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Turn Real Life Into A Cartoon

Saige writes "Ever wanted to see yourself in a cartoon? Before now, there were means to turn a single image into something cartoon-like, but some folks at Microsoft Research have come up with a method to turn a video into an animated cartoon. It's not up to doing it fully automated, as you have to hand-mark various parts of the video every 10 to 15 frames, but the video of the results is quite impressive."

38 of 302 comments (clear)

  1. Wow. Wow. Just wow. by Anonymous Coward · · Score: 5, Funny
    "quite impressive" and Microsoft and not in a negative way on Slashdot.

    That's it, good night folks, I've seen it all.

    1. Re:Wow. Wow. Just wow. by zsau · · Score: 4, Informative

      ... Microsoft researchers do some decent research. Not all Slashdotters are anti-Microsoft just because they can be; a lot of us don't actually like their business practices or their released software or similar.

      --
      Look out!
  2. Freudian Slip by BrynM · · Score: 5, Funny
    Opps...

    "However, even the 300 frame video of the girl swinging on the money bars only needs a keyframe every 10 or 15 frames."

    I just hope they don't make it part of Wordart or something.

    --
    US Democracy:The best person for the job (among These pre-selected choices...)
    1. Re:Freudian Slip by Saeed+al-Sahaf · · Score: 4, Informative
      Cue up the BSOD...

      Still running Windows ME, I take it... For as much as a bloated whale Win2k and XP are, BSOD is history.

      --
      "Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
    2. Re:Freudian Slip by mobiGeek · · Score: 3, Insightful
      BSOD is history.
      That is (Score: +5 Slap-stick Humour), right?

      I have only had three "blue screens" on my wife's XP box, but the number of times that it spontaneously reboots (especially when using not-so-quick-switch)... it is mindboggling.

      --

      ...Beware the IDEs of Microsoft...

    3. Re:Freudian Slip by shigelojoe · · Score: 3, Funny

      BSOD is history

      Technically, but that's just because they changed it to a delightful shade of indigo. Now it's a DSOISOD.

    4. Re:Freudian Slip by martinX · · Score: 5, Informative

      To counter your anecdote with mine, my work-inflicted PC running XP is very stable and I run all sorts of non-standard stuff on it. Occasional programs crap out (how the hell can a 'Save as...' dialogue box be 'Not Responding', when it's owner app has been quit???), but even iMovie4 has quit under OS X 10.3.

      To summarise:
      hated '95 - buggy and unstable.
      Tolerate XP - stable.
      Always love my Mac. Just because.

      --
      When they came for the communists, I said "He's next door. Take him away. Goddam commies."
    5. Re:Freudian Slip by wviperw · · Score: 5, Informative

      As another poster mentioned, spontaneous rebooting is due to a 'feature' in Windows XP whereby the computer reboots rather than showing the proper BSOD.

      To turn this 'feature' off, do the following:

      1. Go to System Properties.
      2. Go to the Advanced tab and click on the Settings button in the Startup and Recovery section.
      3. Uncheck Automatically Restart.

      --
      Nothing disturbs me more than blind loyalism towards some unrealistic and over-idealistic notion of one's nationality.
    6. Re:Freudian Slip by reezle · · Score: 3, Funny

      All I can say to this is:

      http://sbnsor.com/funny/macowner.mpg

    7. Re:Freudian Slip by Twilight1 · · Score: 5, Interesting

      Only use WHQL certified drivers and you won't see STOP crashes.

      While there is some truth to this, if you do this you will end up running very old (and sometimes quite buggy) video drivers. I haven't seen any recent video drivers that are WHQL certified. At least, not nVidia drivers. I suspect this is the same case with ATI as well. Probably not as much so for run-of-the-mill 2D cards.

      While I've always loved to joke about how Windows blue screens at the drop of the hat, I have to say that XP has been relatively stable, both at work and at home.

      The only time I've had my XP box regularly bluescreen was when I was using a quad-head configuration (two dual-head nVidia cards, one AGP, the other PCI) and booting into Linux. If I did a warm reboot from Linux into Windows, it would bluescreen every time. Power off the system, and it would boot up fine. I suspect someone was making some incorrect assumptions the state of video RAM when initializing the drivers.

      -Twilight1

    8. Re:Freudian Slip by Skuld-Chan · · Score: 4, Insightful

      I have only had three "blue screens" on my wife's XP box, but the number of times that it spontaneously reboots (especially when using not-so-quick-switch)... it is mindboggling.

      Speaking as someone who works on windows machines all day doing tech support for end users (on verticle market database frontends) I can honestly 90% of all bluescreens are caused by hardware problems or buggy device drivers.

      I've had buggy device drivers kernel panic my linux box too - so its not just a windows thing.

      I honestly can't remember the last time either my work pc (which runs Windows 2000) or my home pc which runs XP bluescreened.

    9. Re:Freudian Slip by incog8723 · · Score: 3, Interesting

      As an aside, Win2K on my box has been running stable for over 3 months, and I run all kinds of weird shit on it.

    10. Re:Freudian Slip by RzUpAnmsCwrds · · Score: 3, Informative

      No recent NVIDIA WHQL drivers?

      http://www.nvidia.com/object/winxp_2k_61.76.html

      Released July 20, 2004. Not the very latest driver, but it is definately "recent". Hell, it's less then 30 days old.

      Or how about ATI?

      http://www2.ati.com/drivers/Catalyst_46_Release_ No tes.html

      Released June 9, 2004. Also not the latest (the latest is 4.7) but not exactly old.

      So, there are indeed recent WHQL 3D drivers for both ATI and NVIDIA cards. Moreover, their new drivers are usually as good as the WHQL drivers.

  3. Mickey Mouse... by wviperw · · Score: 5, Funny

    I always knew Microsoft was a Mickey Mouse corporation.

    --
    Nothing disturbs me more than blind loyalism towards some unrealistic and over-idealistic notion of one's nationality.
  4. Pixar envy by paiute · · Score: 4, Funny

    Bill's kid comes home crying. Seems his little schoolchum's dad Steve has a hip movie studio that makes way cool animated features. Why can't you do that, Dad? I want an animation studio! I want it right now! So Daddy Bill picks up the phone and commands that Megacorp also begin work on animation. Unfortunately, Megacorp's work ends up looking a lot like old Clutch Cargo episodes. Bill's kid cries himself to sleep.

    --
    If Slashdot were chemistry it would look like this:Cadaverine
  5. Already a cartoon by introverted · · Score: 5, Funny

    My life is already quite cartoonishly silly. The only way software could make it more so would be to automatically drop an anvil on me as I fell off a cliff like Wylie Coyote.

  6. Similar to Waking Life... by Cranston+Snord · · Score: 5, Interesting

    Similar to Waking Life, one of my all-time favorite movies. On the dvd, there's a 20 minute segment explaining the technology behind it...very labor intensive, as every curve ultimately still had to be hand-done.

    --
    And now for something completely different...a man with three buttocks.
    1. Re:Similar to Waking Life... by AndroidCat · · Score: 5, Informative

      And he's currently doing P.K. Dick's A Scanner Darkly the same way.

      --
      One line blog. I hear that they're called Twitters now.
  7. sounds cool, but... by blisspix · · Score: 5, Informative
    I'd prefer to attempt rotoscope. The results are amazing. Best example is probably Waking Life

    I tinker occasionally with animation and despite all the technology we have today, if you are a 2D/cel animator it's still an extremly slow process. But fun.

  8. Re:Animatrix 2? by proj_2501 · · Score: 4, Interesting

    no, but it would have made Waking Life and Bakshi's Lord of the Rings a lot easier.

  9. Physics Engine for cartoons... by argent · · Score: 4, Funny

    I'll be most impressed when they have a Cartoon Physics Engine.

    1. Re:Physics Engine for cartoons... by BrynM · · Score: 3, Informative
      " I'll be most impressed when they have a Cartoon Physics Engine."
      You know, I think most of it is doable in many 3D game engines, such as id's. Sure, it would take some serious modding, but i think it could be done with some specialized entities or areas where you would only have to pay attention to a few of the laws at a time. I think you may have just given some people ideas...
      --
      US Democracy:The best person for the job (among These pre-selected choices...)
  10. Hasn't this already been done? by Beryllium+Sphere(tm) · · Score: 4, Funny

    I used to work at a place where some sort of technique was applied to turn the work environment into a Dilbert episode.

  11. Seems simple enough by cgenman · · Score: 4, Interesting

    If you're running at a good clip per second, that's several frames per second that you're giving it animation information. As the microsoft researcher says, it's interpolating between keyframes, smoothing for trajectory. It's probably also taking averages of color inbetween the frames, and running it through a natural media highlight algorithim. Think those oldfangled "morph" programs mixed with a photoshop filter.

    It should be doing some edge detection for the inbetween frames, but it probably isn't. I hate to say this, but this is a simple application of known and existing technologies. Nifty for the guys that made it, but not exactly groundbreaking.

    1. Re:Seems simple enough by mabinogi · · Score: 4, Insightful

      > I hate to say this, but this is a simple application of known and existing technologies. Nifty for the guys that made it, but not exactly groundbreaking.

      Why does everything have to be groundbreaking?
      Sometimes the most important developments are the ones that simply involve someone taking the time to put two and two together.

      "If I have seen further it is by standing on the shoulders of Giants"
      If it's good enough for Newton, why not these guys?

      --
      Advanced users are users too!
  12. Great. by huchida · · Score: 4, Insightful

    My first thought-- oh, great. Put me out of work.

    But then I came to my senses. Of course this kind of thing would never replace traditional animation. After all, you'd still have to have actors enact the scenes to be animated, the backgrounds would have to be set up or altered, etc. Setting up a shoot of a scene to be animated could end up being more of a PITA than just animating it to begin with. Though the end result could be a cool rotoscope/Waking Life effect, it's not a "cheat" to get an animated feature without the tedious work of animating.

  13. Oh.. by FractalPenguin · · Score: 5, Informative
    1. Re:Oh.. by stubear · · Score: 4, Informative

      Did you happen to read the article or did you automatically go into anti-Microsoft asshole mode? If you RTFA you'd see the name Michael Cohen mentioned. What's that you say? You don't recognize that name? Perhaps if you had read the link you provided you'd see these two bits of information:

      "I am also working with Michael Cohen at Microsoft Research on some graphics topics."

      and further down the page there's this:

      "Video Tooning

      Summary: We build a system for transforming an input video into a highly abstracted, spatio-temporally coherent cartoon with a range of styles. We also go a little bit further to do a free-form deformation on Tooning results for exaggeration.

      Jue Wang, Yingqing Xu, Heung-Yeung Shum and Michael Cohen. Video Tooning. ACM Trans. on Graphics (Proc. of SIGGAPH2004). (pdf) (demo video, low resolution version at 10M)

      Jue Wang, Yingqing Xu and Michael Cohen. Free-form Video Tooning Deformation. Poster on SCA2004. (pdf)"


      Yes, this guy was working on the project. However, it was part of a team effort of which Microsoft Research (or at least Michael Cohen on behalf of Microsoft Research) was a part. You might also notice that Jue Wang has worked on other projects of which Microsoft Research was a part. Perhaps he's collaborating with Microsoft Research?

  14. Re:I wonder what this will do for anime? by Fancia · · Score: 3, Interesting

    This is basically a way of partially automating the process of rotoscoping, which goes back to the 1930s. It's not generally used because the resulting animation looks choppier and less cartoon-like; it's the reason why Ralph Bakshi's later films (Lord of the Rings, Cool World, American Pop) generally are considered not to look as good as his previous films: they were almost entirely rotoscoped.

    --

    Bít, zabít, jen proto, ze su liska!
  15. Full circle? by 4minus0 · · Score: 4, Interesting

    Isn't it interesting how throughout the last several years we've been researching and coding like hell to take cartoon(ish) characters and make them look as realistic as possible? Look at the work that went into transforming an artist's sketches of Dr. Aki Ross et al into the very real looking characters of Final Fantasy.

    Now we're researching and coding like hell to go back the other way.

    I'm sure there's a Microsoft joke in there somewhere :)

    --
    You've got an easy breezy wind at your back...most of the time.
  16. Cohen, remember the guy? by hsa · · Score: 5, Informative

    Anybody remember this guy?

    This is one of the pioneers in computer graphics for a long time. You should remember him for his radiosity papers:

    Cohen, M. F. and Greenberg, D. P., "The Hemi-Cube: A Radiosity Solution for Complex Environments", Computer Graphics, vol. 19, no. 3, pp 31-40, 1985.

    Cohen, M. F., Chen, S. E., Wallace, J. R., and Greenberg, D. P., "A Progressive Refinement Approach to Fast Radiosity Image Generation", Computer Graphics, vol. 22, no. 4, pp 75-84, 1988.

    And his book.

    He even received SIGGRAPH award for his work

  17. What about using fitlers by syousef · · Score: 3, Interesting

    Just a thought. I've played with Photoshop/Paintshop Pro and various standard filters can turn individual photos into an artistic rendering eg. Brushstrokes or Charcoal drawing. What's to stop someone from writing software that will extract each image from a video, apply the filter and then re-encode to video? Has this already been done elsewhere?

    As an aside I love the effect on pets using the charcoal filters drawing filters. The fur translates surprisingly well.

    --
    These posts express my own personal views, not those of my employer
  18. Family Tree by mhollis · · Score: 5, Interesting

    Some time ago, Microsoft purchased a company called SoftImage. Turned out to be a good investment in 3D development and film compositing with a product called the DS.

    Meanwhile, in Tewksbury, the Avid Media Composer which ran only on the Apple Macintosh platform was ported to Windows when Microsoft made some investments in Avid. About that time Apple (unwisely) discontinued their six PCI-Slot Macintosh..

    When Avid noted that their product was dead-ended because its code basis assumed a raster that was limited to NTSC and PAL television format, they purchased SoftImage's DS in order to be able to easily produce software that will do film and high definition video.

    Microsoft doesn't make investments for nothing. I believe I can do something very close to what Microsoft is doing for Mini-DV video on any format of video or film with the Avid DS -- though for a lot more money (something like $120K USD). I would not be surprised if they got the technology from that very old investment.

    As a creative person though, I have to say I don't like the fact that the DS-Nitris will probably never run on a Macintosh. We have problems with ours that are related mostly to two issues: Operator screw-ups (expected) and Microsoft Windows XP Professional limitations, many of which do not exist in Apple's current versions of Unix.

    --
    Gods don't kill people, people with gods kill people.
  19. Re:too much time... by IANAAC · · Score: 3, Insightful
    Microsoft have too much sparetime, they should use it too improve they're software.

    Like any large company, there are many different departments handling many different things.

    Research is but one of those departments. And why deny them the ability to do further research? In the end, with what they've learned doing research it can only help their products that are already out in the market.

  20. Microsoft's Not Really the 'Innovator' Here Anyway by bedouin · · Score: 3, Insightful

    So basically MS is taking credit for work largely done by three Asian graduate students? Kind of like three Ph.D. students at Harvard finding a cure for AIDS, and then Harvard claiming it's their discovery.

    Cohen's colleagues get zero name recognition in the MS article. Kind of awkward don't you think? It comes off as if the other workers' contributions are insignificant.

    The parent is still very informative. We wouldn't have even known about the other contributors if it weren't for him.

    And anyone who has worked under a big-name advisor on a project knows they have a tendency to take credit for more than they actually did, especially when foreign students are involved.

  21. So does this mean... by AvantLegion · · Score: 5, Funny
    ... that all porn can potentially be converted to hentai?

  22. Got it.... by mseeger · · Score: 4, Funny
    Ever wanted to see yourself in a cartoon?

    Not again, thanks! I already found it here.

    Regards, Martin

  23. Re:Waking Life? by Evangelion · · Score: 4, Informative


    That's called Rotoscoping, and it's been around since before the original Lord of the Rings movie by Ralph Bakashi (1978).

    That's not what the article was about, really, if you read it. Rotoscoping is modifying each frame individually, in a manner similar to how you do a cartoon.

    If you RTFA (fat chance, I know), the article addresses this: "In addition, current techniques to turn videos into cartoons are very labor intensive; the artist has to render each frame by hand. And it still doesn't solve the 'jumping' problem.".