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Swedes Dominate Counter-Strike Championship

fluor2 writes "'Guys, somebody stepped on a switch. I'm not kidding; someone actually stepped on a switch and unplugged our network!' These are not the words one would like to hear from one of the staff in the middle of Cyberathlete Professional League (CPL) Extreme World Championships $100,000 Counter-Strike finals. But it happened. Finally, after the game was restarted, Team Eyeballers (Sweden) is the new CPL CS Champion over Schroet Kommando (also Sweden), winning (7-5;6-0)." Update: 08/02 01:06 GMT by S : There's a more detailed report over at Gotfrag.

8 of 246 comments (clear)

  1. Same players...New game... by oneiron · · Score: 5, Interesting

    I've not followed the 'pro gaming' scene for quite some time, and it never ceases to amaze me how the same players dominate the leagues no matter what game is being played.

  2. Common traits in 'pro' gamers? by Professor+Oompa · · Score: 5, Interesting

    When it comes these championship caliber gamers, is there any particular areas in which these folks excel? Do they have extrordinary IQs? Uber fast reaction times? Xtreme mouse-eye coordination? Do they have better hardware, are they great mentalists, or do they just spend way too much time playing video games?

    In the end I'm sure its probably a combination of more than one trait, but I'm curious if any of them are outstanding in other arenas as well. (i.e. can make a Big Mac like nobody's business)

    1. Re:Common traits in 'pro' gamers? by Anonymous Coward · · Score: 5, Interesting

      I know the reason they excel. They know how to exploit the rules of the game they're playing. Realizing hitscan, gun glitches, recoil behavior, model hitboxes, physics rules, and even in some cases map flaws can help in professional gaming. It gets to the point where you're trying to play against the rules of the game instead of playing the game. That's why I hate "pro" gaming.

    2. Re:Common traits in 'pro' gamers? by zerocool^ · · Score: 4, Interesting

      It's probably a combination of features, including practice. However, (and I learned some of this from my wife, who studied neurochemistry in college) a lot of it is probably reaction times. Case in point: if you practiced driving a stock car, you could still never drive in nascar. Studies have shown that their reaction times are (admittedly) nanoseconds faster than the average person, and this gives them an edge.

      So, you could practice your build order, or your objective list, or memorize every querk in the maps, etc, and get very, very good at a game, but most of us could never be excellent.

      --
      sig?
    3. Re:Common traits in 'pro' gamers? by leathered · · Score: 4, Interesting

      A TV show here in the UK once analysed Michael Schumacher to learn what makes him the greatest racing driver in the world. To their surprise they found out that his reaction times were no better than the rest of us.

      They found out that what makes him great is his ability to anticipate, to prepare himself and make the correct decisions in his mind anything up to a few seconds before he executes them. I play fps games myself and I can believe his is probably the case with the top gamers.

      --
      For all intensive porpoises your a bunch of rediculous loosers
    4. Re:Common traits in 'pro' gamers? by noewun · · Score: 3, Interesting
      A TV show here in the UK once analysed Michael Schumacher to learn what makes him the greatest racing driver in the world.

      Whoa - stop the hype. There are five or six WRC drivers who could drive circles around Schumacher. The WRC guys will always win in sheer driving skill, cause it takes a enormous level of finesse to drive a 400 hp car down a logging road at 160 km/h.

      Schumacher has benefitted immensely from being on the best team of the era in a time when competition in F1 is at an all time low. He has also benefitted greatly from all of the semi-auto shifting and traction control crap in the cars now. In his Bennetton days, before all that, he was infamous for blowing engines with botched downshifts - when the car isn't good, he isn't good. Compare to Senna or Prost, who could (and did) win in less than stellar cars.

      --
      I am a believer of momentum and curves.
  3. Movies? by sn0wflake · · Score: 5, Interesting

    Does anybody know if there's movies from the competition? I'm especially interested in in-game clips.

  4. HLTV statistics... by Anonymous Coward · · Score: 5, Interesting

    Some interesting facts about the HLTV network used to broadcast the final. HLTV is what we in the HL community use to spectate games live much like GTV for quake.

    There were 35000 spectators watching the finals. The HLTV network had over 180000 spectator slots spread over more than 700 proxies worldwide.