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Valve Interview Helps Reveal Details Of HL2 Code Theft

Thanks to The Guardian for its article providing further details on the arrest of the Half-Life 2 code thieves, with Valve's Gabe Newell explaining: "Through conversations with this individual, [we] had convinced him to fly out to us in Seattle for a job interview. The plan was changed so German authorities would do the arrests on German soil." These facts seem to coincide with allegations that the Phatbot trojan writer also stole the Half-Life 2 code, leading to "Axel G"'s arrest in May by German authorities following FBI tips. Although unconfirmed, one can also presume the previously mentioned smoking gun to be an "incriminating information" packed IRC log, revealing the source of the intrusion as the webservers of a wearable computing firm with links to Valve, on a machine likely housed in the same physical location as the Valve offices, explaining the hacker's comments that he gained entry via "a PC in Valve's net, that wasnt directly controlled by Valve."

3 of 38 comments (clear)

  1. another_log.txt by commonchaos · · Score: 5, Informative

    http://geocities.com/common_chaos/another_log.txt

    I couldn't get around the lameness filter, so there is a link for as long as the bandwidth holds out.

  2. Flying out for a job interview ? lol by 88NoSoup4U88 · · Score: 5, Funny
    "The risk of being caught prompted the primary instigator to contact Newell. He admitted hacking into Valve's server, but denied any role in the theft, instead naming those responsible for distributing the stolen code. "We now had three independent ways of confirming this primary instigator and, through conversations with this individual, had convinced him to fly out to us in Seattle for a job interview"

    I wonder how exactly they would have come onto this :

    Scenario :

    Gabe : 'Ok, well, im really pissed off you hacked our network, and released HL2 online... BUT.... you seriously look like a good coder... So how about working with us on HL3 ? uh ? uh ? '

  3. Code "Theft"? by silicon+not+in+the+v · · Score: 5, Insightful

    This seems like a good place to point this out. No one here has a problem with using the term "code theft" for when the people got hold of a copy of the Half Life 2 source code, but they will scream bloody murder if someone says "music theft" in reference to illegal music downloads. What an outrageous double standard!

    I see. Since you don't produce music to sell, "The owners haven't been deprived of it. It should be enriching the public domain anyway. Actually, they're stealing from me by not releasing it to roam free across the creative landscape!" But since you do produce code to sell, "They're destroying the value of the code and taking my ability to sell it for profit now. They are taking money away from the hard work I put in to it."

    If you've gotten this far, maybe you are a thoughtful moderator, rather than having marked me Troll or Flamebait already. Digital music / digital game code--they're both just bits in the bucket, so choose one label and stick to it. Don't try to separate them so you can defend one and hate the other.

    --
    We may experience some slight turbulence and then...explode. -Capt. Mal Reynolds