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Revenge Really Does Taste Sweet

Wizzy Wig writes "The Toronto Star is reporting on scientific experiments showing a link between revenge and the 'pleasure center' of the human brain, thus putting a nature spin on something heretofore thought of as a nurture based, or learned, emotion."

6 of 234 comments (clear)

  1. What this might mean by kjones692 · · Score: 5, Interesting

    What this means to me is that, if we want to be civilized humans, we have to go against these basic, animalistic instincts. There are lots of things that feel good in the short term, that we'd all love to do, that stimulate the same pleasure centers in our brain... but if we want to be able to function as a society, we pretty much have to learn to value the common good over petty revenge. Then again, there might be a logical reason for this connection. Take the highway example mentioned. Perhaps, by not letting the person back in, we're making it so that he won't be in a position to cut more people off... thus increasing the common good. So, do we let him back in and face his poor driving once more, or do we respond in kind? On a basic, primal level, we choose the second. However, I think that revenge tactics like this are only effective in the short term. In more long-term situations, like trying to function in a community where you interact with the same people every day, revenge only invites escalation, whereas forgiveness diffuses the problem before it can. Is anyone else here thinking "Prisoner's dilemma"?

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  2. Social Behavior can be Evolved by G4from128k · · Score: 4, Interesting

    Many animals display social behavior - from ants and termites to blue jays, llamas, dolphins, monkeys, and people. Is it really so surprising that these organisms (including people) might have a built-in, evolved accounting system for social relationships -- if A cheats me, it feels good the cheat A back. The basic tit-for-tat strategy is very well known in iterated game theory so its no surprise that it might be hardwired into social organisms.

    --
    Two wrongs don't make a right, but three lefts do.
  3. Not only revenge by Metteyya · · Score: 5, Interesting

    One of (American or British, can't remember) soldiers that fought in WWII said in one interview "Yes. I was killing. And I enjoyed that. And I feel ashamed.". It was first and last interview, he refused to give any after that.

    Many things can give pleasure. Take a look at computer games, their aim (let's say DOOM3) and realize the fact, that this - not "winning" the whole game itself (as it's impossible in most multiplayer games) - is pleasant.

    Killing, destroying, burning, making money in not-always-legal ways, ruining other people. Yes, that can give pleasure. Thanks to computer games everyone can do these things without harming anyone.

  4. Reciprocity Promotes Cooperation by AtlanticCarbon · · Score: 4, Interesting

    I remember reading an interesting game-theory book (Robert Axelrod) that stated, basically, that reciprocity promotes cooperation. In other words, tit-for-tat is a good strategy.

    After I read the book in college, I actually employed the strategy in everyday life. My experience also suggests tit-for-tat works. One guy did a bad deed; and I responded in kind. It did feel very satisfying to get revenge-- like an intrinsic form of justice. He didn't do it again.

    As long as you respond proportionally third parties don't look down on you and you don't have to worry about the same person screwing with you again because they learn the lesson of reciprocity.

    ONE CAVEAT: Don't use tit-for-tat on crazy / unstable people. They're liable to respond again disproportionately. There the strategy doesn't work so well.

    That's my experience.

  5. Depends on pecking order by DumbSwede · · Score: 4, Interesting
    Evolution has many feedback mechanisms, some reinforcing what is good for the society (species) and some that are good for the individual. I would imagine this has less to do with what is good for society, but the individual. Being alpha means sub alpha males and sub alpha females must know there are repercussions for crossing the boss, whether the slight is just or not. Being in the alpha position means more offspring. One could speculate and study whether people in authority (more likely to be alpha) are more likely to engage in revenge for revenge's sake. Revenge may seem counter productive, but the knowledge that high pecking order individuals will indulge in it is good for those at the top, and perhaps even insures some sort of social order for those below.

    Sadly evolution has probably coded that revenge is sweet, as long as it is somebody lower in the pecking order.

    1. Re:Depends on pecking order by Reziac · · Score: 4, Interesting

      [puts on professional dog trainer hat]

      In dogs, where the individual dog ranks in the pack's social hierarchy is inherited, not made.

      An alpha NEVER has to enforce its position -- the alpha (of which there may be several in a pack) is the natural leader, and all the beta and "nobody" dogs *avoid* giving offense. The alpha will graciously allow other dogs to take its toys or food (unless it REALLY wants them, in which case it need merely "ask") and will generally not act dominant at all -- but no beta EVER challenges a true alpha. Alphas do not fight with other alphas, either. Alphas train easily but are go-getters, so can overwhelm the inexperienced.

      Betas (which come in several gradients, from top-rung outright aggressive types to bottom-rung sneak-fighters) DO fight among themselves, but the winner is *always* the dog that was socially higher to begin with, and occasionally the loser is killed since *everyone* will gang up on any dog that goes down (tho fights to the death happen much more often with females than with males). An alpha WILL participate once the loser goes down, but will not fight with anyone else. Betas are much like a human with "short man's complex" or "a chip on their shoulder", and are often difficult to train since their first thought is usually "you can't make me". Low-end betas have a relatively high incidence of juvenile-onset psychosis.

      (Betas are a PITA in a kennel, which is why I've bred most of the "beta crap" out of my own dogs :)

      Nobodies don't "count" in the social order, and are ignored by alphas and by most betas, tho a few low-end betas will pick on nobodies. They train easily for anyone, as they are purely followers and never "argue". A nobody is essentially an alpha without the go-gettum (initiative).

      There are pack behaviour thresholds at 5-6, 12-15, and around 25, where some behaviours change. Once you get more than ~25 dogs that can all *see* one another (it does not matter if they are together, separated, or how much personal space each one has, only if they can SEE the others), there is some social breakdown and you get more aggression than from the same dogs in smaller pack units.

      Now, look around at the human race, and you'll see pretty much the same social sets: leaders with no need to bully to get their way (alphas), average joes who sometimes feel a need to show off how tough they are (high and middling betas), varying degrees of misfits (low-end betas), and people who just live their lives and keep their heads down (nobodies), with aggressive tendencies sometimes exacerbated by population pressures.

      "He was a leader because he did not look back to see who was following him." -- from Mr.Roberts

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      ~REZ~ #43301. Who'd fake being me anyway?