Videogame Speed Running Speeds Up A Notch
Radix37 writes "The PlanetQuake-hosted Speed Demos Archive, dedicated to 'trying to complete a videogame in the fastest time possible', has been updated with an improved speedrun of Half-Life in 0:45:45, over 5 minutes faster than the previous run - some more crazy level-skipping shortcuts were added to cut the time by so much, and there's very detailed commentary from the creator. The Metroid Prime record was recently dropped to 1 hour 4 minutes from 1:17 by a lot of new tricks and exploits, too. Also of note, recent improvements on Super Metroid, on Metroid Zero Mission, and, interestingly, on Super Mario 64 (including a glitch collecting 'only 16 stars' instead of 70) have been impressive."
I don't want to be a jerk, but this kind of seems sad to me. I can't imagine playing a game so much that I could beat it so quickly.
On the other hand, if I had a spacecraft capable of traveling near the speed of light, I could easily beat all of these times.
I love videogames and all, but I fail to see the point of speed runs (but do see the point of actual running).
God Bless America. Why? Did it sneeze?