X-Wing, TIE Fighter 95 Fixed, Lego Yoda Revealed
Swifti writes "Ever since Windows XP was released, the classic games, TIE Fighter 95 and X-Wing 95 [the X-Wing Collector Series and X-Wing Trilogy versions of X-Wing & TIE Fighter], were left incompatible with the new operating system. The issue refused to be addressed by LucasArts whose basic solution was 'Deal with it.' Luckily, a fix was recently released for these two PC games over at LucasFiles, obviously made by a fan. These great games are now compatible with NT/2000/XP systems." Elsewhere, an anonymous reader points to a movie-annotated fan report on the previously mentioned "LEGO Star Wars game being demo'ed" at last week's Comic-Con, including footage of a whirlin' Lego Yoda.
I met one of my best friends because of X-Wing. He was playing a mission over and over and over again... His dormroom door was open when I walked by, and I just had to know WTF he was doing. Being an Amiga man myself, I was overcome, and just had to get a PC. Thanks Lucas Games!
Do the dos versions work under dosbox?
s =1
http://dosbox.sourceforge.net/news.php?show_new
One of the best things about the original X-Wing (DOS) game, was the mission editor I downloaded.
I spent months creating and playing my own custom missions, and I think this was probably the start of my desire to customise everything which evolved into a love for hacking.
I believe X-Wing alliance didn't sell so well, despite it being, in my opinion, the best of the series (TIE Fighter was great, but degenerated into rather annoying supership-wars towards the end). I think the final Wing Commander game (Prophecy?) also bombed commercially around about the same time. Since then, Space Flight Sims haven't been seen as mainstream and as, I suspect, they're quite expensvie to develop, nobody really wants to take a chance on them.
I really hope Lucasarts do reconsider making another X-Wing game at some point, provided it is actually a PC-based, flight-sim modelled game like the old ones. I've noticed a bit of an upswing in the quality of Lucasarts games over the last year or two. They're not back to the dizzy heights they were in the days of Sam & Max and the X-Wing/TIE Fighter games, but things have come a long way from Force Commander and "Episode 1: Gungan Yoda Adventure Cash In". The Rogue Squadron games on the Gamecube aren't bad at all, even if the focus is a bit too much on repeating missions for my liking and Jedi Knight 2 was a competent fps (hated Jedi Academy though). He's hoping they're feeling brave enough to re-open an old genre.
Now we need a patch like this for Wing Commander Privateer. Every year or so I get to itch to want to play it again, but it hates XP too.
This is for the Windows/DirectX remakes of the games - Privateer was only ever a DOS game, so it won't be patched so easily. However, DosBox should be able to emulate it soon if it doesn't already.
On my system, at least, I can get them to run in DOSBox, technically, but....eh, it's not even worth playing. So slow...This is on a XP2100+.
I have TIE95, but X-Wing CD! Argh.