The Future of Optical Fibre
An anonymous reader writes "An Australian researcher has come up with a novel way of developing optical fibres. Steven Manos, a researcher at the Optical Fibre Technology Centre in Sydney, Australia has developed a method of using genetic algorithims for discovering optimal designs of optical fibres. An article on his work had this to say "The problem with designing optical fibres is starting with a specific set of criteria and then coming up with a design to fit this. The computer program developed by Manos, which is run on supercomputers, does this by mimicking the process of evolution. The computer program combines two patterns to create a third fibre 'offspring', which Manos described as "similar but a bit different". This process is repeated thousands of times with the 10 designs best suited for the particular application chosen to 'breed' again." Another case of "When in doubt, use brute force"?"
I'd rather not think of the method as brute force. Ok, its not like a design from first principles, but its still way to search the parameter space without having to test all coimbinations of parameters
There are some interesting PDFs of papers co-written by Steven Manos available including these two:
I'm not going to pretend that I know exactly what's going on, but the first of those two is worth looking at if you have even a passing interest. The second looks to be a little more towards the "deep end".
'Thats they exact same thing a banana wrench monkey.'
It is specifically referring to the fabrication of fibre itself.
Optical Fibre Technology Centre:
http://www.oftc.usyd.edu.au/?section=fibre
Patriotism - the last resort of scoundrels.
This is a much better example of the application of Genetic Algorithms than the story that was on slashdot the other day (can't find a link, the one about Formula One racing).
in this case they have a very specific set of criteria.
it didn't however mention in the article how they're testing the designs (did it?)...
and are they actually manufacturing any of the designs that have come from thiss yet?
and if you see me strut, remind me of what left this outlaw torn...
.. would breeding be regarded as "brute forcing". :)
Norman Cook's Ode to Sl
Another case of "When in doubt, use brute force"?
Evolutionary search isn't "brute force", you id... At least not for meaningful definitions of 'brute force'
Brute force would be starting at one end of design space and evaluating each design in turn.
Belief is the currency of delusion.
..as they don't search the state space exhaustively. Going through all possible combinations of parameters would be brute force, but in this case, as the parameters are real-valued, this is even impossible (if ignoring the possibility of quantisation)
Evolutionary Algorithms provide informed search as they perform competition among the individuals (each representing one possible solution) in the population. Their performance is way above exhaustive search techniques (which _are_ brute force) but below classical search techniques. In this case, however, such classical techniques cannot be applied as the problem space is not well-defined.
Another case of "When in doubt, use brute force"?"
No, Taco, No.
From the 'brute force' entry in Wikipedia:
In computer science, Brute Force, sometimes called the Naive Method, is a term used to refer to the simplest, most intuitive, most spontaneous, and usually most inefficient methods of accomplishing a task.
This is exactly what a genetic algorhthem is not. If you have a million numbers brute force would be to go from the first to the last in order. Using a genetic algorhythem provides a shortcut though Design Space wherein you need to try far fewer combinations in order to come to a successful result.
C'mon Taco, of all people, you should know this!
Big apple, new Yorik, undig it, something's unrotting in Edenmark.
With all the weirdo animals the Australian continent has produced I guess this program will produce some highly interesting results. I cant wait for the announcement that a pattern resembling a Duck Billed Platypus is ideal for streaming Digital TV.
Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
What truth?
There is no dupe
Comment removed based on user account deletion
I am... Torgo..; I .. polish the. .. fiber while the Master... is away...
There is no way... out of.. here, the fiber will.. go dark ... soon, there is no way... out of .. here...
etc, etc.
Genetic algorithms are computational shortcuts that are used to very quickly find minima in complex multiparameter functions.
Suppose you wanted to find the lowest value of f(x)=sin(x) where x is from 0-360. (OK we all know its at x=270 but hear me out) - you can do it a couple of ways:
1. calculate sin(x) for all 360 possible values of "x" or
2. calculate sin(x) for (say) 20 values of "x".
Statistics says approach 2 will give you a couple of promising results, for only 1/18th of the effort. Now "breed" another 20 from the 6 values of x for which sin(x) were lowest, say 190, 210, 212, 260, 278, 290. This "next generation" gives sin(x) values whiach are closer to zero. Take the best 6 again. After three generations you are *close* to finding the values for "x" that give you sin(x)=0.
So systematic examination takes 360 tries and the genetic shortcut takes 60 tries - about 17% of the computational effort.
Now imagine a function a bit more complex; some mad multivariate affair like the wave equation. Each variable becomes a "gene" in the above "breeding program". All the time we are looking for parents and offspring that *tend* towards the answer we are looking for. (We also chuck in some unrelated parents too, since inbreeding can be bad - a tip stolen from Monte Carlo techniques [which see]).
The computational savings from GA, GP and MC techniques are potentially huge (as in orders of magnitude) so long as you dont care that:
a) The answer is not 100% exact
b) Some alternative minima are missed
I wish at was Friday, but I dont want to wish my life away. So I wish it was last Friday.
Well, genetic algorithms are optimization algorithms. Any problem that is non-deterministic, as long as it can be defined with a "genotype", can probably be optimized with a genetic algorithm.
One thing they get used for in academia is designing robots. Its very hard to teach a robot to do something like walking, and the optimal solution depends on so many factors that its hard for humans to hard-code the behavior. But set up the proper simulated environment on a computer, and have a genetic algorithm whose fitness function depends on the robots walking across a room, and you'll see some pretty amazing things...
For exploring real-valued phase spaces, one solution is to combine a GA with a classical hill-climber. A hill-climber evaluates the local gradient (the partial derivatives of fitness with respect to the independent variables) and then makes a directed adjustment of the solution in the direction of better performance. Hillclimbers can reach optima in floating-point spaces very quickly, but tend to get stuck on local solutions.
GAs are great for jumping out of local optima to find new realms of the solution space, but don't converge as quickly on the neighborhood optima. So the combination of a GA with more classical optimzation can work well.
Two wrongs don't make a right, but three lefts do.
How can anyone make a claim like this? Just the fact that one can't think of any other algorithm doesn't mean no such algorithm exists. For many problems that can be solved by genetic algorithms, other (problem-specific) algorithms exists (or may exists) that are way more efficient. The nice thing about genetic algorithms is that it is a standard tool that often works, not that it is an exceptionally smart way of doing things.
This process is repeated thousands of times with the 10 designs best suited for the particular application chosen to 'breed' again." Another case of "When in doubt, use brute force"?
More like another case of computer science being fascinated by meat.
Remember when neural networks were the next big thing? Everyone was applying them to everything, whether or not it made sense to solve the problem that way. It's neural! Just like our brains! Our brains are smart, they will make our computers smart!
I'm sure genetic algorithms will eke out a useful place in the computer science toolkit, I just doubt it will be as broad as the current fashion of applying them to everything from optical fiber to race cars to compilers.
Never approach a vast undertaking with a half-vast plan.
Manos... the hands of bitrate.
I've written my open GA for doing circuit optimizations and it works very well. The thing I love most is that they are so simple to write. There are things you can do to speed up convergence but the basic algorithm is very straight forward.
The difficult thing is how to score individual trials. I don't know how many times I've checked things after a overnight run and found that my results aren't what I expected. Pretty much everytime this comes down to how I've scored a trial. Just remember you get what you ask for.
For a circuit example, suppose I ask for a certain power comsumption and speed but I overstate the speed goal. Because I'm so far off the speed goal the power will largely be ignored. There are easy ways to tweak this but the point is...again...you get what you ask for.
One should not theorize before one has data. -Sherlock Holmes-