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Video Chat Via Transparent Desktop Overlay

Jason0x21 writes "Wired News has an article about UNC Comp. Sci. researchers developing a transparent desktop overlay for video conferencing, allowing remote coworkers to literally point and interact with things on your screen. The researchers say that Apple's Quartz graphics engine let them go from idea to prototype in 'about 45 minutes'. Windows versions predicted in the future."

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  1. Story text in case of /.ing by Anonymous Coward · · Score: 5, Informative

    ollaborating with co-workers in the same office is painful enough, but it's nigh impossible over a network.

    For a couple of decades, researchers have tried to blend shared workspaces -- systems that allow two or more people to work on the same document -- with Internet video-conferencing systems, with little success.

    Now researchers at the University of North Carolina at Chapel Hill have designed a new system that cleverly blends a video-conference feed with a transparent image of a computer desktop into one full-screen window.

    Called Facetop, the system simultaneously transmits a video feed of users along with a shared, transparent image of the desktop. It allows two colleagues to work on the same document, Web page or graphic, while communicating face to face.

    The system also tracks the position of the users' fingertips, which can control a cursor. As well as operating the shared desktop -- opening and closing files or selecting text, for instance -- the collaborators can use natural pointing gestures to communicate ideas about the document.

    Developed by David Stotts, an associate professor of computer science, and graduate student Jason Smith, Facetop was conceived for collaborative tasks like programming or editing text. But the researchers say it has obvious uses in other areas such as medical imaging or remote teaching.

    "So far, from the feedback we've received, it works fantastically," said Smith. "It's a very natural interaction. You can see the facial expressions and all the nuances of face-to-face communication."

    "It's spectacular technology," said Robert Gotwals, associate director of Chapel Hill's Morehead Planetarium and Science Center, who saw a demonstration of an early version. "I've done lots of video-conferencing work. This is pretty cutting edge. It's a fast-moving field and the stuff David (Stotts) is doing is pretty cool."

    The system can also be used for delivering lectures or PowerPoint presentations: The speaker is projected in the background of the document allowing her to point out bullet points or important passages. According to Smith, users easily switch attention between the subject and the desktop.

    "The brain is really good at picking out what part of the screen the person is interested in," said Smith. "It's like being in a room full of conversations but having no trouble paying attention to only one.... People adapt to the system really naturally."

    Facetop may also be used to as an alternative to the mouse, for controlling a machine simply by pointing with a finger.

    The system is implemented in Mac OS X and is made possible largely by the system's Quartz rendering engine, which can make any part of the interface transparent. Thanks to Quartz, a quick prototype was whipped up in about 45 minutes, Smith said.

    A PC version will likely be delayed until the release of Longhorn, the next major version of Windows, due in 2006, which will include a similar graphics subsystem.

    The system is fairly inexpensive; it has been implemented on a pair of Apple PowerBooks and two $100 FireWire cameras. So far it has been tested only on Ethernet networks and not the Internet, though the researchers say there's no reason it shouldn't work just fine. They are also trying to hook it to Apple's iChat instant-message/video-conferencing software and other similar systems.

    Facetop was initially developed for "pair programming," an increasingly popular form of collaborative coding that pairs programmers in teams of two: one to program, the other to suggest and correct. Stotts said programmers normally sit next to each other, and he has been interested for some time to see whether they could collaborate over the Internet.

    According to Stotts, pair programming -- sometimes called extreme programming -- is fast and effective and is becoming increasingly popular for small projects.

    The idea for Facetop occurred to Stotts and Smith accidentally. Instead of a computer monitor, Stotts projects his

  2. actual project link by Potlucker · · Score: 5, Informative

    here's an Endeavors article about the project at UNC

    FaceTop

  3. Heaven Forbid! by ThePDW · · Score: 5, Funny

    Heaven forbid that people should actually have to talk to each other face to face!

  4. Only 10 years behind by Anonymous Coward · · Score: 5, Informative

    This concept was extensively researched by Hiroshi Ishii and his team between 1991 and 1994 while he was at NTT.

    I saw the concept videos in my HCI class at the time. They went through all the various issues of pointing alignment, video flipping and the like.

  5. Hmm... by el_flynn · · Score: 5, Funny

    One possible feature for them to implement: one party can "flip the bird" to restart the whole session (as opposed to ALT-F4 or CTRL-C or whatever), thus giving new meaning to "Giving your co-worker the finger" for bad suggestions.

    --
    The Wknd Sessions - Malaysian and South East Asia independent music
  6. Hey all, one of the co-inventors here with a FAQ. by Jason+Smith · · Score: 5, Informative

    Seeing some misconceptions, tossed up a quick FAQ at http://www.cs.unc.edu/~smithja/facetop/index.html for your perusal.

    I'll be adding material to it through the morning as issues pop up, but these are the ones we've seen the most of this weekend.

  7. Re:what about your background? by Jason+Smith · · Score: 5, Informative

    Actually, our experiments have found that it really doesn't matter.

    First off, the translucency is adjustable. Looks too cluttered? Make it more faint. Secondly, it's much like being in a room full of conversations at a party - you select particular conversations to pay attention to, and the rest just 'fade away'. In this case, when the user turns their attention to the document content, they don't notice the video, and when they concentrate on the video (either for hand motions or interaction with a remote user), the document content is ignored. The brain is much better at this sort of thing than most people realize.

  8. Re:45 minutes? Isn't that more cocoa? by Jason+Smith · · Score: 5, Informative

    Sadly, no. Forty-five minutes was about the time it took me to write the initial proof of concept, not the full application. (That included reading the documentation on various APIs.)

    But yes, Cocoa made it much easier to do so.

  9. Re:Where are the screenshots? by Jason+Smith · · Score: 5, Informative

    I'll take that as a compliment on our making it look like you're standing in front of a mirror.

    That's rather the *point*.

    Trust me, it would have been much easier to take a picture of a reflection on the screen surface than develop the bloody thing. ;)