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Building a Better Office

xjrfx asks: "I'm in charge of setting up a new office for my company. I want to make the place as worker friendly as possible, comfortable enough that long hours don't seem like banishment to a beige hell. I was hoping to get some input from Slashdot regarding past office experiences, good and bad. What amenities/factors cause you to love or hate your office? If you could create your perfect office how would it work?" "Did you feel schizoid in open offices or claustrophobic in cube farms? Were you ever forced to be in an office when you would have been more productive on the road, or conversely have you ever had to leave the office to focus on the task at hand? What's more important; a foosball table or a fancy furniture system? Do you want the same desk space for your duration of your employment or do you want to move around depending on your projects?

Our office will be 40-45 people (15 engineers, 7 creative types, 15 biz dev/sales, and some support staff and part-timers as well), but I'm open to opinions from people from much larger or smaller offices."

46 of 828 comments (clear)

  1. Personal Space by Zugot · · Score: 5, Insightful

    If at all possible, give everyone their own office. I feel 100% more productive now that I don't have to work in a cube.

    --
    -- Bryan
  2. Windows by dirkdidit · · Score: 3, Insightful

    Even if it's a crappy view over looking the slum of town, windows make the day go by so much faster. If windows aren't in the work area, maybe pictures and paintings of the outside world would help.

    I've been working in a basement office for 2 years now and there are some days where I wish I could just look out the window and regroup.

  3. Where to begin? by Sean80 · · Score: 5, Insightful
    I'd start with the overhead lights. Fluoros are the most god-forsaken things ever invented by human kind.

    Next comes the offices. If you've got programmers, give them the offices, and let the directors and VPs, who are never in their offices anyway, have the cubes. Programmers need peace and quiet, and the ability to hang a "stay the hell away from me" sign on the door.

    1. Re:Where to begin? by Nuttles · · Score: 4, Insightful

      " If you've got programmers, give them the offices, and let the directors and VPs, who are never in their offices anyway, have the cubes. "

      Are you living in a dream world...the directors and VPs working in cubes, EVERYONE WILL WORK IN CUBES BEFORE VPs AND DIRECTORS EVEN CONSIDER IT

      most VPs and Directors won't even give up the space if they knew for a fact that it would get the company bigger profits. VPs and Directors are one of the few types of people that generally have bigger egos than programmers so again I will say...IT WILL NEVER HAPPEN

      Nuttles

      Christian and proud of it

  4. Whitboards by QuantumRiff · · Score: 4, Insightful

    A past company I worked at had several good sized conference rooms, which is normal.. However, every wall in these rooms was a giant white board. Also, several un-official meeting areas had white-board walls too.. That was dang handy for trying to explain things to people at impromptu meetings. And please, take one Conf. room, and put a couch, TV, and comfy chair or two in. makes meetings much more relaxed and productive.

    --

    What are we going to do tonight Brain?
  5. Simple - Outlets! by feed_those_kitties · · Score: 5, Insightful
    Put at least 8 in each worker's area -- no more power strips!

    Windows (the kind you look through to see the outside world) are nice, too...

  6. Hey, HIRE it done. by Flak · · Score: 4, Insightful

    Eh. Do everyone a favor and HIRE an interior designer. They don't spend 4+ years in university for nothing. There are plenty of design studios out there that specialize in workplaces. Look one up, they will open your eyes too all sorts of things that you would never of thought of.

    Many times they will also point out sources for fixtures and whatnot that are much more economical than the places geeks would go. And no graybar is not the place you buy your overhead lights. Oh and they are all current with the workplace safety / egonomic regulations as wekk.

  7. Re:Canine-friendly by Anonymous Coward · · Score: 3, Insightful

    That would be a real treat for co-workers with dog allergies, dog fears, or a love of a clean couch to sit on! Yup! Nothing beats a dog!

  8. Spare Chairs by CdBee · · Score: 3, Insightful

    The comfort and happiness benefits of being able to sit down when you visit a colleague's working-space are great and few offices cater for it.

    If you have an impromptu meeting, do you want to be standing or sitting on the edge of a desk?

    --
    I have been a user for about 10 years. This ends Feb 2014. The site's been ruined. I'm off. Dice, FU
  9. Beware the excesses by PIPBoy3000 · · Score: 4, Insightful
    Too often do I hear tales of people going overboard trying to make a "fun" working environment. When John Romero was at Ion Storm, their Dallas office was an example of incredible excesses.

    A Gamespy article has a nice quote predicting their downfall:
    I knew that place was in trouble the day I walked into the Dallas office and saw the huge 10-foot wide Ion Storm logo inlaid in the floor in Italian marble.
    Work should be a practical place to get things done - cubicles are reasonable balance between cost, privacy, and personal space. Having meeting rooms, bathrooms, and a kitchen is also nice. The traditional approaches to work spaces are done because they work well enough.
  10. Beer! by mrnutz · · Score: 3, Insightful

    Beer fridge or a kegerator means happy employees.

  11. Lights! by netfool · · Score: 3, Insightful
    Lighting:

    - Having natural light instead of flourecent is GREAT, but it's not always an option (raining outside, winter daylight hours etc).
    I honestly believe having the sun shining in your office has a huge positive impact on office morale than sitting in a damn cubicle with flourecent lights humming over head.

    - Having non-overhead (and non flourecent) lighting whenever possible. I hate overhead lighting. I REALLY hate overhead flourecent lighting.

    - Allow me to control the light in my area somehow. I like things around me a bit dimmer when I'm working on an important file or project.

    --
    Left 4 Dead Gaming Group - http://www.l4dgg.com
  12. RANT MODE ON by Atario · · Score: 4, Insightful

    Aeron chairs??? Those things dig into your legs! OW!

    Oh, and cubicles (it's NOT "cubes") offer the illusion of privacy. In fact, they do nothing of the sort. Everyone can spy on you, and everyone's sound bothers you. Big open rooms are a nightmare -- "grand central station" springs to mind. No, give me a separate, enclosed, real, no-foolin' OFFICE of my own every time. With a door I'm allowed to close, too, thank you very much.

    One thing you didn't mention: quit it with the fascist network policies. This encompasses everything from logon scripts that overwrite your preferences in the registry to not having access to your own C: drive to "Unacceptable Use Detected" internet intercept screens. HANDS OFF, please. If you don't trust me to do my work, how do you trust me at all?

    [Exhales] Sorry. Bit of a rant there.

    --
    "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
    1. Re:RANT MODE ON by 0racle · · Score: 3, Insightful

      fascist network policies

      Its their computer, they can decide how you use it. If your job doesn't require you to change the system settings, its much easier to remove the ability instead of just trust you to do your work and it prevents problems due to mistakes. If its corporate policy to have a single screensaver and wallpaper, then you should be locked out of changing them, because I have never met someone who could be trusted not to change it after they were told not to if they could. Most workers think they can be trusted not to do the mundane things they were told not to, but time has told that they can't. Its not your system you just use it, so suck it up.

      --
      "I use a Mac because I'm just better than you are."
    2. Re:RANT MODE ON by gcaseye6677 · · Score: 4, Insightful

      In an office full of non-technical people who just happen to need computers, I agree, lock everything down. However, if you think programmers are going to code more efficiently by not being allowed to install anything, change settings, access the web, etc then you are dreaming. Good luck keeping any talented technical people on staff if you have a standardized corporate wallpaper and no ability to customize software settings. Also, any admin who feels that the only way to secure the system is to not let the users have any control whatsoever over their own machine is clearly incompetent. I'm not saying this is necessarily true of the parent poster, but I have met some admins who simply lock everything down because they don't really know how to secure their network.

    3. Re:RANT MODE ON by daveo0331 · · Score: 3, Insightful

      True, the company has the right to do whatever they want in this area. But it's not a very smart thing to do from the company's perspective. Why not? It makes the work environment less pleasant (making it harder to hire/retain workers) without doing anything to increase the company's ability to make a profit. A company whose management is worried about what screen saver its employees use is focused on the wrong things.

      To put it another way that PHBs might be able to understand: One way to keep productive employees from leaving the company is to raise everyone's pay 10%. A much cheaper way is to eliminate any company policy that is annoying/wastes people's time without doing anything to bring in more revenues.

      Don't implement policies for the sake of implementing policies. Have a reason. It's not that you don't have the right to implement stupid policies. You can have a required weekly department meeting at 2:30am on Saturdays if you want. Just remember that some of the things you have the right to do as a business owner will hurt your business if you do them.

      --
      Remember the days when Republicans were the party of fiscal responsibility?
    4. Re:RANT MODE ON by makohund · · Score: 4, Insightful

      Whoah. You sound pretty pissed. Chill.

      Truth is, you're both right about your respective situations, and wrong about each others.

      Those in programming jobs always seem to have a hard time understanding that they aren't the only people around using computers in their workplace. And not everyone works for a company that produces software. (For any company that doesn't, any programmers on board are support staff too.) The vast majority of people using computers at work have nowhere near the expertise programmers do. They just try to use the machine as a tool to do their work.

      On the flip side, admins (at least the sort you are ranting about) are overexposed to those users with minimal experience and knowledge w/computing in comparison. (Anyone who admins those kinds of users can tell you they NEED to be restricted, or they WILL break everything in sight on a regular basis and support costs will go through the roof.) Trouble is they get stuck in that mindset... and put all users in that same boat. Which is a problem... particularly when managing machines for programmers. For all the reasons you give.

      Solution? Easy...

      Admins should treat programmers as a separate class from other users and give them permissions (within reason) to manage their own machines accordingly.

      And programmers should understand that when admins are talking about needing to restrict users, they are talking about Joe MBA and Jane Marketing types, not you.

  13. For efficency and my personal thoughts. by under_score · · Score: 4, Insightful

    Don't even think about doing this without reading "Agile Software Development" by Alistair Cockburn . . . even if you aren't doing software development!

    In any office, communication efficiency is the most important factor in productivity. My father works at a college, I work in the financial industry, and my brother is a filmmaker. In all these diverse industries, communication is the essense of getting things done effiently (obviously, _just_ getting things done _just_ takes bodies).

    Now for some personal preferences: I like to have a personal private space for photos, plants, doodling. I like to be able to arrange the space as I like, including the furniture. I like to have privacy in the space so that I can veg when I need a mental health break, or so that I can concentrate when I'm in a bad mood and don't want to deal with people. However, I also really enjoy working in an open area with other talented people. The open area must have lots of whiteboards, good network access (802.11g is good enough), lots of stationary supplies, large work surfaces, and ideally a good relevent reference library handy (easiest to populate this with suggestions from the people working there). Much as I like some natural light, too much can ruin work in the morning or evening when the Sun shines directly into a space - one way to solve this is to orient most windows to the North. A good number of real air-cleaning plants is a good investment too since humans are naturally in a better mood when exposed to nature.

    Hope that helps.

  14. I've got a mile long list by photon317 · · Score: 4, Insightful


    But let's just cover a couple big ones:

    You spend about half your waking life in an office, and therefore you shoudl expect some level of privacy and a decent standard of living. The biggest infraction against this that many modern offices make is the "cube farm".

    Cubicles are a great economical alternative to traditional offices, but you must give people ample room to breath, and ample privacy. 2 foot by 4 foot cubes with waist/desk-high walls is BAD. 6-8 feet on a side and walls that are neck to head high on the average employee is GOOD.

    Additionally, it helps to provide ample privacy rooms. These are small conference rooms (actual rooms with doors and (possibly translucent glass) walls. They don't get booked for meetings, they're designed for impromptu use. When someone needs to make a telephone call that's personal in nature, or a couple people can see their discussion is getting a bit heated for cubeland and needs to be hashed out in private, or small impromptu team meetings, etc. This keeps distracting drama-rama out of the cube area, keeps people's privacy better protected, and prevents the distracting small team meetings in the cube-hallways that annoy everyone nearby trying to work.

    Good quality white-noise generators help a little bit on the privacy and distraction fronts as well. Just enough to drown the distant din, but don't turn them up so loud that people can't willfully talk to the guy in the next cube over.

    Lighting. Your employees use computer monitors. This means you don't want the outdoor light coming in through windows causing glare on their monitors, and you don't want nasty flourescent lights wreaking havoc in the eyestrain dept (hint: flashing light + flashing computer image = fried eyes). There are flourescents out there that are better than average for this, but the ultimate is anything that doesn't have a flashing frequency like flourescents do.

    Hmm this comment is getting long, I'll be back later.

    --
    11*43+456^2
  15. Re:Canine-friendly by AuMatar · · Score: 5, Insightful

    I'd quit the minute they let you bring a dog in the building. Hate the animals, can't stand them. I freeze up if they get within a few feet of me. Work would be a living hell. The reason you're NOT allowed to bring animals is that despite how much you love your pet, nobody else there like the fucker. And we don't want the distraction and hassle of dealing with it when you lose control of the dumb animal. So leave your dog at home, I'll do you the same courtesy and leave my pet guinea pigs.

    --
    I still have more fans than freaks. WTF is wrong with you people?
  16. And think of the savings... by Atario · · Score: 4, Insightful

    ...to everyone when you don't have to spend 30-60 minutes each way each day to cram your way through freeways with insufficient automobile bandwidth.

    Just imagine if everyone who could work at home did work at home. The few who did have to commute would fly along on a nigh-empty freeway.

    And all the fuel saved...and the environmental improvement...and the lessened dependence on foreign petroleum...

    --
    "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
  17. Re:What I've had and loved... by Bilestoad · · Score: 5, Insightful

    One office - one person. You need your own creative space where your door can close, because IT people walking around with 2-way radios and electrical contractors in the hall and people from QA babbling in some foreign language and assholes from sales who can only use a phone hands-free with the door open and the general buzz of the coffee area and the spinning up noise that the laser printer makes will all distract you fairly effectively.

    Gymnasium. Fit, relaxed people think better, it's a fact.

    Car parking. Enough of it, close enough to the building.

    Free sodas, water and perhaps pastries one day a week say "we value you" loud and clear. Fast internet connection is just not optional. Aeron chairs are perhaps too expensive, but if one person gets one then everyone should.

    Apart from all that see "Peopleware" by De Marco & Lister, for good coverage of things that management often don't consider until the padlocks are on the front door and everything is being sold at auction.

  18. Re:Canine-friendly by tonyr60 · · Score: 4, Insightful

    Hmmm, a bit over the top. One of the office workers here brings in her dog. It just sits under the desk and disturbs no one. Of course the dog's owner is blind.....

  19. Re:Canine-friendly by cmowire · · Score: 4, Insightful

    Bringing one's dog to work is fine.. until you hire somebody who is either deathly afraid of dogs, or is merely alergic to them.

    Oh yeah, and all of the really stupid pet owners who can't control their animal, nor clean up after them, doesn't help your case. Usually ends up being part of the lease agreement.

    Which is really too bad, because that would be nice.

  20. Re:No Cubes, Lots of Windows by javaxman · · Score: 3, Insightful
    This is a very good general design for an office space, although I do think smaller, individual offices are a good way to go if possible. Everyone gets a window office ( with a REAL door ). There is a big, central area with large tables and tools of the trade and good ( preferably natural ) lighting. People get to put whatever they want in their own office ( and close the door when need be ) up to the point where it slows productivity.

    This of course doesn't work too well if your building is *really* big. More smaller buildings ( or wings ) are better than one big brick with a windowless interior.

    People working on the same or similar projects get adjacent offices. Offices should be large enough to not feel cramped but too small to even *think* about putting two workstations in. Each office "ring" like this should have at most 15 or so offices- and should mirror your teams. This is a good design for creative professionals to work in.

    You have teams with more than 15 members? Who manages that team, and how well? Think about subdividing it. Really.

    If you can't, for whatever reason, give people real, individual offices, you're probably better off with big, open, space rather than thin walls that block light but nothing else. Cubes suck, period. If you have the luxury of designing your space from the ground up, design it so people can have real offices with an informal gathering space right outside every team member's door.

  21. Re:Canine-friendly by AuMatar · · Score: 3, Insightful

    Thats an exceptional situation. You're talking about an animal thats highly trained by professional trainers (I'm not sure howlong training a seeing eye dog takes, but I'm fairly sure its over a year) that without which the owner would not be able to function. He's talking about taking his pet dog to work.

    --
    I still have more fans than freaks. WTF is wrong with you people?
  22. not the same thing by mekkab · · Score: 3, Insightful

    service dog != annoying shih tzu

    --
    In the future, I would want to not be isolated from my friends in the Space Station.
  23. Lighting! Yes! Let your employees choose! by Tackhead · · Score: 5, Insightful
    > No fluorescent lights. Try to provide full-spectrum sources where possible, and give people the ability to control how much light they work with. I have a big black insert in my window to keep glare off my screen and usually keep my overhead off too. Programmers and creative types are usually the most sensitive to this.

    What he said. User-controllable lights are a must. Ask people about their light preferences, and group your people accordingly.

    If you work with papers on your desk all day, or a telephone and a Rolodex, you're probably a "light person". If you say things like "I hate a dark office! I can't work in a cave!", you're a light person.

    (Light Person Symptoms: 3.0 GHz PC under the desk with 21" monitor with fingerprints all over the screen, the contrast and brightness both cranked all the way up, but running at 640x480x60Hz, and that's just fine with him because all he uses his computer for is PowerPoint slides)

    If you work with a CRT all day, and use IM and email, you're probably a "dark person". You can't work in a lit room, you need to see your screen. If you say things like "Fuck, I hate the glare! I can't see a goddamn thing in here!", you're a dark person.

    (Dark Person Symptoms: 3.0 GHz PC with the cover off and assorted computer guts splayed all over the desk, and a 21" monitor that gets a daily spritzing of Windex every morning and has the on-screen adjustments have been perfectly tweaked for razor-sharp convergence at 1600x1200, because every fucking pixel counts - not just when using Photoshop or paging through reams of code, but when fragging his cubemates at 5:01 pm!)

    Group the dark people together and the light people together. Don't believe the bullshit from light people about how a "dark office" makes people sick and unproductive. Don't believe the bullshit from dark people about how a "light office" makes it impossible to read the screen. Just acknowledge that these two types of people are different, and provide adequate space for both.

  24. Knock Down The Cube Walls by andyrut · · Score: 4, Insightful

    I like being in the same room with others on the same project.

    The "everyone in the same room" philosophy works wonders. At our office, it's one big room. Everyone has identical desks and nearly identical computers - the boss sits among us (if you were to walk in, you'd have no idea which was the boss's desk). No cubicle walls. It makes for a very egalitarian work dynamic - without cubicles or offices, everyone's equal. Communication is a snap, we can just talk across the room with each other. If we absolutely have to see what's on each other's screen, simply walk across the room.

    What's best is it basically eliminates the need for company meetings. If everyone works in the same large space, I've found that everyone's on the same page on projects. There's no need to organize everyone into one central place like a boardroom for a meeting, because everyone works in the same shared space to begin with.

    Of course, we're a small company (about ten people), but my boss has always said that if we grew to be 100 people, he'd like to have the office set up the same way.

    I've worked in a cubicle setting, an office setting, and a one-big-open-room setting, and the latter is by far the best at buliding co-worker comraderie.

  25. Re:Why I hate my office... by Paster+Of+Muppets · · Score: 3, Insightful

    Back when I was testing software last summer, the place I was working was up on the third floor, and more often than not you'd take the stairs to get up there. During the incredible heatwave in London at the time, the A/C decided to pack in, and the company who we paid to sort it out never did (until we threatened legal action). Seriously, productivity drops off very quickly in temperatures of 30C+, so make sure the A/C is up to scratch. On the bright side, at least the department manager bought ice creams for everyone every lunch break!

    --
    Due to lack of disk space this user has been discontinued
  26. Re:2 words by Kiryat+Malachi · · Score: 3, Insightful

    No. You missed 2 very, very important words:

    Coworkers choice.

    --

    ---
    Mod me down, you fucking twits. Go ahead. I dare you.
    (I read with sigs off.)
  27. Re: I agree about the computer access by ifdef · · Score: 5, Insightful

    In a small company, it's reasonable to say "either trust me, or get rid of me". I used to work in a 5-developers-and-a-secretary company that was like that, and nobody abused the trust.

    In a larger company (the one I'm in now has about 2000 employees), you have to assume that there WILL be employees who will be stupid, who will be malicious, etc., etc., so you probably NEED to have some central control.

    And that is one of the reasons why I GREATLY prefer working for small companies.

  28. Re:An atmosphere for great coding by diersing · · Score: 5, Insightful

    A what if most your work force doesn't code?

    I think an office has to reflect the work being done so it can better facilitate productivity.

    I think there are some universals:
    1. Climate (too hot or too cold and it distracts people)
    2. Navigation - people have to get around, to other workers, to printers, the mail room etc
    3. Lighting - avoid eye strain
    4. Infrastructure - whether telephones, computers whatever, make sure people don't have to work to gets things hooked up
    5. Layout - avoid short cube walls, the noise from conversations and telephone calls will irritate the most easy going easily

    It doesn't have to break the bank, just put thought into things and keep your options open in case a decision back fires it won't take months to correct. I also recommend varying carpet and paint to break up the sight lines.

  29. Re:Lighting! Yes! Let your employees choose! by Alan · · Score: 4, Insightful

    +1!

    We just moved offices into something a bit nicer, and since it's only the three from the dev team in here we can have the lights off and the only light either sneaks in from the door that connects us to the rest of the building, or the nice big window that lets some of that "natural light" stuff in.

    Of course, if you have a dark office you have to deal with the crap of people constantly wandering into the office with witty comments like...

    "wow, dark in here"
    "you guys like the dark or something"
    "this must be where the mushrooms live"
    "wow, it's dark in here"
    et infinitum

    I really want a 1,000,000 candle spotlight to point at the door in cases like this. It's fine for the first few times, but after the 50th person who wanders in with a "dark in here isn't it" comment, you really want to kill someone.

  30. Re:What I've had and loved... by Anonymous Coward · · Score: 3, Insightful

    No! Closed doors do not discourage collaboration. Instead they encourage people to use email (where the individual looks when he's ready!). They also encourage thought - in shared office space it is too easy to open your mouth and shout "hey what's the second argument to fopen()!" but if you have to get up and open someone's door to do it thought will soon unearth an easier way to answer the question.

    More effort to disturb another programmer is good. Very good. Collaboration needs to be done in such a way that individuals can focus - studies (see "Peopleware") have shown that interruption reduces productivity for on the order of 20 minutes.

  31. Why are you asking us? by chrysrobyn · · Score: 4, Insightful

    Seriously, unless you're trying to maintain some sort of artificial professional distance between you and your underlings (or superiors if you're a secretary), consult with your users. They know if they work in pairs, trios, have cross-functional needs (2 engineers, 1 creative on any given team), or if all 15 engineers work alone and only need to talk with sales every month, while the creative guys are the support for sales.

    Start by evalutaing the space you have, and the company needs. Make sure you have some expansion room if you think your company can become healthy inside of 5 years. Make sure you don't have to turn the break room into an office if you hire that 16th engineer. If your company (or division, or branch, or what have you) necessitates customer NDAs -- or might ever, don't go with any kind of open cubicle arrangement. Even if you do lots of intercommunication, enclosed single or double offices provide a degree of privacy that makes the employee feel trusted. Consider making your offices or spaces such that nobody has to sit with his or her backs to the opening (door or otherwise). There are plenty of metrics for productivity that don't involve sneaking up from behind someone. I've seen studies inside of my company that concluded cubicles didn't save the space anticipated once you factored in the space requirements of break out rooms so people could actually have some discussions.

    Furniture is less important. Give everybody a whiteboard and handle ergonomic needs as they arise. Consider using LCDs (if color realism isn't necessary) for clarity and space efficiency (energy savings are exaggerated, although measurable). Have some flexible policies regarding people decorating their own spaces, and you're probably set. Some people covet windows, others loathe the day-star entirely.

    As with any problem, a customer is involved (this time, your workers). Consult with your customer and make sure you understand the problems they think you'll solve. Listen to their suggestions on how to solve the problems, but make no promises until you've worked something out. Julius Caesar always asked even the lowliest of troops for advice before a battle-- he always had other plans in place, and the troops' advice rarely had any impact at all, but the illusion was that he cared about their opinions. Because they felt like their opinions were valued, they fought harder and won many battles that they should have lost by all accounts. If your workers feel valued, they will work harder for you.

  32. Showers by callydrias · · Score: 3, Insightful

    Some people have suggested a full gym, but just having a shower in the office is good enough for most people. I like to work out or run in the morning before work and it saves tons of time when I can come in and take a shower at the office. It's also great for people who exercise at lunch or bike to work.

  33. HIRE it done with a caveat by seawall · · Score: 4, Insightful
    Heartily seconded with a caveat:

    Hire a pro who has done offices you like and even more important: are liked by the people who work there!

    It is possible to design GREAT looking offices that win design awards.....that are counterproductive. I refer you all to the wonderful book: "The Design of Everyday Things" by Donald Norman for examples.

    I once hired "professionals" who designed aworkspac that was both inargueably ugly and difficult to use; it was an expensive mistake but the folks we tried after that did an excellent job with a difficult space. Quality varies.

  34. Re:An atmosphere for great coding by Glonoinha · · Score: 5, Insightful

    I have to agree. That was the most amazing office design I have ever seen.

    Key elements from a 'techie' perspective :
    #1 : Able to see outside, double points if you can see green things outside.
    #2 : Sunlight, triple points if you can block it when you want.
    #3 : Ability to close the door. Nothing improves productivity like being able to shut out the world.
    #4 : More 110v outlets providing clean power than you possibly imagine ever using. Triple points for UPS.
    #5 : Cable routing ductwork.
    #6 : Room for more than two computers, including network jacks and table space.
    #7 : Whiteboards, lots of whiteboard space.
    #8 : Bookshelves, lots of bookshelves.

    Want some other tips :
    Find out what the individuals drink. Make it available, free. The wholesale cost of a six pack of soda per day is inconsequential compared to the cost of building and staffing that office.
    Real hackers don't want to socialize with other people. Collaborative coding can happen in their offices, but the real producers could give a damn about a foozball table or artwork by famous painters. True hackers don't participate in group activities or group sports.
    Caffeine. Lots and lots of caffeine. More caffeine than you think a normal human could possibly consume.
    Twin 18" LCD monitors hooked up to a twin-headed video card - will give a coder about 90% more real estate than a single 20" LCD while costing about the same.
    Most new computers come with a $6 keyboard and a $3 mouse. Throw away both, get him a high quality rig.

    --
    Glonoinha the MebiByte Slayer
  35. flourescent lighting! by dulles · · Score: 5, Insightful

    I, and I'm sure many others, would agree that flourescent lighting (the standard stuff anyway) can be a pain in the ass. The artificialness and 60 Hz buzz in poorly wired rooms can lead to all sorts of strain.

    For not too much more, however, you can get the office properly wired to avoid any such 60 Hz buzz. Installing "Happy-Lights" that more closely reproduce natural sunlight is a HUGE PLUS. So shop wisely for the lights and you can find some pretty relaxing spectrums that not only keep people happy inside longer, but allow them to see better as well.

  36. Sleep room... by totoanihilation · · Score: 3, Insightful

    One think lacking in most all workspaces is a quiet place to get some shut-eye on your lunch break. A 30 minutes nap can do miracles in productivity and morale.

    Mind you, private offices with a door you can shut, lights you can turn off, windows with blinds, a couch, and "do-not-disturb" sign could do as well :)

  37. Caffeine. Lots and lots of caffeine. by the-build-chicken · · Score: 4, Insightful

    ...actually...our boss supplies fruit...pretty much as much as you can eat, and we always have filtered water chilled in the fridge...I love caffiene...and I've worked places that supply free cola as well...and I've gotta say, it's great working for a boss that thinks two steps ahead of me and knows that while I may work insanely long hours on caffiene, I'll still be working for him in 10 years on fruit/water.

  38. Re:An atmosphere for great coding by pmjordan · · Score: 3, Insightful

    Might I add to #3:

    Don't place the furniture so that the person in the room will be facing away from the door. That is not only inconvenient, but extremely uncomfortable on a psychological level. I've had to live with facing away from the door for most of my life but I recently re-arranged my study so that I can see the door from behind my monitors. SO much more comfortable!

  39. Re:An atmosphere for great coding by Moraelin · · Score: 5, Insightful

    There's a reason why ESR came with that idea. Code only happens when you sit at the damn keyboard and type it, not when you're spending 7 hours a day talking to everyone you can find in the building.

    Coding is inherently a _very_ boring activity, if you're a total extrovert. And I can see it around me every day. The ones who produce good code and lots of it, are the ones who can shut up for hours straight and just program.

    This doesn't mean being a complete hermit, and unable to communicate at all. Sometimes, yeah, it's necessary to talk to someone else in the team. Sometimes you have to convince people of your vision of the architecture. And the occasional chatting pause at the water cooler or smoking place is OK, too. (Noone is 100% introverted either.)

    But in the end, to actually have a program by the deadline, and earn your 8 hours a day pay, you damn better be able to spend at least 7 of them actually coding.

    On the other hand, the least productive two, the ones who haven't actually produced anything in two years straight (not a joke), are also the most social people. Not only they'll talk to each other for hours, they'll even turn any communication with other team members into a 2 hour negotiation.

    To get any of them to actually fix their own bugs, it turns into something resembling a negotiation with terrorists. You first have to explain to them why you want that bugs fixed, why you can't possibly live with their function returning the wrong result, listen to their view of why it's OK, listen to their grandious view of their architecture and why it shouldn't be changed (even if it returns the wrong result or crashes), etc.

    Not only they're not producing anything in that time, they're also keeping other people from producing something.

    When such people get promoted, it's even worse. They end up calling endless pointless meetings, just because they're bored. The kind of meetings where in the best case you spend 2 hours learning that nothing is new and worth discussing, and in the worst case you spend 3 hours hearing about their vacation or their kids. The kind of pointless meetings that keeps a whole team from working, just to entertain a bored PHB.

    Either way, please do realize that some people would rather concentrate and work than listen to you. Hence the request for doors.

    The absolute worst environment I've been in, was one freaking big room with 20+ people in it. No walls, no cubicles, just a ton of people in a cathedral sized room. And with the accoustics of a cathedral.

    At any given time you'd hear at least two different conversations, one co-worker slurping tea in the loudest possible way, one idiot listening to music on his speakers (I bought him headphones, but he said he hated headphones and continued the noise pollution), 2-3 idiots taking a break to play Counter-Strike (at least one of them on the speakers, on a bad day also with a subwoofer), etc.

    It was such a noise cacophony that it was plain old impossible to concentrate on doing any work. Eventually I started listening to loud music on the headphones just to cover that disruptive ambient noise. Of course, that was a bit of a distraction in itself, but it still beat listening to the equivalent of coding in a railway station.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  40. My Horrible Experience by gmletzkojr · · Score: 3, Insightful

    My horrible experience should be a warning to others...
    - Only managers could get big cubicles with window seats. Therefore, the managers that did basically nothing all day could look out the window. It was, however, a blessing in disguise, since the windows were so cheap they froze and cooked you in the winter and summer, respectively.
    - No internet access to the average developer. I think we all know why this is bad.
    - Low cubicle walls. These allow noise pollution to surround you. And the best part is when the person that answers the incoming phone calls is in the next cubicle.
    - Cheap motivational posters. We all know these are not worth the paper they are printed on, and they imply that management doesn't respect the intelligence of the employees.
    - The printer (notice that *printer* is singular)being located on the other side of the building.
    - Cubicles are an adequate way of dividing up office space, but if you are going to put > 1 person in a cube, let those people agree on thier cubemate. Nothing is worse than spending 8+ hours a day with a person you cannot stand. Notice I didn't say to allow people to choose cubemates, but approve them.

    --
    I for one welcome our new [insert main topic] overlords.
  41. Re:An atmosphere for great coding by Moraelin · · Score: 3, Insightful

    Let me guess... anything that doesn't involve 7 hours of meetings a day and colourful power-point foils, doesn't count as design or important to you?

    Guess what? 90%+ of programming _is_ design and analysis, even if it happens in front of the computer. The routine mechanical parts are already handled by the compiler, IDE, plugins, standard libraries, frameworks, etc. That's the easy part.

    The hard part is taking a problem and splitting it into an architecture and algorithm that solves the problem. Preferrably also in a way that's robust, easy to maintain, and easy to change when the client comes and says that now he wants something different. Those don't happen by themselves. That's what programming is all about: mostly design work.

    Of course, if the respect you have for programming work is summarized by the words "code monkeys", you probably do get monkey quality at the end of the day. The pipe dream and marketting fraud of the last 20 years straight was that somehow you could buy a silver bullet that makes any monkey able to write a good program. Never happened so far.

    Of course, it still doesn't stop idiots from trying. When you read statistics like "68% of Java 'programmers' don't even know Java" or "3 out of 4 programmers can't actually program"... well, you know who hired them. Someone who thought that it's all monkey job and hired the cheapest monkeys.

    Of course, then the programming takes ages to finish, is awfully buggy, is an unmaintainable mess, and 2 years later ends up scrapped and programmed from scratch all over again. But hey, this time we have a silver bullet +1. It surely can't go wrong again this time.

    Either way, I'm not saying there isn't a time and place for meetings, documentation, and drawing a grand diagram on the whiteboard. There sure is. And there sure is a need for people who, yes, mostly do analysis and architecture design. Yep. Please do hire those.

    But at some point, _someone_ has to sit down and implement it. Someone like me. Call him a "code monkey" if that makes you feel somehow superior. But someone has to do it.

    You can't have only meeting-happy people sitting around and showing off colourful powerpoint foils, 8 hours a day, 5 days a week, and have the program auto-magically just materialize sometime before the deadline. Someone has to actually sit down at a keyboard, and implement that grandious architecture and design sometime.

    And at thet time, they better have a door they can close, so that they can concentrate on that work. It's a mental exercise, not just mindlessly typing like a secretary. If they have to listen to 5 others in 2 different conversations about their vacation, trips, car, and whatever else, it's damn hard to think about converting that spec into an algorithm.

    --
    A polar bear is a cartesian bear after a coordinate transform.