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Alien Hominid Breaks New Grounds In Console 2D

Thanks to GameSpot for its first look at GameCube/PS2 side-scrolling 2D shooter Alien Hominid, an interesting-looking title that had its genesis after "a rough prototype for the game was uploaded in 2002" to the Newgrounds Flash movie/game website. The article notes: "The core [game] mechanics are clearly inspired by classic 2D shooters such as Contra and Metal Slug. However, while Alien Hominid has obviously been influenced by those games, it doesn't end up being derivative", and concludes of the The Behemoth-developed, American-created title, due out this October: "The straightforward, accessible gameplay found in the various game modes is rock solid and a blast to play. The multiplayer modes are an awesome addition to the mix, and the level editor in the PDA [sub-game] is icing on the cake."

2 of 22 comments (clear)

  1. The original Flash version by mobby_6kl · · Score: 5, Informative

    is here, 1903 KB

  2. Re:This game looks great by tarun713 · · Score: 5, Informative

    Actually, it doesn't qualify as cel shading. The official site said they tried cel shading, but resorted to completely hand drawn animations and sprites instead.

    Cel-shading, on the other hand, "is a style of rendering computer-generated imagery that resembles hand-drawn, cartoon images".