Having been a Cam member for almost six years... it's not our fault. We had nothing to do with the decision. I personally don't like it, think it's a major mistake, and hope they just drop it. I also realize they're not likely to do that. I won't quit, but I very well might not renew if things don't get resolved.
For a while I had my MP3 playlist running in Winamp while I did my writing. The songs seemed to play as a soundtrack to whatever I was writing at the time.
And then there's the fact that Green Day's Basket Case kept playing as the third song whenever I put it on random. It was rather creepy.
Get my panties in a bundle? What, like your comments bother me and I'm going to go run in a corner and cry? Everyone's entitled to their opinion. There's no need to be rude about it. I don't really agree that it's like everquest, but I'm sure you're thinking of different aspects than I am. I don't look at hardware and engines and such. I play to craft stuff.
Maybe the game goes under in a year. Big deal. I've played and enjoyed it, I like it, I'll be sad to see it go if and when it does. Until then, I'll talk about it as I see fit.
I won't pick apart your opinion because I see no point in it. Let's just say I don't agree, and leave it at that.
One thing. You want a game that people can just pick up and play, a little here and there, an hour at a time? City of Heroes. I'll let you do your own investigating on that.
I work at a video game store, so I hear why people don't like online RPG's. The number one problem is you have to pay a subscription fee. They won't be more likely to purchase the game if the subscription costs more!
Now the devs -are- listening. Some of the changes will probably stay -- who's ever completely happy with a game? -- but at least they seem willing to listen and make other changes that we want.
I got in about two months after release, and I've played since. They've made some pretty serious changes since I joined.
Sure, Horizons has lost some of its player base. A new MMORPG -always- loses some of its player base after a few months, as some get bored and move on to other things.
Some of the recent dropoff was due to the layoffs that occurred in the staff. Now that they've consolidated, they're working a little more on communicating with the players on what they want to see. One of the biggest problems was that the dev's never listened to the players, and they're at least trying to fix that now. There's talk of server consolidation, which may help some of the problems people mention with the population being too sparse.
As for the problems some seem to have with the game? I was online earlier, trying to help one player who mentioned in a public channel that even through three ISPs and now cable internet, the game still ran slowly. After pinging and tracerouting the HZ server and finding nothing, he made the certain conclusion that it was the game. Several other players with similar hardware configurations did -not- have this problem. When I pointed this out to him, he pointedly ignored me.
Sometimes, a game doesn't work on your computer because of your hardware configuration, settings, etc. These people that yell the loudest are only aiming for attention, they don't actually want to help fix what's wrong.
I saw someone trade in all KINDS of stuff where I work that still had the original packaging and even wrapping for the games. They'd cut the cellophane open just enough to get the game out, and (like me) kept the boxes.
Game Boy Color games were priced at $80 and up. For Game Boy games -- and those have typically been cheaper than the 'TV Console' games.
Prices have dropped before, and the ones to go out of business have generally made poor marketing choices. Dreamcast, for example. Sigh.
Those that buy a used game for $44 instead of new at $50 because it's 'too much money' will say the same thing if the 'standard' for new games becomes $40 or even $30. They'll buy the $35 or $25 game and still whine about it. Heck, some of the people who've been playing since games were $80+ a pop are saying they're -STILL- too expensive -- but they keep buying them....Besides, how do you think those used games come into existence? They don't grow on the used games tree, y'know. *snort*
I discovered it about three years ago. A friend of mine had opened a hobby/gaming shop and had a copy of it there for all of us to play, before starting in on our weekly LARP games. Bad jokes and much fun ensued each and every week.
I couldn't find it when I moved out to Michigan, until I -finally- happened across it at a local gaming store. I bought it as soon as I had the forty bucks (when did board games get so expensive?!? *boggle*) and, sadly, I've played it only once yet. Two person Settlers games are rather boring...
Now that I've suckered someone else into playing, hopefully the game will get some use again.
Besides this...
Lunch Money *evil grin* Granted it's mostly the smack-talking, but noone can deny the fun factor of playing a huge 6-8 person game, and doing a reverse-reverse combo Hail Mary on your best friend.
The computer I got from a friend is actually a server configuration-- dual processors, etc. It's worked fairly well so far. Then again, I'm only just now installing Linux, so I'll really be able to tell how everything runs.
What really makes me happy is seeing all the skill synergy bonuses. (Druid shapeshifting skills, Assassin traps, and of course the tons of Sorceress skills! Among others, of course.) Each skill adds percentages to damage, and a few others.
They also added a bunch of new weapons, upgraded others, new Cube recipes...
On the other hand -- Nightmare and Hell difficulties got damn hard. And the minion isn't quite as powerful, either; I haven't checked the higher levels yet.
Let's not forget the press release soon to come...
'Microsoft announced the release of its first patch for its Xbox console game Counter-Strike today. One month after its release date, the game continues to be a high-seller in the pre-holiday shopping frenzy.
'The patch is available with your Xbox Live account. If you do not already possess an account, you can still download the patch for $12.99.'
With advertisements increasing more and more people are using their VCRs and TVio sets to skip over the adds.
People have been doing this for years, with VCR's on TV and audio tapes for radio. I've used both. Quite handy, really, although quality radio broadcasts are depressingly hard to find except for on NPR.
I knew there was a reason I liked LiveJournal. Lots of the fun, not so much of the hassle. (Just some drama-llama stuff now'n then.) I say it's worth the $25/year for a paid account.
I gave up on blogs/guestbooks on my websites long ago, because all I'd get was spam; either for the purposes listed in the article, or for some bloody pr0n site or another.
Actually, it's Hunter: the Reckoning and Magic: the Gathering. One's a WW game about Hunters in the World of Darkness, the other's a card game/money hole;)
More like over $50 billion, easy. That's pocket change for the big boys...
The money they are planning on spending to create licensing fees and the inevitable lawsuits would likely be better spent on more testing of the software before release to the public, therefore resulting in less vulnerabilities for hackers to enjoy poking at.
Which means less time spent later on trying to discover said vulnerabilities when someone does poke at them. No matter what client is used.
A huge megacorp lying about its profits in an attempt to bolster the market? Never.
Having been a Cam member for almost six years ... it's not our fault. We had nothing to do with the decision. I personally don't like it, think it's a major mistake, and hope they just drop it. I also realize they're not likely to do that. I won't quit, but I very well might not renew if things don't get resolved.
For a while I had my MP3 playlist running in Winamp while I did my writing. The songs seemed to play as a soundtrack to whatever I was writing at the time. And then there's the fact that Green Day's Basket Case kept playing as the third song whenever I put it on random. It was rather creepy.
Loki, you bastard, quit playing with people!
The god of Trickery, Deceit, Destruction, and Technology. Ahh, how I adore thee so. All hail the typo god!
~Kyrthira
Doesn't help that Atari shoved the release date forward by about a year, either.
Get my panties in a bundle? What, like your comments bother me and I'm going to go run in a corner and cry? Everyone's entitled to their opinion. There's no need to be rude about it. I don't really agree that it's like everquest, but I'm sure you're thinking of different aspects than I am. I don't look at hardware and engines and such. I play to craft stuff.
Maybe the game goes under in a year. Big deal. I've played and enjoyed it, I like it, I'll be sad to see it go if and when it does. Until then, I'll talk about it as I see fit.
I won't pick apart your opinion because I see no point in it. Let's just say I don't agree, and leave it at that.
One thing. You want a game that people can just pick up and play, a little here and there, an hour at a time? City of Heroes. I'll let you do your own investigating on that.
I work at a video game store, so I hear why people don't like online RPG's. The number one problem is you have to pay a subscription fee. They won't be more likely to purchase the game if the subscription costs more!
Now the devs -are- listening. Some of the changes will probably stay -- who's ever completely happy with a game? -- but at least they seem willing to listen and make other changes that we want.
I got in about two months after release, and I've played since. They've made some pretty serious changes since I joined.
Sure, Horizons has lost some of its player base. A new MMORPG -always- loses some of its player base after a few months, as some get bored and move on to other things.
Some of the recent dropoff was due to the layoffs that occurred in the staff. Now that they've consolidated, they're working a little more on communicating with the players on what they want to see. One of the biggest problems was that the dev's never listened to the players, and they're at least trying to fix that now. There's talk of server consolidation, which may help some of the problems people mention with the population being too sparse.
As for the problems some seem to have with the game? I was online earlier, trying to help one player who mentioned in a public channel that even through three ISPs and now cable internet, the game still ran slowly. After pinging and tracerouting the HZ server and finding nothing, he made the certain conclusion that it was the game. Several other players with similar hardware configurations did -not- have this problem. When I pointed this out to him, he pointedly ignored me.
Sometimes, a game doesn't work on your computer because of your hardware configuration, settings, etc. These people that yell the loudest are only aiming for attention, they don't actually want to help fix what's wrong.
... Oh my. I think I've just fallen in love.
I saw someone trade in all KINDS of stuff where I work that still had the original packaging and even wrapping for the games. They'd cut the cellophane open just enough to get the game out, and (like me) kept the boxes.
...Besides, how do you think those used games come into existence? They don't grow on the used games tree, y'know. *snort*
Game Boy Color games were priced at $80 and up. For Game Boy games -- and those have typically been cheaper than the 'TV Console' games.
Prices have dropped before, and the ones to go out of business have generally made poor marketing choices. Dreamcast, for example. Sigh.
Those that buy a used game for $44 instead of new at $50 because it's 'too much money' will say the same thing if the 'standard' for new games becomes $40 or even $30. They'll buy the $35 or $25 game and still whine about it. Heck, some of the people who've been playing since games were $80+ a pop are saying they're -STILL- too expensive -- but they keep buying them.
I. Love. That game.
I discovered it about three years ago. A friend of mine had opened a hobby/gaming shop and had a copy of it there for all of us to play, before starting in on our weekly LARP games. Bad jokes and much fun ensued each and every week.
I couldn't find it when I moved out to Michigan, until I -finally- happened across it at a local gaming store. I bought it as soon as I had the forty bucks (when did board games get so expensive?!? *boggle*) and, sadly, I've played it only once yet. Two person Settlers games are rather boring...
Now that I've suckered someone else into playing, hopefully the game will get some use again.
Besides this...
Lunch Money *evil grin* Granted it's mostly the smack-talking, but noone can deny the fun factor of playing a huge 6-8 person game, and doing a reverse-reverse combo Hail Mary on your best friend.
Lord, I work at a video game store.
::Nod:: How? Posters and all been sittin' in the back all this time.
Then again, I've known about this for a week.
*rubs temples* I have to work tomorrow...
The computer I got from a friend is actually a server configuration-- dual processors, etc. It's worked fairly well so far. Then again, I'm only just now installing Linux, so I'll really be able to tell how everything runs.
What really makes me happy is seeing all the skill synergy bonuses. (Druid shapeshifting skills, Assassin traps, and of course the tons of Sorceress skills! Among others, of course.) Each skill adds percentages to damage, and a few others. They also added a bunch of new weapons, upgraded others, new Cube recipes... On the other hand -- Nightmare and Hell difficulties got damn hard. And the minion isn't quite as powerful, either; I haven't checked the higher levels yet.
Let's not forget the press release soon to come...
'Microsoft announced the release of its first patch for its Xbox console game Counter-Strike today. One month after its release date, the game continues to be a high-seller in the pre-holiday shopping frenzy.
'The patch is available with your Xbox Live account. If you do not already possess an account, you can still download the patch for $12.99.'
[/snark]
... if I have to listen to any more 'poetry' I'll gouge out my ears with a spoon...
Tis a shame I'll be old and grey by the time we actually find out. With the length of time the signal would take to arrive...
It's only a guess, since I'm not very good at math (and don't know the transmission speeds)...
24 -- Current age
17 -- Years till the signal arrives?
41 -- Yup, old and grey. Thanks, Mom...
It's about time. I can't say I'm surprised. Childishness over the internet seems to be a trend lately. -.-
People have been doing this for years, with VCR's on TV and audio tapes for radio. I've used both. Quite handy, really, although quality radio broadcasts are depressingly hard to find except for on NPR.
I knew there was a reason I liked LiveJournal. Lots of the fun, not so much of the hassle. (Just some drama-llama stuff now'n then.) I say it's worth the $25/year for a paid account. I gave up on blogs/guestbooks on my websites long ago, because all I'd get was spam; either for the purposes listed in the article, or for some bloody pr0n site or another.
Actually, it's Hunter: the Reckoning and Magic: the Gathering. One's a WW game about Hunters in the World of Darkness, the other's a card game/money hole ;)
Which means less time spent later on trying to discover said vulnerabilities when someone does poke at them. No matter what client is used.