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Is Open Source An Advantage For Game Developers?

chas7926 writes "OSNews.com is running an article that claims that the open source development model is not a very effective way to develop high quality games. Even the exceptions are not much of a threat to major label products. Does open source development only make sense for products like web servers and operating systems?"

2 of 493 comments (clear)

  1. Different Exceptions by Snowgen · · Score: 5, Informative

    Frozen Bubble? nah...

    My Exceptions would be BZFlag, Battle for Wesnoth, and FreeCiv.

  2. Re:Costs by tc · · Score: 5, Informative

    There are no "DirectX royalties". It's just like any other Windows API.

    The only downside to using DirectX (which comes with a very mature SDK, samples, docs, and helper libraries these days) would be if you cared about porting to non-Microsoft platforms. This is, of course, a real consideration for some, but certainly not for all.