A Glimpse Into the World of Japanese Animation
Pixelgroove writes "CGNetworks sports a story by Justin Leach (Softimage Special Projects Division), who had a unique chance to work at Production I.G in Japan on Ghost in the Shell 2: Innocence and Kill Bill: Vol. 1. Prior to leaving Japan, he interviewed the Production I.G computer graphics animation team about their thoughts and perspectives on Japanese Animation (anime)."
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I could have written then thing myself.
His key influences are "from [my childhood] era"??? C'mon!!!! May the interviewer learn to dig deeper.
I know it can be hard to get any information from a Japanese person. They depend so heavily on the assumption that you already know everything that you learn almost nothing. So you have to be a little more artful and sometimes much more exact when you ask a question, or series of questions. And since the interviewer was not Japanese or even asian, he could pull off a lot more by playing the role of the ignorant and rude gaijin and asking ever more direct questions often repeatedly.
I hardly consider this to be a glimpse at all... not even a cursory blink. I didn't expect to hate that one so much.
Just so you know the article is basically about the Japanese take on CG use. NOT about Anime. Just because it comes from a production house that does Anime doesn't mean the article is focused on Anime. You could at least RTFA before lambasting the poster for putting up a story that you find intersting.
Unfortunately the story linked is light on intersting info (hardly worth posting IMO). But as a geek I am very intersted in CG & Animation - Anime or Western is all good to me. I say more stories on it!