A Glimpse Into the World of Japanese Animation
Pixelgroove writes "CGNetworks sports a story by Justin Leach (Softimage Special Projects Division), who had a unique chance to work at Production I.G in Japan on Ghost in the Shell 2: Innocence and Kill Bill: Vol. 1. Prior to leaving Japan, he interviewed the Production I.G computer graphics animation team about their thoughts and perspectives on Japanese Animation (anime)."
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I could have written then thing myself.
His key influences are "from [my childhood] era"??? C'mon!!!! May the interviewer learn to dig deeper.
I know it can be hard to get any information from a Japanese person. They depend so heavily on the assumption that you already know everything that you learn almost nothing. So you have to be a little more artful and sometimes much more exact when you ask a question, or series of questions. And since the interviewer was not Japanese or even asian, he could pull off a lot more by playing the role of the ignorant and rude gaijin and asking ever more direct questions often repeatedly.
I hardly consider this to be a glimpse at all... not even a cursory blink. I didn't expect to hate that one so much.
Just so you know the article is basically about the Japanese take on CG use. NOT about Anime. Just because it comes from a production house that does Anime doesn't mean the article is focused on Anime. You could at least RTFA before lambasting the poster for putting up a story that you find intersting.
Unfortunately the story linked is light on intersting info (hardly worth posting IMO). But as a geek I am very intersted in CG & Animation - Anime or Western is all good to me. I say more stories on it!
If you live in the San Francisco Bay Area in California, there is an anime fair tomorrow and Sunday at the Japan Town center!
More info JTAF.com