A Tale in the Desert II Goes Open Beta
Teppy writes "Yesterday afternoon, A Tale in the Desert II launched its open beta. Sometimes called 'a strange psychology experiment', ATITD is a competitive, independently developed PC MMO game, previously covered on Slashdot, based on socialization. Windows and Linux clients are available for download from the official website. If Slashdot readers use the special code 'farmertaco' and visit a school of Art and Music, special goodies await." We've previously covered the first iteration of this unique, combat-free MMO.
Ok guys, if you can get a linux client out, how about one for OS X? In the meantime, I'll keep playing Kingdom of Loathing.
Why do you act like a OS X port would be smarter? More gamers use Linux than OS X, and OS X is a lot harder to port to, with the byte order and all.
I don't see why I have to go through all the boring stuff to get to the good bits though - this is a game, it's supposed to be entertaining the whole way through.
Chris
aterr - an open source threaded discussion board.
Of course, for some players, any time at all not spent fragging n00bs will be intolerably boring, and those people will never see the draw of this sort of game.
He suggests shortening some of the early game tedium, and you react like that? Excellent. You might as well edit your sig to say, "Don't play ATITD-- we're all dicks.".
I rarely enjoy PvP in MMOGs, but if it's full of popele like you, I'd find a lack of PvP intolerable.