Alien Hominid Breaks New Grounds In Console 2D
Thanks to GameSpot for its first look at GameCube/PS2 side-scrolling 2D shooter Alien Hominid, an interesting-looking title that had its genesis after "a rough prototype for the game was uploaded in 2002" to the Newgrounds Flash movie/game website. The article notes: "The core [game] mechanics are clearly inspired by classic 2D shooters such as Contra and Metal Slug. However, while Alien Hominid has obviously been influenced by those games, it doesn't end up being derivative", and concludes of the The Behemoth-developed, American-created title, due out this October: "The straightforward, accessible gameplay found in the various game modes is rock solid and a blast to play. The multiplayer modes are an awesome addition to the mix, and the level editor in the PDA [sub-game] is icing on the cake."
First post in the games section?
You suck.
Best regards,
Inda
This post contains benzene, nitrosamines, formaldehyde and hydrogen cyanide.
I for one welcome our new 2D overlords. I hope this game does well enough to convince other development houses to dust off their 2D gaming knowledge and bring back this wonderful gaming genre.
Well, in normal games, you're a little human who runs, ducks, jumps, and shoots at little aliens.
This game is totally different, because you're a little alien who runs, ducks, jumps, and shoots at little humans.
Also, the music and graphics are much better than they were on my old Nintendo in 1986.