Metal Gear Solid Gets All Comic
Thanks to Comic Book Resources for its article discussing the new Metal Gear Solid comic book series, launching this September from IDW Publishing. According to writer Kris Oprisko, the Ashley Wood-illustrated comic "follows the story line of the original game, in which Snake must infiltrate an Alaskan island overrun by a genetically-enhanced terrorist group. His mission: to find and rescue two hostages as well as ending the terrorist threat - a threat that includes the specter of a nuclear strike." Wood, who has "previously done some work for Konami on their Contra video game", provides an interesting visual take on Solid Snake, and elsewhere, IDW President Ted Adams reveals that "CVO [Covert Vampiric Operations] is being developed by Konami as a video game."
If you've played Metal Gear Solid 2: SoL...
;-)
here's a fitting quote: "No! That is NOT Solid Snake!"
While I do appreciate different artistic styles, this is so radically different than Yogi Shinkawa's artistic style that it might turn some people away from the comic...
then again, fanboys will be fanboys
Karma police, arrest this man, he talks in maths....
The artwork doesn't look too different from the recent games. In fact, it's so close that I couldn't help but think that they might have just took screenshots of the game and blurred them in Photoshop (or maybe The GIMP - can't say for sure what they use :) ).
At first, in a lot of ways, parts of Metal Gear Solid seem perfect to adapt into comic book form, particularly fights involving the cyborg ninja. But what about the codec scenes? How are the supposed to adapt those into the comic without making it ridiculously long and tedious?
I was about to say the same thing. It looks mostly like screenshots of the game blurred. But if you think about it, a lot of American comic books are going for the ultrarealistic look with blurs. I saw a Batman comic book not too recently that looked as if they dressed up a man in a bat suit, took pictures, and put crappy photoshop filters all over the comic. It was absurd. Drawing photorealism is an accomplishment in itself, but it isn't visually appealing to me. Especially when you make the Dark Knight look just like a regular guy in a stupid costume. There's no stylization, they leave no room for your imagination. And honestly, reading a blurry comic would make me want to gouge my eyes out.
And is it just me, or is Canada going the opposite way in its comics?
Well, the company has done pretty well with the Silent Hill comics - 'Dying Inside'. The first two were superb, and stood alone as a story and the other two, while being a tad goth-heavy are pretty good as well.
at least to me it looks like they gave him DBZ hair!