to turn it into "technology" instead of a product.

      This is totally what they should've done. That way the actual case/button design could've constantly be improved upon. They could even easily introduce upgraded, backwards compatible HW this way.

      They could get massive market penetration with their NGage 'Platform'. It would just be about getting as many people as possible to switch to a Ngage phone when they needed a new one. Some folks wouldnt even use the gaming - but they could. Having a zillion people possibly purchase 1 game is better than having 15 sidetalkers buying 5 games each.

      Maybe they didn't do it this way cuz they took to big of a step and the HW got too expensive to be able to get it on phone cheap.

      Or maybe the payoff wouldnt be as much as if they just conquored the gameboy with a proprietary device - which, as most people knew, wasnt going to happen. Oh well, greed often misguides good ideas.
      --
      FUNK!
  12. I already have one cell phone by chamblah · · Score: 1
    With any plan it's not worth the price.

    I have a cell phone already and it's with Nextel. I don't need a game device/PDA/cell phone. That's just annoying.

    I'd rather buy a Gameboy that has games I know and enjoy and that my friends and co-workers own so I can bum the games off them with no intention of returning them.

  13. The remove-battery-for-game-switching was a mistak by SmallFurryCreature · · Score: 2, Insightful
    The remove-battery-for-game-switching was a mistake

    You are joking right? Alright lets try a different consumer article since I doubt you ever play games. Imagine that to change the video cassete you had to first remove the power suppy from your vcr. Imagine that to change channels on your tv you first had to unplug it. Imagine that to install a piece of software you had to reboot.

    Getting the picture? It is not so much a mistake as a sign that the designers just didn't have a clue.

    It is not like it is simple to remove the battery, it involves removing several very easy to loose components before you can play a different game. Not something you would want to do while in a moving train.

    So if this very simple thing was so totally and completly mishandled why would they have done anything else right?

    Why people hate them for this blunder? Because they insulted the gamers. They thought we were stupid enough to buy this piece of crap. I consider that reason enough for a very deep hatred and never ever to consider buying a game console from nokia.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  14. Let's see. by Inoshiro · · Score: 3, Interesting

    We take the poorly designed N-Gage device, remove all the features that made it a cool cell phone (tri-band, movie player, radio tuner, mp3 player), but keep the crappy game play features and make it easier to swap carts (only really done if you play games, but since there are 0 good games anyways...).

    No. When you redesign a unit, you should keep what's good and ditch the rest. As Nokia has no good software, it should've made the N-Gage QD something more like the P900. I mean, at least they could licence iTap from Motorola so their happles users wouldn't have to deal with the ShittiestTextEntryEver!

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:Let's see. by Anonymous Coward · · Score: 0

      Also -- I had to develop a game for the N-Gage [*ptooey*], and we didn't find out about the QD until days before we finaled. As it turns out, they may have fixed the blatant problems [MMC removal, blah blah], but they actually took a step backwards on the screen. The new device uses different screen hardware and in some cases causes graphical problems on older games.

      Not to mention the fact that it's just not as crisp or colorful as the old screen [which was admittedly superior to the GBA in quality, if not size.]

      Just seems like it's too little, too late.

    2. Re:Let's see. by JimTheta · · Score: 1

      I mean, at least they could licence iTap from Motorola so their happles users wouldn't have to deal with the ShittiestTextEntryEver!

      Are you retarded? Motorola, Nokia, and Samsung are in cut-throat competition in the cell-phone market. Motorola's revenue is primarily from cell phones. Why the hell would Motorola license any technology that would help a Nokia cell phone product?

      (Disclaimer: I work for Motorola, but this post mostly reflects common sense and absolutely doesn't reflect any official company position or special knowledge.)

  15. Re:The remove-battery-for-game-switching was a mis by black+mariah · · Score: 1

    Insulted the gamers? Give me a fucking break. Nokia had NO experience with handheld gaming, or even gaming in general. It's a failed first attempt. Get over it.

    --
    'Standards' in computing only impress those who are impressed by things like 'standards'.
  16. Re:The remove-battery-for-game-switching was a mis by Lynxara · · Score: 4, Insightful

    I'm not sure a lack of experience is an excuse for a design flaw that severe. If Nokia lacked experience, why didn't they have an R&D team study the design of competing handhelds to get a feel for what gamers would expect? It smacks of a rushed product, and most consumers will feel insulted if offered an obviously rushed product. Why shouldn't gamers feel contempt and distrust for Nokia at this point?

    The intensity of the gamer-culture backlash is unwarranted, of course, but gamer-culture has never really had a reputation for being rational or mature.

  17. 20 dollers by cyrax777 · · Score: 1

    honestly I would get one if it was 20 dollers. I dont believe NGAGE would be worth paying more than that and even then it would just be to add it to my collection right next to my Virtual Boy and Atari Lynx.

  18. Wouldn't mind the OLD one cheap... by hirschma · · Score: 1

    I'd pick up the old side-talkin' version for cheap, but it doesn't look like that's going to happen. They really needed to put the same features in the new form-factor!

  19. Re:The remove-battery-for-game-switching was a mis by Anonymous Coward · · Score: 0

    So, if i told you that the Hindenburg was just a "first try by a new design team" Would you be first in line for a ticket for the maiden voyage of Hindenburg 2.0?

  20. Re:The remove-battery-for-game-switching was a mis by Kris_J · · Score: 2, Insightful
    Imagine that to change the video cassete you had to first remove the power suppy from your vcr. Imagine that to change channels on your tv you first had to unplug it. Imagine that to install a piece of software you had to reboot.
    Imagine that you had to turn off your games console before you changed the cartridge. Wait...
  21. I'ld pick up a N-Gage for $99 by JExtine · · Score: 1

    I figure with the $99 bucks Nokia would have to give me to go pick up a N-Gage, I can take that and buy a GameCube. So yea, I'ld probably pick one up for $99... ... ... That's what you meant right?

  22. Just my $0.02 by MegaT · · Score: 1

    I'd pay about $0.02

    Just my $0.02

  23. Adapt and Survive by Anonymous Coward · · Score: 1, Insightful

    This is hardly surprising; Nokia have said all along that they don't intend to go with the "put out a new product every couple of years" cycle that has characterised the handheld market in the past.

    It's going to be very interesting. In the past, there's been an almost complete Nintendo monopoly on the handheld market. The competitors have sufferered either from hideous design flaws (Sega Game Gear) or a complete lack of worthwhile games (Atari Lynx). Now, however, we have two major competitors moving into the area.

    At first glance, Nokia appear to havw succumbed to both of the mistakes that have sunk handhelds in the past; the original N-Gage was an appallingly bad design and, while some of the games are pretty good, there just aren't enough of them. However, if the design is continually updated and refined over the next year or so, then the first of these problems can be overcome. Moreover, Nokia's future games-lineup looks pretty exciting in places and the technical capabilities of the handset are decent. The initial launch of the N-Gage has been poor, but in a bizarre way, their failure to make much of an impact on the public consciousness counts in their favour; I doubt that most of the non-hardcore-games out there really know much about the N-Gage and they're not going to decide not to buy a later version of it on "moral" grounds because the initial version sucked. Incidentally, I've noted this argument coming up already in the comments - it's quite possibly the most imbecilic statement I could imagine in this context.

    Nokia aren't a gaming company; as people have already remarked, they don't really understand the market at the moment. However, they also aren't a stupid company and I strongly suspect that the intial N-Gage was always intended as a learning experience. Last time a major non-gaming electronics company tried to move into the games market, it worked pretty well. Just look at what the Playstation went on to achieve.

    The PSP is perhaps coming into the market from the other direction. Sony are now very much a gaming company; their Playstation brand has incredible mainstream recognition. Their major strength in the "normal" console market has been their ability to get the best developers on board and to get the best range of games out at the most attractive prices. Their machines can be a little more expensive than their competitors (witness the PS2 price compared to the technically-superior Gamecube and X-Box), but a serious gamer knows that he will quickly make back the price difference if he buys a good number of games, as (in the UK at least), there's a clear price difference between big-name PS2 games and those for the X-Box and, to an even greater extent, the Gamecube.

    So where does this leave Nintendo? They've got a vital struggle ahead to maintain their monopoly. Whatever you think of their "normal" consoles, the simple economic reality is that they're on course to be forced out of this market as serious competitors after the next cycle. They're approaching the end of this cycle roughly level-pegging with newcomers Microsoft, but MS just have more resources to throw into the arena and the tide will undoubtedly continue to turn. I suspect the Nintendo DS is a (rather belated) recognition that Nintendo haven't driven the handheld arena forwards as far as it could have. The GBA is a nice enough machine, but the apparent ease with which Nokia and Sony have unveiled handhelds which, in the technical respect, trounce it is quite scary. It's not all doom and gloom for Nintendo; they still have a powerful brand-name in the handheld market and their preferred style of games (quick, simple, shallow) is generally better suited to the handheld market, where players tend to play games for shorter sessions, in situations where they don't have access to other facilities. However, I suspect they're going to need to drastically refocus their business practices and get onto a faster technological cycle if they want to stay competative.

  24. Simple by Anonymous Coward · · Score: 0

    It would have to cost me nothing, but I would have to be paid in order to want to play it.

    I'm thinking if Nokia gave me the small sum of $1million, that would get me interested into using it.

  25. If you're wondering.. by Inoshiro · · Score: 1

    The N-Gage (non-QD) has these features:
    * Bluetooth (better than t68i)
    * Good Java
    * Color screen
    * Ability to make my own ringtones, etc (use midi, mp3, a recording of someone's voice, custom per incoming phone number or in general!)
    * Able to use a laptop with it (over BT) to access the 'net

    It lacks this feature:
    * Camera phone (1mp or so) would be very nice

    I haven't been able to get it to GPRS or BT / PPP link to my Linux machine for browsing, though. I've read some of the few tutorials floating around (which usualy assume something based on PalmOS), but have only found frustration.

    It's a non-provider locked phone, and is about 250$ CDN cheaper than any equivalent phone in my market at least.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  26. Mix & Match by joeljkp · · Score: 1

    Do you have to get the N-Gage with a service plan, or can you just buy it and match it to whatever service you already have?

    On a similar note, why isn't this possible? Or is it? I want to be able to go to Best Buy or something and pick out my dream phone, then go call up a service provider and get them to give me service on it.

    Kind of like modems & dial-up services.

    --
    WeRelate.org - wiki-based genealogy
  27. I'll get one *without* a contract, thank you. by raygundan · · Score: 1

    I might be interested if I could get an N-gage for $50 with no contract. Otherwise, my plain-old-phone and GBA SP are doing just fine. I'd love to have an all-in-one, but it better be ALL-in-one, not "crappy substitutes for everything in one."

    There's too many big phone + crappy camera + lousy PIM + poorly-designed controls + bad screen orientation devices already.

  28. Re:The remove-battery-for-game-switching was a mis by ivan256 · · Score: 1

    Imagine that you have to turn off your phone in order to change games.

    Sorry, but my phone's primary purpose is being a phone. If it wants to double as a gaming device, that's fine. If the gaming feature involves disabling the primary feature temporarily though, then it's a useless feature. Am I supposed to carry a seperate phone in case I get paged or called from work while I'm changing games? The fact that it's not merely turning off the device, but disassembling it too is just insult on top of injury.

  29. You are not the customers by garyok · · Score: 3, Interesting
    Yeah, it's a gadget, and a portable console, and a phone, and stuff. But 25-35 year old folks won't be the main customer, it will be mums and dads. They'll buy one for junior because that means they don't have to spring twice for a Gameboy and a phone to keep tabs on their tyke. The QD is a perfectly good piece of kit, and at the 99USD,EUR,GBP price point it's going to get quite a few sales if they advertise it heavily during kids TV. There are plenty of J2ME games that can be downloaded for it too, so mum and dad don't have to keep springing for new carts all the time and junior doesn't look like he'd be having more fun playing with the box.

    Seriously, I think the majority of nay-sayers are totally full of shit on this one. Yes, the original N-Gage was a donkey - ugly, awkward, expensive and therefore by necessity marketed wrongly at the 25-35 demographic. The slinky, reasonably-priced N-Gage QD is going to have a much broader appeal. And so what if it can't render 13 billion multi-shadered dynamically-lit triangles per clock-cycle? That's only really necessary for one type of game. There are plenty of other games that 2D will be just fine for, and they're fun too. Seriously, crack yourself away from the spec sheet for the latest transistor-pr0n from NVidia and ATI and look at all the puzzles, dance games, RPGs, adventures, and other stuff that just don't need stellar specs to be fun.

    In summary, the N-Gage QD will sell like hot-cakes. Everyone programming games for it will be richer than astronauts. I am right and you are all wrong.

    And I'm going to be wearing this post round my neck until I die if I'm wrong :P

    --
    One of the penalties for refusing to participate in politics is that you end up being governed by your inferiors - Plato
    1. Re:You are not the customers by Ayaress · · Score: 1

      See people? This sort of thinking is why kids hate their parents. If my parents had bought me an N-gage, I'd stop cutting the lawn. Ok, so I stopped cutting it when they bought me my GBC, but that was because I was playing Tetris 24/7.

      Anyway, it's not going to have more appeal. You think we're all full of shit, but you're striking at the usual straw men. We don't say it sucks because it can't render 13 billion blah blah's per frame. It sucks for many reasons - poor game support, choppy control response, lousy control layout, the crappy view range afforded by the vertical screen, etc etc etc etc etc.

      The ONLY one of these problems they've fixed with the QD is that you don't have to remove the battery to change games anymore. Everything else still sucks. No matter what kind of games are on it, it still feels like the controls are lined with wet cornstarch. It's just not fun to play with that sort of junk.

    2. Re:You are not the customers by garyok · · Score: 1
      You think we're all full of shit, but you're striking at the usual straw men. We don't say it sucks because it can't render 13 billion blah blah's per frame. It sucks for many reasons - poor game support, choppy control response, lousy control layout, the crappy view range afforded by the vertical screen, etc etc etc etc etc.

      You are full of shit, but as a learning experience, I'll be reasonable and tell you exactly why you are full of shit. Let's have a look at those little winnits you flicked at the world:

      1. Poor game support. Once upon a time games programmers didn't need DirectX APIs, IDEs, debuggers, profilers, modelling tools, level editors, and a whole raft of other crap to make games. They experimented and they learned all the details of the computer they were programming. Then they made games and bought Ferraris.

      2. Choppy control response. Down to inexperienced or poor programmers. Nothing to do with the hardware. Are you telling me that there's a magic eddy in the space-time continuum built into each N-Gage that slows down the transfer of electrons? Otherwise the controls are working just fine, just not being responded to by the game. A world of difference.

      3. Lousy control layout. The QD doesn't look any worse to use than the Gameboy. D-pad, check. Fire buttons, check. You need a trackball, or something? Maybe one of those cute Nintendo power gloves? I honestly can't see what you're talking about here.

      4. Vertical screen? Eh?! So what? You aren't playing widescreen movies on it. Your expectations regarding the screen's conventional orientation are challenged? Boo. Hoo. Games will still be playable and, if it's really, really necessary, you can turn the thing on it's side.

      Anyway, my point was parents don't give a shit about performance they just want something that makes Junior shut up when they want him quiet and makes him talk when they want him noisy. The N-Gage QD is perfect for this and it's now reasonably priced. Sure the games aren't all that, but I remember what games were like for the ZX Spectrum when it came out (Jetpac) and how much better they got in the next few years (Fairlight, Batman, Heavy on the Magick). Lazy ports of PC games don't show what the hardware can do.

      Plus how many kids are going to get a boost into programming writing games for the QD and similar platforms? Like we wrote games for the ZX81 and Spectrum and BBC model B? They might not have been good games (technically I'd hesitate to call them games at all - games don't look like a bunch of random stupid shit) but they taught us stuff and we still get to use it. Limited resources, slow hardware, questionable graphics, not much in the way of sound - that's where computer games came from.

      --
      One of the penalties for refusing to participate in politics is that you end up being governed by your inferiors - Plato
    3. Re:You are not the customers by Ayaress · · Score: 1

      1. API's don't mean FUCK. Half the gaming hardware out there is a nightmare to program for, but it still gets developers. The N-Gage isn't a nightmare to program for, it's just that NOBODY DOES.

      2. Have you used it? I have. It's not the programmers. The keys feel like they're set in JELLO. I'm not even talking about games. I'm talking about DIALING the goddamn thing. You have to squeeze down on the buttons to get them to do anything, then you let go, they stay pressed for as much as a second.

      3. It isn't like the GBA. The layout has every problem the original did. In the process of streamlining the controls, they've rendered several of them useless - they don't work in games, they don't work in anything else, either. They're just THERE.

      4. There's a reason that virtually every piece of gaming hardware ever has a screen that's wider than it is tall. 90% of games put more action horizontally than vertically. Tomb Raider already had shitty visibility with a wide screen. Now, not only can you not see what you're shooting at, you're damn lucky if you can see your guns. Sonic the Hedgehog? You litterally move off the right side of the screen at high speeds. You have to take things slowly to give yourself enough reaction time. The name of the game is SONIC the Hedgehog, not Cautious the Porcupine. The Sonic developers had the forsight to give you a "wide" view to compensate for the screen setup, but they didn't actually give you a "wide" view, they just black off the top and bottom quarters of the screen, and leave you with EVEN LESS awareness of your surroundings. Neither of these games are playable compared to identical or effectively identical games on the GBA.

      Then there's their soccer game. Had they set the field vertically, it would have been a blessing. but they didn't. They set the field horizontal. It doesn't give reaction time or the neccessary field of view.

      And have you tried turning it on its side? If you can ever get any idea how to actually get your hands on the controls while doing so, let me know. The Wonderswan was smart about the vertical screen: They put a second set of controls along the long edge of the screen, so when you turned it, you could still play it. With the QD, they don't even have the decensy to remap the D-pad when its turned sideways, so you've still got to hold it the normal way while the game is displayed sideways.

      Parents don't give a shit about performance. That's why mine bought me a $45 GBA and a $25 cell phone - and the nice thing is, that cell phone cost $12.95 a month for 2500 minutes, and if I go over that, it's $20.45, and three cents a minute if I go outside my "local" area, which accounts for all of four states and most of two more. I don't drive farther than Detroit, let alone Tenesee, but if I did, no roaming charge. Period. Two steps, both of which are cheaper than the N-Gage QD per month by a factor of two. And the really fun thing was that Meijer's had a special that week where they gave you a coupon for a free pizza when you bought a cell phone.

      So, let's see, a gaming system/cell phone for $99, and a very expensive contract from there on, or a gaming system, cell phone, and pizza for $70, and still have enough left out of the $100 to pay for two months on the cell phone's contract AND buy a second pizza.

      Like you said, parents care about price. They know they can pick up a cell phone for $5. It won't be a good cell phone, but remember? They don't care about performance.

      The ZX Spectrum isn't a valid comparison. The Spectrum wasn't produced as a dedicated gaming system, and wasn't designed with them in mind. Despite that the games made for it were not bad by the standards of 1982. The graphics on the N-Gage QD are bad by the standards of 2004 hand-held systems. Its 2D games are just as blurry and flickery as the original N-Gage, whereas the (far cheaper) GBA-SP's are crisp and clear. Furthur, there's been at least proof of concept that the GBA-SP is capable of considerably better 3D than the N-Gage and actual games with INFINITELY smoother 3D than the N-Gage has to offer, even if developers have seen fit to make games FUN instead of trying to mine more pologons out of it.

    4. Re:You are not the customers by garyok · · Score: 1
      Woohoo! Talk about coming back swinging. You are very right on a lot of your points but you are forgetting something essential: you are a rational consumer - there is no reason to believe this is generally true. People have a short attention span and they don't want last year's stuff. If you can get a game on that machine (no matter what its capabilities or limitations) that captures the imagination of the nippers they'll nag their parents to fuck until they deliver the goodies.

      Then it's rich as astronauts time. Seriously.

      If the keys are bad as you say they then they'll get fixed for N-Gage XS or whatever the next version is. Nokia aren't entirely fucking stupid - they do listen to criticism where it's warranted, and the ZX Spectrum comparison is entirely valid 'cos spongey action was the basic complaints made about the Speccy keyboard. It got fixed. After about 6 years.

      Point 1.1 Whaddaya think the kiddies are going to be playing in the playground in 2 years? Dollars to donuts its going to be a wireless networked portable game (for the cool kids with rich parents). The networking is already there with the N-Gage and its siblings, it just needs to be used right.

      A bunch of your concerns and issues can be addressed with minor hardware changes and developers getting familiar with the platform. The rest is just being overly critcal of folk learning how to do stuff for the first time.

      --
      One of the penalties for refusing to participate in politics is that you end up being governed by your inferiors - Plato
  30. A for effort. by AzraelKans · · Score: 1

    Nokia is trying no one can denny that. First they "fixed" the unit in less than a year and now they are trying to sell it at a much lower price. I have to confess at that price a lot of not tech savy people will pick it up rather quickly, I mean, is a color xga cell phone AND a videogame handheld at less than $100 check around thats not pretty common.

    Unfortunately as a tech savy person I know 2 things:

    1.-If I get any other cell phone I can download free (or very cheap) java based games and applications upload them with a PC interface (usb or infrared) instead of buying cartridges at $40-$50 a pop. Considering the quality is just about the same Im not getting ripped.

    2.-Is not a very good phone or handheld, too large to be comfortable as a cell phone and the buttons ,screen and processor are still substandard for a handheld. considering the ngage is competing against the GBA, GBA SP, DS and PSP and they are all far superior. I would have to say :no deal.

    Better luck next year Nokia. (hint: maybe you should hire someone who actually worked in handheld design for your next model) however like I said Im a tech savy person someone who is not will consider your offer.

    --
    Go ahead MOD my day!
    More opinions here
  31. $-150.00 by Meagermanx · · Score: 1

    I would get one for about $-150.00. And thats if I didnt have to subscribe to their wireless service...

  32. hmm. NO by mebob · · Score: 1

    The screen is still not right and I don't plan on switching away from nextel anytime soon.

    --
    =1000101
  33. Re:E for effort. by Ayaress · · Score: 1

    Effort starts with an E, not an A. You don't get A's for effort. You get A's for results.

  34. I'm not retarded. by Inoshiro · · Score: 1

    I just know that Motorola has a wicked text entry system, but that they don't have any phones available that meet my price point/feature desires. They don't compete with Nokia it that pricepoint at all, so I don't see why it wouldn't be unreasonable for Nokia to be able to use iTap there with the aid of a licence of some kind (more money for Motorola since they have no phone there, more money for Nokia since more people buy that model of phone).

    It's happened before in oligopolies. Personally, I just wish I could write my own text entry method for the phone, but then I'd probably need to replace part of Symbian, and that's another can of worms altogether.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  35. Re:The remove-battery-for-game-switching was a mis by gabe · · Score: 1

    I know you're trying to make a joke of that, but your comparison is not entirely accurate. It would be accurate if all you had to do to change the game on the N-Gage was to turn it off, but it's not that simple.

    You have to turn it off, remove the battery, and THEN you can change the game. A comparison to a console would be similar to this:

    Imagine that you had to turn off your game console, unplug the power supply, video connection and controllers before you change the cartridge.

    --
    Gabriel Ricard
  36. Nokia: Designed by crack-smoking monkeys by metamatic · · Score: 1

    Damn right. The 8xxx series were the last decent phones Nokia made. I gave up and switched to a Sony Ericsson t68i, because I needed triple band and the Nokia 8890 was way too expensive.

    I don't know what Nokia's industrial designers have been smoking recently. Stupid circular keypads, stupid slanting keypads, eight symbols on every button, an even dumber circular keypad, keys designed so you can't tell where to push, and what the hell is that? I don't want to make a statement, I want to make phone calls.

    To make things worse, even today they still only have one small normal phone with Bluetooth, according to their web site. It's a camera phone, but at least it doesn't have swiveling keyboards, circular keyboards, or a big 80s style shape like all their other Bluetooth phones.

    No wonder they're seeing a huge drop in sales. It just staggers me that the CEO can't see what the problem is.

    --
    GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    1. Re:Nokia: Designed by crack-smoking monkeys by ForestGrump · · Score: 1

      Hey, just like to say i had a blast reading your reply.

      Your right, NOkia needs to go "back to the basics" and just make a decent phone. Best if its durable and inexpensive; like those 5190, my cousin got one 4 years ago and its still working like a charm. Its been dropped so many times, its not even funny. Damn thing is built with bricks or something.

      -Grump

      --
      Is it true that more people vote for the winner of American Idol, than vote for the president? -Ali G.
  37. Re:The remove-battery-for-game-switching was a mis by Kris_J · · Score: 1
    Imagine that you have to turn off your phone in order to change games.
    I do, I have an N-Gage.

    You're all missing the point. The problem isn't that you have to turn off the phone to switch cards, it's that you have to switch cards . If I want to play a commerical game from an MMC ROM card I have to take out my 128MB MMC RAM card with all my apps installed on it.

  38. The only interesting non-Nintendo portable is... by Stormwatch · · Score: 1

    ...the Tapwave Zodiac . Not only it's a decent game machine, it's a nice PDA too!

    PSP, you ask? No way in hell I'd buy anything by Sony!

  39. Too much! by Pika_girl15 · · Score: 1

    "What price would you consider picking up an N-Gage QD for? "
    At $99, I'd have to be crazy to get one. You could buy a GBA and some games for that amount (even if it's second hand, but that doesnt matter. a game's a game, eh?) I don't have a phone at the moment anyway, so i don't feel the need to have a phone and a games console in one. I don't even feel the need for any mobile phone. Give me my GameBoy any day.
    ---

  40. Hypersensitive /.'r by Anonymous Coward · · Score: 0

    "I consider that reason enough for a very deep hatred..."

    Dude, get a grip on reality. It is just a frigg'n toy.

  41. VIRTICLE?! by Anonymous Coward · · Score: 0

    Please, PLEASE, use a spell checker!

    It is VERTICAL. Maybe too many games have fried your brains?

  42. Punch line below: by Anonymous Coward · · Score: 0

    I'd get one for whatever they sell for on eBay, minus fifty bucks so I can make a decent profit reselling it.

    (Obviously I wouldn't bother if they come with a service contract I can't get out of.)

  43. You need to look harder. by rebe01 · · Score: 1

    If you want a cell phone that can go all over the world, check out the Motorola v400 and v600. They're a bit pricey, but if you want the ability to use it around the world (although you will have to work something out with a provider in each region), they're the best. (Unless you want to get one of those sattelite phones.. but that's just crazy unless you're going to be climbing a mountain.) If you don't like those, just look around for Quad-Band GSM phones.