Flash 7 for Linux Released
molarmass192 writes "Looks like Macromedia has finally made good on their word and provided Linux with a current version of Flash player. Improvements over Flash 6 include a speed boost and support for SOAP. Here's the requisite download link. I took a few seconds to get it set up and the response is noticeably snappier than version 6. In particular, the audio/video sync problems in version 6 seems to have been taken care of. Now, I wonder where they hid that Shockwave player for Linux?"
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mobile porn
Assume I was drunk when I posted this.
Tried the install package on SuSe 9.0 and works like a charm. The only drawback is that the user needs to know where their mozilla/firefox is installed. Works noticably faster than before (I also have the feeling that it eats much less CPU time). Next improvement: no flash at all! ;-)
By chance I downloaded the newest version as I was reinstalling everything else too. But it still has "jerks" whenever I play a flash game. My slower windows box doesn't have this problem. The problem is reproducible on all three of my linux machines, no matter the processor speed. It makes it especially difficult to play a game like this since there are unexpected jerks in movement.
I've had many emails passed back and forth with Macromedia tech support .. there are versions for most Unix implementations, and MacOS 9 and X .. but not for Linux/PPC *sigh* .. it wouldn't be that difficult to run just one more compile, would it ?
It's nice to see companies supporting Linux, but unfortunately I can't use it until they make a amd64-version since 64-bit browsers can't use 32-bit plugins..
The Linux kernel can run 32-bit code but can't link to 64-bit code so to have a 32-bit browser I'd have to also have 32-bit versions of all the libraries it depends on, and their dependancies, all the way down to glibc and ld.so.. Not worth it.
Is it possible to run isolated 32-bit code inside a 64-bit program? Something like an exec32() libc-function or something? To make 64-bit Mozilla run Flash and make 64-bit MPlayer load win32-codecs.. I'm sure you'll have to make some kind of wrapper-code to convert int-sizes etc when sending/getting data from/to the library, but would it be possible at all?
My other account has a 3-digit UID.
The parent poster has an excellent point. If these developers write quality code, and I have no reason to suspect that they do not, why not drop a few hundred bucks on a single PPC box that you can start a GCC make on, and let it run for a week if need be?
At the very least, you would have an excellent testbed. AND, IIRC, the US Navy is moving to PPC/Linux. Imagine the wargames... Flash/Shockwave Battleship!!!
Macromedia Sales: Would that not make it WAY easier to land a HUGE contract with the Defense Dept?
bash: rtfm: command not found
I used the rpm for Mandrake 10.0, and the EULA came with a new, and previously atleast for me unseen level of stupidity:
It had a freaking timer in the lower-rigth corner counting down from 15 seconds and being labeled: "Time left until auto-decline"
Offcourse it can easily be proven in a court of law that it is not humanly possible to read, understand and click accept on the eula in such a short time. Thus it's no longer the case, as is typically the case that the user agreed to an eula, *choosing* not to read it.
No, it's *enforced*, to install the program you *have* to accept an eula without being given any possibility of reading it.
It's probably not a stretch that idiocy like this will further weaken the already more than questionable legal force of terms stated in eulas.
Oh yeah, no copyright respecting Linux user would ever pay for software. As opposed to those pirating Windows users, who only paid for the OS that came with the machine, not even the one they're running.
I remember using Windows. Needing a program? Ask a friend, and get a copy of something he got a copy of, registered to a name even he had never heard of.
Since I switched to Linux, I see the advantage of copyright law (if just everyone would use software they could pay for, we would have way more Linux users), and I pay for my software. I have bought about half the titles Loki released (the rest didn't really interest me), and even Windows games for running under Wine. Actually, I bought more Windows games for running under Wine, than I ever bought when running Windows.
I am not the only one. Linux users on average have much more respect for copyright than Windows users.