GBA Movie Player Plays NES Games From CF Card
roadies writes "One-upping the AM3/Nintendo official GBA flash player (as previously discussed), Portagame reports that the 3rd party imported GBA Movie Player has released its second version. In a slimmer profile casing, it still plays movies and music from CF cards. (Not pre-recorded tv shows like the AM3 player either, you record and save your own content.) The best feature of the firmware update: An included NES emulater. You can download your favorite NES games to a CF card and emulate them through the player. Only catch is there is a 192K per game limit. May not be enough for the biggest NES game, but still enough for the true NES classics."
One o' them NES emulaters? Yee-ha! I'm-a gonna be playin' all them old classics ag'in, consarnit!
Hmmm, isn't Lik-Sang just asking to be sued by Nintendo with this update? If you want one of these new players, you'd better hurry because I just don't see how this is going to stay on the market very long. I have to admit though, I like the cool gadgets that Lik-Sang sells, but this player is definitely in a gray zone now!
"How you decipher homebrew is up to you."
Hmmm, we'll see!
To the making of books there is no end, so let's get started
Furethermore, it'd be worth it just for the MP3 playing, if it's decent quality, can read a good range of bitrates, and has a decent player interface. The GBASP w/o backloght goes for easily 12 hours on a charge and fits in my pocket. What more could I ask of an mp3 player?
I was completely ready to buy this until I checked out my NES ROMS folder and realized that only 1/3 of my games were under the limit. SMB 2, SMB 3, Dr. Mario, Punch Out, Castlevania 2 and 2, Megaman 3,4,5,6 - all over the limit. : (
I do own all of those cartridges, of course. I even bought SMB 2 and 3 for GBA...I just want to play my old games on the go and I still haven't seen one of http://www.famicom-plaza.com/new/pockefamithese on the market yet.
seriouslyexcited.net
It includes a stock version 9.95 of PocketNES, then executes it as a multiboot game. So it gets the crippled multiboot version of pocketnes, with no save features. It is also limited to emulator+game must be 256k.
It seems to me so many companies could get market control just by opening their software a little bit.
Some of the integrations of this stuff are so simple that online programmers can do them by themselves and they add tonnes and tonnes of value.
Big software just isn't listening someone needs to smack these guys around again, I sense another internet bubble around underused tech like voip, wiMax, voice integration, and free telephony.
The customer reviews for the product at Lik Sang, as well as the review over at ShackNews both talk about scratchy sound quality and low frame-rates. Neither talk about the emulators (since they are reviewing the earlier model, I assume) - but for the price you can't really go wrong can you ? I think this is the actual product homepage, but it isn't much more informative.
-- Game Development Blog
Not much good for most of the games I'd play anyway, though maybe some Galaga or Tetris...
GBA ram size, probably. It only has 256k of RAM. Take off 196k (maximum ROM size), and you're left with 60k for the emulator, which is smaller than the high-accuracy emulators, but not much different than some of the old versions of Loopy.
I've had one of these devices for a while. Not a bad little toy. I'd love to be able to just put MP3s on the flash card and go, instead of having to convert them to "GBS" (Game Boy Sound?) format, but the GBA doesn't have that much CPU.
The article text is a bit misleading. You don't have to have one of the new, slimmer Movie Advance units to use the NES emulator feature - just update the firmware on the old one and it'll work just fine.