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Breeding Race Cars With Genetic Algorithms

smack-pot writes "Wired News has an article about how the Digital Biology Interest Group at University College, London is using genetic algorithms to breed superfast Formula-One race cars. 68 design parameters were configurable in the cars, and the generated designs were tested using the racing simulation software developed by the game developer Electronic Arts. According to the research it is possible to shave off 88/100th of a second per lap by using genetic algorithms to tune the cars. In an industry where a tiny fraction of a second matters, that's significant."

3 of 187 comments (clear)

  1. Re:Genetic algorithms explained by Anonymous Coward · · Score: -1, Redundant

    And here, ofcourse, is a link for people who already know everything and wish to show others that they do, too.

  2. Re:Genetic algorithms explained by m00nun1t · · Score: -1, Redundant

    ...and here's a good link if you know it all ;)

    (hint: it's funny, not a troll)

  3. Re:Wow! by Tomahawk · · Score: -1, Redundant

    It has been shown that, comparing the Ferrari Budget to the Minardi Budget, Minardi are actually the better team. They get a lot more bang-for-their-buck than Ferrari, who just have money to burn.

    There is talk (I need to confirm this) that they may restrict the budgets of the larger teams. Not sure if it's a good idea, but it would certainly be interesting.

    T.