LG Flatron 2320A 23" LCD Media Station Reviewed
Julio writes "TechSpot has taken an in-depth look at LG's Flatron 2320A 23" LCD, you should know however that calling this a monitor would be an understatement, this is a multi-media workstation. The package consists of a 23" widescreen LCD color monitor, and a multi-media station that lets you connect its beautiful flat screen to your PC and a number of devices at the same time (X-Box, etc.). Feel yourself warned though, luxury does come at a cost."
The review sucked and is not worth reading. This guy is obviously trying to just make money off of advertising to a slashdot-sized audience. Do a whois on techspot.com..
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It's not the refresh rate, it's the pixel response time. Some LCDs are really bad for gaming (look at older laptops for good examples), while some are great. Look for ones with a rating of 20ms or lower and you should not see any blurring.
;)
Btw, most LCDs do run at "60Hz", but not every pixel needs to be toggled every cycle, so it's not exactly the best way to measure them. Other than ms, I'm not sure what they use now. Maybe we should have some sort of "number of pixel changes per second per pixel" or something.
you can get a 20' mac screen
or a 17' screen with a complete G5 included...
http://store.apple.com/
Seems like a better deal to me
True, but the one thing I see here is the 60Hz refresh... isn't that a little high for most normal LCD monitors? A friend bought an LCD and he's a big gamer. He really regrets his purchase... its just not good for gaming since they're not as "fast" as a good old CRT. Isn't this true for most (all?) LCDs? Or am I just out to lunch?
There's two different (albeit related) functions here. The refresh rate of a CRT is how many times a second the entire fieldcan be refreshed. usually goes from 60 to 120 or more times a second.
The response time is a measure of how quickly a pixel can, once asked to change, actually change. You might have a 100Hz refresh rate, but if a pixel is slow and can only change at 5Hz for example, then before the pixel has gone from say white to black it may already be asked to go to another colour, so the 'black' point is never reached, and it effectively looks like there's a shadow of the previous image on fast moving parts of the screen.
CRT phosphors used to have similar problems with persistence - low persistence (high speed) phosphors were more expensive. This left a small advantage though, in that a 55Hz display could look perfectly viewable with a slow persist phosphor, as it would never flicker. Nowadays the phosphors are all so quick & sharp that their persist time isn't worth measuring - everything is good enough.
For 3 inches less you can get one with a computer inside, and you save ~$500: iMac
I suggest you read Slashdot
http://www.apple.com/displays/specs.html
Exact same lcd panel in a much cooler case for a few hundred less.
The reality is, if you strip most products down to their bare-bones functionality they'll cost about the same price.
Extra features allow the consumer to think that the price is the result of the combined total, when we all know quite well that the speakers and other features are probably crap.
They also provide a point of competitive difference, this screen is quite poor quality for 23" inches, a 23" Apple display dwarfs it's quality. So some lame consumer can think that this screen is better because it features some speakers and other crap that you most likely already have separate products for.
....did this POS qualify for an article? I've seen more informative, less self-serving tripe lining the cat litter pan. I've submitted better to /. only to have it rejected and pop up 2 days later when someone else submitted it. Excuse me?
"Like fire and fusion, government is a dangerous servant and a terrible master."~RAH