Turn Real Life Into A Cartoon
Saige writes "Ever wanted to see yourself in a cartoon? Before now, there were means to turn a single image into something cartoon-like, but some folks at Microsoft Research have come up with a method to turn a video into an animated cartoon. It's not up to doing it fully automated, as you have to hand-mark various parts of the video every 10 to 15 frames, but the video of the results is quite impressive."
That's it, good night folks, I've seen it all.
"However, even the 300 frame video of the girl swinging on the money bars only needs a keyframe every 10 or 15 frames."
I just hope they don't make it part of Wordart or something.
US Democracy:The best person for the job (among These pre-selected choices...)
I always knew Microsoft was a Mickey Mouse corporation.
Nothing disturbs me more than blind loyalism towards some unrealistic and over-idealistic notion of one's nationality.
My life is already quite cartoonishly silly. The only way software could make it more so would be to automatically drop an anvil on me as I fell off a cliff like Wylie Coyote.
Similar to Waking Life, one of my all-time favorite movies. On the dvd, there's a 20 minute segment explaining the technology behind it...very labor intensive, as every curve ultimately still had to be hand-done.
And now for something completely different...a man with three buttocks.
I tinker occasionally with animation and despite all the technology we have today, if you are a 2D/cel animator it's still an extremly slow process. But fun.
this? http://students.washington.edu/juew/
Anybody remember this guy?
This is one of the pioneers in computer graphics for a long time. You should remember him for his radiosity papers:
Cohen, M. F. and Greenberg, D. P., "The Hemi-Cube: A Radiosity Solution for Complex Environments", Computer Graphics, vol. 19, no. 3, pp 31-40, 1985.
Cohen, M. F., Chen, S. E., Wallace, J. R., and Greenberg, D. P., "A Progressive Refinement Approach to Fast Radiosity Image Generation", Computer Graphics, vol. 22, no. 4, pp 75-84, 1988.
And his book.
He even received SIGGRAPH award for his work
Some time ago, Microsoft purchased a company called SoftImage. Turned out to be a good investment in 3D development and film compositing with a product called the DS.
Meanwhile, in Tewksbury, the Avid Media Composer which ran only on the Apple Macintosh platform was ported to Windows when Microsoft made some investments in Avid. About that time Apple (unwisely) discontinued their six PCI-Slot Macintosh..
When Avid noted that their product was dead-ended because its code basis assumed a raster that was limited to NTSC and PAL television format, they purchased SoftImage's DS in order to be able to easily produce software that will do film and high definition video.
Microsoft doesn't make investments for nothing. I believe I can do something very close to what Microsoft is doing for Mini-DV video on any format of video or film with the Avid DS -- though for a lot more money (something like $120K USD). I would not be surprised if they got the technology from that very old investment.
As a creative person though, I have to say I don't like the fact that the DS-Nitris will probably never run on a Macintosh. We have problems with ours that are related mostly to two issues: Operator screw-ups (expected) and Microsoft Windows XP Professional limitations, many of which do not exist in Apple's current versions of Unix.
Gods don't kill people, people with gods kill people.