Sega Studios To Be Amalgamated In Sammy Merger
jasoncart writes "News from Japan today informs us that the Sega-Sammy merger is progressing apace ahead of the October completion date, with the announcement of new appointments at the holding firm, and news that 'Sega's seven internal divisions, including famous studios such as AM2 and Sonic Team, will be amalgamated ahead of the merger.' Sammy boss Hajime Satomi argues: 'I feel that Sega has high individual capabilities, but it's too separated into different subsidiaries... It's about time that we returned back to the old Sega' - there's also a new company logo for the holding company. At a time of great change for Sega, the only thing now certain is this great shift, with which Sammy aims to push Sega back into profitability."
Today, Sega doesn't seem like much to me. They make a Sonic game once and a while, and they make sports games. What else do they do? Sure they released Toejam & Earl III (which wasn't supposed to be too hot), or occational House of the Dead sequels, but let's get them making a bunch of games again. They seem to be stuck in sequel-ville with many other parts of the industry.
If it makes Sega better, I'm all for it.
But get a better logo. Use the old Sega logo from the 16bit days.
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Sega and even Sammy's own individual logos looked much more appealing. If I didn't know better I'd guess that it was the logo of some random manufacturer or rice cookers or appliances. Their old logos just had that coolness, and white and blue go with almost anything... Now they're Luigi colored...
I remember the Sega marketing engine made a small sputter towards the old school Sega commercials (with the SEGA scream) around SegaNet's launch. Couldn't tell you what happened there, but it was at least an attempt to go back to that "old school" marketing trend you've mentioned.
Sega was hip and did titles that meant something during the Dreamcast era, yet no one bought into it (Space Channel 5, Sea Man, Jet Set Radio, Shen Mue, Typing of the Dead, Rez ((ok...it got a limited Japanese release on DC)) and Phantasy Star Online...just to name a few). *That* was when Sega was making their come back publishing/backing genuinely great ideas, yet it felt like no one wanted to support it (going back to marketing...it isn't as if they helped themselves by not running more advertising...). I sometimes think we don't deserve this romanticized Sega we talk about, because we'll just piss on it anyways.
P.S.: I agree. Sonic CD is by far my favorite Sonic.
I will note that Sega reverted back to the scream commercials for the Saturn some time after launch but it was too late at that point and they had lost that generation of consoles.
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