Next-gen Copyright-aware P2P System Whitepaper
meier73 writes "A whitepaper has just been released detailing a secure (OpenSSL/digital signatures), copyright-aware P2P network. The paper claims that this system enables legal file trades, something that isn't guaranteed by Kazaa, Morpheus or eDonkey. The whitepaper goes on to state that the long-term goal of this system is to catalog
every human creation in existence that can be expressed by a digital medium. Project stats: a super-computing cluster that will scale to more than 900TB of storage, 300M transactions per day and trade music, television, movies and books.
Doesn't this constitute a responsible and legitimate use of P2P?"
Because here's a hint: make the protocol open, and people will re-write it to exclude the copyrights.
:P
Oh, it's server-based and not 'true' P2P...my mistake.
No one will use it
I see that BitTorrent wasn't listed along with Kazaa, eDonkey and Morpheus.
Strange, as it was recently used as an example of "a responsible and legitimate use of P2P" by distributing Microsoft's Windows XP SP2.
I don't suppose this has anything to do with the SP2 torrent seeds being 'pulled' from the organizer's website at Microsoft's request (read:order) ?
...and still no Metallica?
Small potatoes make the steak look bigger.
I suspect we like our non-copyright aware distribution channels too much ;)
I don't read your sig, why do you read mine?
A whitepaper alone doesn't say much. Trying to scale to that level hasn't been done before and is very ambitious for it to do. It could possibly be done but the better question is when.
My UID is prime is yours?
Why would I want to stop using current systems? FastTrack, Gnutella, and OpenFT let me exchange any files I want, and there just doesn't seem to be any reason I would want to switch.
This is great and all, but I think the stat we *really* want to know is... how many Library of Congress' will this thing hold?
OF course it won't fly... the good of mankind is dwarfed by the needs of a few to make and control trillions of dollars.
but mine is concentrated mostly on pr0n.
so what exactly is a copyrighted work? when i worked in a copy shop, we were told anything created (in our examples: photos) were automatically protected as property of the creator for such and such a time frame.... what then, would be able to be sent, besides GPL stuff?
I thought one of the main purposes of P2P was that it is decentralized. A supercomputer cluster is hardly decentralized.
Also, how will it "detect" copyrighted works? I can just zip up my favorite illegal MP3s and give them a name like "good.zip" and it would have to be manually flagged as "bad".
You basically admitted that nobody will use it because copyrights are enforced. Heaven forbid people respect copyrights. You know, like we demand with the GPL. I actually got accused of trolling the other day because of my sig.
http://www.bitmunk.com/images/tutorial/payment.png <-- That sums if all up right there.
/. geek in the bottom right-corner, left out.
=(
Note the
However, in addition to technical and scale issues mentioned elsewhere, I can see some points of controversy:
Hmm... Come think of it, there's something fishy here. Let's say I download the song and I get to play it as much as I want. Let's assume I can't share it over non-protected P2P, but hey, I can sell it again when I no longer want to listen to it (as if there's no way to copy to another, unencumbered format, but bear with me...) Why on earth should the artist get a piece of it every time the same copy is sold? I understand they are trying to appease to RIAA & Co with this but this is not fair. It's not like they get a dime if I re-sell my CDs.
Furthermore, it may well be that the label claims copyright over the songs, thus keeping any proceeds from methods like this and not really helping the artist.
Very interesting - I would really like to see it or some equivalent take off, but until then I'll wait with plenty of healthy skepticism.
The revolution will not be televised.
I would rather like to see every public domain human creation in existence that can be expressed by a digital medium to be archived. A Project Gutenberg so to speak, but for not just books but also images, audio and video as well. For example, there are veritable treasure troves of old films just lying around degrading and collecting dust in television archives around the world but even if they were all digitized (as is being done with some extra valuable movies in danger of degrading to unusability) I doubt we would see them offered for free to the general public. The bandwidth costs would just be too big for any company/state television attempting it. A distributed P2P system however would be ideal for this.
In the meantime, there are a few sites attempting it on a smaller scale - the Prelinger Archives over on archive.org are definitely worth a look for anyone interested in old American war, educational and propaganda films for example (like the (in)famous "Duck & Cover" movie)...
First: This ain't a whitepaper - it's a sales pitch.
Second: How is this P2P when there's a big centralized "Authorization service" in the middle?
And guess who is supposedly running that service? Why the paper's authors..
So, what about public domain works? They have no copyright to sign them, and it is impossible to sign and register them all -- can they not be distributed by such a system?
If not, then it will create a situation in which only works approved (directly or indirectly) by a cenralized signing authority can be distributed. Bad if such systems become legally mandated.
On the other hand, if unsigned PD works can be distributed, then there's not much point -- you can (via analog holes if nothing else) strip the signature from a copyrighted work and distribute it that way. So there wouldn't be much point.
DNA just wants to be free...
... just publish it and release it yourself? It's digital, it doesn't get much easier than that to publish, and you can contract dvd or cd burning and packaging yourself, or even do that yourself.
To me, and I'm not a downloader of anything that is gray market, music movies or games,so I got no dog in this fight, I just wonder why they charge those ridiculous prices, when they could severely drop the prices to very cheap and make it on volume sales. Like today, there's no reason music cds couldn't be 3 bucks retail at the store, they don't need to be 10 to 20 dollars. The companies would most likely even make more money and there would be less pirating/copying/trading going on if they had kept dropping prices as the technology let them. Instead, the rest of humanity noticed that "copies" were extremely cheap, that the technology had arrived and was universally avaialable, then they looked at the rip off prices still being charged, got pissed off, and went "screw it, they want to rip me, I'll rip them back first" and this stoopid digital war started. That's exactly what happened, and it never had to happen in the first place.
Now, it's up to the content producers to take charge of their own productions and start to cut the middleman skimmers out of the deal and go direct to the end user with your product, at very reduced rates. It has to be cheap enough and clean enough to let people get the content they want, yet still make ya'all a few coins. Seems like a happy medium would be possible, as long as you cut the middle man profit skimmers out of the transaction. IMO, that's about the only practical way this dilemma will be solved, unless we go to a totally regulated internet and a bunch more stupid draconian laws applying to everyone and with future hardware and software.
Nothing quite pisses me off like the so-called free speech zones. I thought this whole country was a free speech zone. Didn't you?
Win a signed Stephen Carpenter ESP Guitar from the Deftones: http://def-tag.com/?r=0008781
I don't think you understand. even with a real Doom 3 CD in the drive you cannot run the game if you have drive emulation software installed on your computer.
/writer software. If it is simply installed you cannot get the game you paid for to work.
there have been other games (e.g. Painkiller) where you cannot run the game if you have CD writer software installed on your computer.
I'm not talking about actually using the emulation
This is like not being able to play DVDs if you have video codecs installed, just because some dumbfuck company thinks having codecs installed mean you will rip, encode and pirate.
P.S. I don't have to justify anything - since I cannot run the software I don't. I have not pirated the game, or any other game. I have no problem paying for software, but if the software will mess me about and try to say what I can and cannot have installed on my own computer, then I simply take my business elsewhere.