Dust To Dust - The Plight Of The Unplayed Game
Thanks to Eurogamer for its editorial discussing the phenomenon of having too many videogames and too little time. The author starts by suggesting: "Take a look at your own shelves. Look closely. Spot any shrink-wrapped games you definitely will get around to playing some day?" He continues: "Let's have a look at this writer's personal 'to play' pile: MGS: The Twin Snakes, Super Mario Sunshine, Knights of the Old Republic, Full Spectrum Warrior, True Crime, Deus Ex 2", before concluding: "Games. We love them. We could fill about 47 lifetimes playing them. But we hate them too. Most are overblown, bloated, and chaotic in their design. If they were movies, most of the footage would be on the cutting room floor. Few games designers seem to know how to edit, and weigh down the production process in the belief that we need bigger games."
Step 1. New games come out.
Step 2. Wait 6 months for reviews and game to come down in price.
Step 3. Cherry-pick only the best, buying 3 or more games for the price of 1
Step 4. Profit!
Linux, you magnificent bastard, I read the fucking manual!
Selling male reproductive material is, shall we say, somewhat more enjoyable than selling eggs.
If you have a woman, you can milk her and sell the milk, or make cheese and peddle that at the local farmer's market.
No, I'm afraid that if you have a woman, then you will have no money for games.
This is the NFL, which stands for "Not For Long" if you keep making those bulls*** calls.