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Intelligent Board Games and Social Interaction?

frogcircus asks: "Several weeks ago, at a neighborhood yard sale, my wife found an intact copy of Scotland Yard. I had been looking for one for several years (ever suspicious of eBay), driven by fond memories of group games in the late 80s. We played with a group of friends last night, and while some of us loved the game, others seemed a little less enthralled. It soon surfaced that the logic and reasoning involved in the game made it highly attractive for some of us. This got me thinking that perhaps the game was especially appealing to the geek mind. Which leads to my question: to which board games do you feel a close affinity? And to what degree have they engendered social interaction who don't share your particular interests?"

7 of 111 comments (clear)

  1. Poleconomy by Anonymous Coward · · Score: 3, Interesting

    I haven't played it fo about a decade, but I remember it as being like a "grown-ups version" of Monopoly. Instead of property, you bought shares in companies. The general dynamic was the same as Monopoly, but it was more complex.

  2. Settlers of Cattan by spyrral · · Score: 4, Interesting

    Basically a turn based strategy game. You grab resources and build settlements and cities to be the first to get a certain number of points.

    1. Re:Settlers of Cattan by Sparr0 · · Score: 3, Interesting

      I will second this. Settlers of Catan is one of the most replayable strategy games that I have played. My circle of friends plays a 3 to 6 player game every weekend, sometimes more than one. The 4-6 player expansion is a must, if only for the extra land tiles. Cities & Knights of Catan is a decent expansion, unfortunately it suffers from a few balance issues. I have not tried the SeaFarers of Catan expansion, but have played with a custom 'mod' ruleset that mimics it (allowing islands, peninsulas, and rivers on the map) and find that to be fun.

  3. Simple Answer by gamgee5273 · · Score: 4, Interesting
    Diplomacy.

    First turn takes 30 minutes. Subsequent turns take 15 minutes each.

    Unless you have a very small circle of friends (up to seven others), your social life is over.

  4. Re:Siedler! by Kyrthira · · Score: 3, Interesting

    I. Love. That game.

    I discovered it about three years ago. A friend of mine had opened a hobby/gaming shop and had a copy of it there for all of us to play, before starting in on our weekly LARP games. Bad jokes and much fun ensued each and every week.

    I couldn't find it when I moved out to Michigan, until I -finally- happened across it at a local gaming store. I bought it as soon as I had the forty bucks (when did board games get so expensive?!? *boggle*) and, sadly, I've played it only once yet. Two person Settlers games are rather boring...

    Now that I've suckered someone else into playing, hopefully the game will get some use again.

    Besides this...

    Lunch Money *evil grin* Granted it's mostly the smack-talking, but noone can deny the fun factor of playing a huge 6-8 person game, and doing a reverse-reverse combo Hail Mary on your best friend.

    --
    ~Kyrthira Phelan~
  5. Board Game Geeks by Mr.Mustard · · Score: 4, Interesting

    First of all, there is a whole class of Board Game Geeks.

    It should also be noted that Scotland Yard is still available as a game called N.Y. Chase, but with a different map.

    With those points out of the way, I think the appeal of board games depends greatly on the type of board game. There are several board categories that each appeal to a different group of people. Logic games that involve deduction like Scotland Yard probably appeal to technology geeks more than they do to the general population.

    Some people play games as a way to relax, and they do not like to spend as much time thinking about things as it takes to play a deduction game. Some of those people prefer "party" games like trivia games and more social offerings.

    You could try to create a Venn diagram of different demographics and the type of board games that they prefer, but I don't know that it would be that useful. It is better, in my experience, to just try to find games that the people you plan to play with like and have fun.

    Here is a partial list of some broad categories of games (off the top of my head):

    Party games that revolve around social interation like Cranium, Apples to Apples, most trivia games, and most board games that are mass marketed for adults in the USA.

    Deduction games that involve eliminating possibilities and figuring out the answer like Scotland Yard, Master Mind, Coda, and Clue.

    Induction games that involve formulating a theory based on observed evidence like Zendo and Eluesis.

    Programming games where the moves are all set up and then executed like RAMBots and RoboRally (Diplomacy uses this mechanic, but it's really a different kind of game).

    Abstract strategy games where the players pit their mental abilities against one another. Many of these are limited to two players and frequently have perfect information. Examples include Chess, Go, Dvonn, Zertz, Tigris and Euphrates, Blokus, and Through the Desert.

    Dexterity games were players have to use physical ability to achieve an objective, like Pitchcar, Jenga, and Crokinole.

    There are many other types of games, and then there are many games that incorporate several of these aspects. There are even games that I refer to as "psychological interation" games because they revolve more around how well you can judge how the other players will act in a given situation (like Citadels and Werewolf).

    Many of the Euro/German/Designer games incorporate different elements to create an experience that appeals to many people for different reasons, but a lot of the preference comes down to why people want to play games. I personally like to win, so I tend to dislike games that involve too much luck. I also like to think, so I enjoy games that are "brain burners".

    Some of my favorites include:
    Go, a classic two player abstract strategy game

    Ricochet Robot, a brain burning puzzle game

    Zendo, an induction game

    Through the Desert, a multi player abstract strategy games similar to Go

    Princes of Florence, a complex designer game that incorporates auctions and strategy in an interesting way

    Carcassonne, a relativly light tile placement game that still has enough strategy to be enjoyable

    Age of Steam and Power Grid, economic simulation games that require tough decisions to try to implement complex plans

    However, I own a broad collection of games so I have something that is approprate and enjoyable for almost any situation. It all comes down to having fun, in the end (and winning).

    --
    fnord
  6. cosmic encounter by mkanoap · · Score: 3, Interesting

    I can't believe no one has mentioned cosmic encounter, my favorate social game.
    3 or 4 different game companies have produced versions of it and the original had 9 expansions.
    Add that to the tons of user created expansions available on the web and you get a game that never gets old.

    The best CE site in my opinion (disclaimer, I did the database programming) is The warp