PSP Launch May Be Hurt By Lack Of Games?
Thanks to Bloomberg for its article discussing a seeming lack of development kits for Sony's forthcoming PSP handheld, and the logical possibility the system "may be hampered by a lack of new games" when the handheld "goes on sale in Japan before yearend." According to the news article: "Sony has yet to send the final development kits for PlayStation Portable to any of its outside game publishers, said Yoshiko Furusawa, a spokeswoman with Sony Computer Entertainment in Tokyo. Sony had already sent the final kits to publishers for its best-selling PlayStation 2 home video-game console at a similar stage before its debut in March 2000, Furusawa said." Hirofumi Otsuki of Sega added: "We don't know if we'll meet Sony's schedule... PlayStation Portable details still seem to be in development."
Every single new system that is to be released has at least one article accompanying it that says 'may be hurt by lack of games at launch.' Even if 2 of 5 games are killer apps. When Gamecube was launched we saw the articles that said, "BUT NINTENDO HAS NO THIRD PARTY DEVELOPERS. OH NOES!" When Playstation was released we saw the articles that said, "Will the playstation be able to hold it's own against Nintendo and Sega? Will the lackluster release be enough?" When Dreamcast was launched...bad example. When XBox was launched we saw this same article (albeit for different reasons). But then Halo was released, all was forgiven. Seriously, this isn't news. This is just typical speculation of the cutthroat industry that is gaming.
Ironically enough, I don't remember seeing these articles for the Virtual Boy.
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schild
editor, f13.net
schild
editor, f13.net
Remember how dismally the PS2 performed, after it was launched with a mediocre set of release titles? Remember how it never got any good games, the public turned away from it in droves and Sony ended up selling three units, one of which turned out to be a catalogue error whether the buyer had really ordered a dishwasher? Remember how the PS2 ended up getting completely buried by the mighty Gamecube?
Yeah, right...
The importance of having big launch titles is over-stated. They only matter to very early adopters, while most shrewd consumers will wait for the prices to drop from their early silly-point to something more reasonable. Putting out a console, be it traditional or handheld, isn't just a short-term effort. You could have amazing release titles, but unless these are followed up consistently throughout your product's life-span, you aren't going to succeed. The PS2's sales have only really started diminishing in the last few months. If Sony can bring the range of quality 3rd party titles to the PSP as they have to the PS2, they'll succeed.