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DAoC To Ameliorate Level Grind With Giveaways

Thanks to an anonymous reader for pointing to a 'State Of The Game' statement for PC MMO Dark Age Of Camelot, courtesy developers Mythic Entertainment, explaining that "We want to go even farther [to accommodate casual MMO gamers] and we will do so over the next few weeks." The "Gift of the Realm" system for the MMO is then explained, in which: "At certain time intervals... players will be able to go to their trainer and receive special rewards for their character. These rewards will include a new experience level as well as gold on a weekly basis. These changes are designed to help the casual as well as the new player succeed more quickly in DAoC." Could this be a solution to help reduce the grind in many MMOs? Update: 07/30 16:05 GMT by S : A commenter points to further details in a follow-up post from Mythic's Matt Firor.

2 of 32 comments (clear)

  1. More details now available.... by DragonPup · · Score: 4, Informative

    here.

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    "Useless organic meatbag" -HK-47
  2. Re:everybody to level 60 by servognome · · Score: 2, Informative

    I think some people reported that one of the missions took like 7 hrs to accomplish or something ridiculous
    7 hours ridiculous? Try a 63+ hour ragefire camp in EQ, with every 6 hours or so requiring you to get a little group together kill off some firegiants. Its amazing what people will put up with to get that uber-leet piece of lewt.

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