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Videogame Speed Running Speeds Up A Notch

Radix37 writes "The PlanetQuake-hosted Speed Demos Archive, dedicated to 'trying to complete a videogame in the fastest time possible', has been updated with an improved speedrun of Half-Life in 0:45:45, over 5 minutes faster than the previous run - some more crazy level-skipping shortcuts were added to cut the time by so much, and there's very detailed commentary from the creator. The Metroid Prime record was recently dropped to 1 hour 4 minutes from 1:17 by a lot of new tricks and exploits, too. Also of note, recent improvements on Super Metroid, on Metroid Zero Mission, and, interestingly, on Super Mario 64 (including a glitch collecting 'only 16 stars' instead of 70) have been impressive."

3 of 60 comments (clear)

  1. Re:Impressive? by Tyrdium · · Score: 2, Funny
    On the other hand, if I had a spacecraft capable of traveling near the speed of light, I could easily beat all of these times.
    Only if you were able to fit the entire universe besides you on that spacecraft...
  2. Re:What's the point? by supercytro · · Score: 2, Funny

    I never understood the point of speed runs in driving games. Why can't we just gently coast and admire the scenary?

  3. Re:Try actual running by Pluvius · · Score: 3, Funny

    Come on, I'm sure you can shave a few seconds off of that.

    Rob