The Ship Takes Offbeat, Whodunnit Approach To Half-Life
Thanks to an anonymous reader for pointing to the official 'The Ship' website, featuring "a free downloadable [multiplayer] Half Life 1 mod" described by a forum poster as "a twisted version of Agatha Christie meets Clue." The welcome page details: "You've just won a free ticket to a dream cruise onboard a spectacular, replica 1920's cruise ship!", and the official play guide explains some of the intriguing game mechanics, which involves each player needing to "find out the name [of each fellow 'passenger' on the Ship], eliminate unknown passengers, and find out which one is your quarry", then "kill them without being caught by security or too many witnesses." There are also additional wrinkles in the recently released mod, since: "To curb excessive killing, players are traumatised by committing murders", and "Each player has basic needs [including going to the bathroom] which must be taken care of."
This sounds like it might be fun to try. I wonder if it'll make port to Half Life 2... whenever that comes out.
"Each player has basic needs [including going to the bathroom] which must be taken care of."
Does that mean that this mod can be classed as a "First Person Shitter"?
but judging by the torrents of enthusiasm I'm seeing, the servers will be empty. It doesn't seem like a good mod for 1vs1... and no bots...
...the concept behind these "ultra-realisitc" games. Life isn't fun by any accords, so what's the point in trying to emulate it? I supose it can make for some interesting gameplay, but you can only go so far with the idea before it becomes a real life simulator and not a video game.
It's the reason movie quality games like Metal Gear still have floating ammo boxes. And by Jesus, where would we be without the floating ammo boxes?!!
*grumble* Thanks Jolt for the UK only download servers :/
I just reinstalled Half Life for the first time in years, specifically to play They Hunger: http://www.planethalflife.com/manke/
Now to download and try this one!
I can admire the originality of the basic premise, and the sim-like "needs" system sounds neat, but in it's core isn't this just a Hunter/Assassin style mod?