U.S. Marine Corps Enters Videogame Arena
Thanks to GameSpot for its initial impressions of squad-based Xbox/PC FPS Close Combat: First To Fight, as it's explained: "The United States Marine Corps is looking to get into the [game licensing/development] action with Close Combat: First to Fight, a project it is working on with Destineer, a company formed by several ex-Bungie employees [and who also own MacSoft]." Apparently, in this Gathering-published title, a reboot of the Close Combat strategy game series: "You'll command a four-man fireteam of marines engaged in intense urban combat in a yet-to-be-named city in the Middle East", and the article author muses: "It may sound a lot like Full Spectrum Warrior... [but] instead of commanding the fireteam from third person, you'll actually play in first person as the fireteam leader."
(I'm kidding. It's just a coincidence. But it made me laugh anyway.)
I write in my journal
... that the people playing these games might like killing people, but they're sure as hell not going to pass *any* fitness test.
So much for using it as a recruiting tool.
The Sergeant looked over the new recruits with great disapointment, "You people are the least geeky bunch of recruits I have EVER seen".
The recuits held their heads in shame.
"But that doesn't matter because by the time I have finished with you you will be the geekiest geeks god has ever seen. You will be able to field strip and reassmble an M462 rapid cursor positioning device, under enemy fire in less than 4.7 seconds while maintaining control of the system at all times using the keyboard as an alternate input device", continued the sergeant
One of the braver recuits asked, "Whats an M462 rapid cursor positioning device?"
"Or as you civillians call it, a mouse", replied the sergeant.
..the Last Starfighter. When a player completely masters the game, a signal will be sent out over the net. Shortly after, a recruiter will show up to take the person away to battle. :-P
DEAD DEAD DEAD DELETE ME