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The End Of DirectX As We Know It

socram writes "Speaking with ATI and NVIDIA at ECTS allowed us to confirm that after DX9.0, DirectX Graphics is no more. In name only. Microsoft's next set of core presentation and 3D APIs are now under the umbrella of Windows Graphics Foundation and Avalon. Microsoft will still rely on DirectX in name for the rest of the core components, but the graphics API is now under a new name. Look out for WGF 1.0 compatibility on the back of that next generation graphics card's box. Some WGF 1.0 Info!" Update: 09/06 22:27 GMT by T : David Ross of hexus.net points out that this text comes straight from hexus, and should have been credited as such.

2 of 285 comments (clear)

  1. Nice... by pVoid · · Score: 0, Redundant
    moving [the graphics driver] into what's known as user mode...(page 2)

    They seem to be moving the graphics drivers into user-mode.

    I really want to see how this is going to turn out, what with Graphics being an uber high bandwidth thing and all...

  2. Re:Ending at Direct X 9.0??? by Jugalator · · Score: 0, Redundant

    They could have at least waited for the 10th version: the awesome name "Direct X, X"

    Version 10 would of course be powerful enough to be labelled as "Extreme".

    That would make DirectX 10 eXtreme = Direct XXX.

    Surely enough to grab any gamer's attention.

    --
    Beware: In C++, your friends can see your privates!