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Steam Hardware Survey Results

richie2000 writes "Valve asked Steam users for their hardware specs and more than half a million responded. Check out the survey results. Perhaps the most interesting tidbit is that OpenGL beats Direct3D by a healthy margin."

11 of 97 comments (clear)

  1. OpenGL beats DirectX for HalfLife 1 by Marc_Hawke · · Score: 4, Informative

    Yeah, I noticed the disrepancy, but then remembered that the only game that's available on Steam in HalfLife1 right now. When that was written weren't we on DirectX 3? (I'd have to check the box at home.)

    And, even more 'condemning' of this stat is that HL was based on Quake1(and a bit of 2) code, which was OpenGL ONLY, it didn't have a DirectX option.

    Anyway...it's one for the stat books, but I really don't think it means anything, given the context.

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    1. Re:OpenGL beats DirectX for HalfLife 1 by Black+Hitler · · Score: 4, Insightful
      Uh, HL does have a DirectX renderer.


      True, but it's crap and everyone knows it. It's not in the least bit surprising that OpenGL outnumbers Direct3D by such a wide margin. I imagine that most of the Direct3D users are running CS Source.

      where are the 3dfx cards?


      Um, in dumpsters all across the nation? 3Dfx has been dead for awhile now.
  2. bad phrasing by Jahf · · Score: 5, Insightful

    The survey has bad phrasing.

    If I have 1GB of RAM, do I select "512MB to 1GB" or do I select "1GB to 1.5GB"?

    A shame, because it looked like a decent number of respondents and it would be valuable for game makers to use to gauge what platforms they should target.

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    1. Re:bad phrasing by joeljkp · · Score: 4, Insightful

      These stats make me think that the numbers are automatically detected by Steam, not input by users.

      So to fix the bad phrasing, all they need to do is correct the typo or resort the raw data or whatever. The data itself isn't effected by it.

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    2. Re:bad phrasing by Chris+Mattern · · Score: 5, Informative

      I took that survey; they don't ask the user, they ask the machine and get an exact count of memory, which they summarize here. As you point out, they summarize it badly, but the original data doesn't have that weakness.

      Chris Mattern

  3. AMD by mabu · · Score: 4, Insightful

    What's even more interesting is that the CPUs are split almost 50-50 between Intel and AMD.

    Unfortunately, the major computer vendors are not offering many choices in the way of AMD processors.

    It seems to me that the mainstream PC vendors better jump on the AMD bandwagon or else more and more users are going to be building their own, cheaper and faster.

  4. And yet again we see plain evidence by Trelane · · Score: 3, Funny

    that there is no Linux or Mac gaming market!

    I mean, look at it, they have Windows, Windows, and more Windows! Obviously, only Windows users buy games!

    [end sarcasm]

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  5. Re:OpenGL vs. DirectX? by Enderwiggin13 · · Score: 3, Informative

    Your hardware is surveyed and submited after running the 3d test within CS:Source, after you've set up all your control/video/sound options. Correct me if I'm wrong, but I believe that OpenGL is the default setting, and I'm sure that a large number of people get a game and click "New Game" right away without even bothering to check the settings, so they get the default setting of OpenGL submitted as their survey. I always like to at least check over the settings before I run a game for the first time. Even if they're all right, I like to make sure....cause I'm a nerd.

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  6. nitpick.... by Chilles · · Score: 4, Informative

    Writeup:
    ...more than half a million responded.
    Article:
    ...Unique Samples: 293423...
    So that would be: "...more than a quarter of a million."

  7. Gettimeofday(), brought to you by RDTSC. by j1m+5n0w · · Score: 3, Informative
    Read Time Stamp Counter. Used to count clock cycles for benchmarking.

    It's actually useful for more than just benchmarking.

    The time stamp counter is incremented every instruction cycle, and it lives in a register on x86 processors, so it can be read very quickly. In linux, time is kept by the periodic interrupt timer (PIT) which causes an interrupt at some interval, like 100 times a second. If your program calls gettimeofday(), the current time is calculated as boot time + jiffies (the number of PIT interrupts recieved since boot time) + (current tsc value - tsc value at the last interrupt)/(cpu frequency). Programs can also call rdtsc directly, and save themselves from making a system call, though this is only useful if they only care about relative time, not absolute time. There was some talk awhile ago about making "jiffies" visible to user space through some sort of memmory mapping trickery, so gettimeofday could be implemented completely in user space, but I'm not sure what became of the idea.

    I have no idea what the TSC is used for in windows, but it's probably something similar.

    -jim

  8. Not likely.... by rsilvergun · · Score: 3, Informative

    Major computer vender's will go with whoever gives them the best discouts. Intel overcharges on the retail chain, but you can bet the OEMs are doing fine. They wouldn't stick with Intel otherwise.

    Besides, Intel's marketing campaign allows OEM's distinguish their product. After all, why would you want a crummy AMD when your can have Intel Inside (TM)? Intel's marketing campaign gives OEM's an excuse to jack up prices on Intel based computers. I talk to people all the time who are so proud of themselves for buying the very best computer Dell has. Even had it custom built. These kind of idiots want to spend more money. Intel provides a convient reason to do so.

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