Videogame Nostalgia Isn't What It Used To be
Thanks to GameSpy for its 'Pixel' column discussing the dangers in letting videogame nostalgia run unchecked, as the author explains: "Number one: Just because it's old, doesn't mean it's particularly good. And number two, loosely based on Sturgeon's Law: 90% of all video games ever made are either mediocre or crap." He gives an example: "Case in point: A little PlayStation game called Gunners Heaven. It was a very early Japanese release by Sony... [and] the American import magazines covered it a bit and described it as a Gunstar Heroes clone", but the game, once acquired, "was thoroughly mediocre", showing "the dangers of unchecked nostalgic anticipation."
One guy gets hyped up about some old Japaneese game he'd never even played before, solely based on the fact that people - including paid reviewers which are probably the worst source of info on the planet - compared it to a similar game he enjoyed. A couple years later, he buys it, finds out its crap... and suddenly nostalgia is a danger to everyone.
Excuse me while I go hit my head against a wall for an hour.
The best part of the entire article is that the sentence "I officially veered off the path of rational thought and entered the dreaded forest of unthinking nostalgia," appears next to an ad for Star Wars Galaxies.
"How could it not be worth getting?"
The ______ Agenda
90% of everything is crap
Like slashdot stories (and editors) and gamespy articles. Funny how that works.
Jesus was all right but his disciples were thick and ordinary. -John Lennon
Be careful what you wish for, you might have to wait FOREVER!
Ceci n'est pas une sig