Ico Sequel Revealed
Jonathan Prugh writes "1UP has a story on Wanda and the Colossus, the "sequel" to Ico (formerly referred to by Sony as Nico). Screenshots are available at Namako Team, and IGN has an article on the sequel as well."
← Back to Stories (view on slashdot.org)
WTF? Some game with horrible graphics. Why is this
news? Who cares? How many people here have heard
of this game? WTF?
Ico had an emotional element to the game that is so completely absent in this medium. It pulled at your heartstrings. I remember actually giving a damn about the boy hero born with horns and the frightened spectre of a girl he was trying to protect. It also had a signature look and mood and it would surprise me if they could somehow upgrade the graphics and still maintain it's intangible qualities.
SEO Copywriter. Just Say ON
OMFG !!! This teh R0KZ !!!
Wait...
Ok, I feel better now.
But still, this looks amazing. The screenshots are from a movie made in the Ico engine, so if they just work on the anti-aliasing they already have a beautiful and moody engine in hand.
The story is of a boy (no horns) on a quest to awaken a girl. No details on the relationship are given. The player roams a vast lonely plain with only his trusty horse for companionship. Some of the enemies are huge and need to be climbed on; the gameplay for this will involve some maze-like elements and platforming elements to find a path up to the monster's weak point.
And there's some sort of colossus involved.
I'd say the outlook is for another critically acclaimed game that should sell pretty well based on Ico's word of mouth.
Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
Okay, so I'm a big Half-Life fan, I really can't wait for the sequel to that game to be released. But my OTHER favorite game of all time has to be ICO. This game approached, more than any other that I've ever played, the sort of ideal achievement that a video game should approach: it coordinated an atmosphere, along with an explorable world, and a simple objective with interesting puzzles, and deep characterization--although, ironically, you never really learn too much about any of the characters in the game. The sound cues are beautiful, and the graphics were extraordinary for the place and time (an early release on the PS2).
I realize this is kind of a fawning review of this game but really--if you think this is anything like something you would appreciate--check it out, and be excited for the release of the sequel. I believe ICO came closer than anything I've played before to being a work of art.
Anybody else find this site simple unviewable since they upgraded to this "version 2.0" flash based design?
/rant
All the menus are slow, it takes forever just to click on something and there's so much useless clutter on their main page.
Its one of those games where you want to show it off to your friends, something I'm guilty of when I play a great game.
Now imagine the depth that ICO had but without the confinements of the castle walls - I can't wait for this unofficial sequel even though it may have no relation to the previous story. The thought of a new world with the style of ICO excites me. I think I can easily speak for all ICO fans when I say this makes US all giddy. =)
*604x
I also completely agree with the praise this game recieves. For me it ranks up there with Valkyrie Profile as one of the most underrated games I've played.
Ooompa!
IIRC, Ico was originally slated to be a PS1 game. It eventually got pushed back and fancied up to be an early PS2 title. Any chance the same thing will happen here? Tell everyone that it'll be a PS2 game, but then delay it, gussy it up and make it a PS3 launch title.
I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
Not too long ago, Filter (the Top 10 [insert adjective here] Games countdown show) featured Ico in the top 10 games deserving a sequel. I think it came in at 2, and was topped by Vagrant Story. Let's hope some of the other overlooked sequel-worthy games get their share of the spotlight, too.
Happiness is relative, Based upon the way we live.
What, a game without gold chains, ho's and gatts? Who'll buy the friggin thing outside of Japan?