Doom 3 for Linux Released
edawg writes Linuxgames reports that "the Linux edition of Doom 3 has been released by ID Software. Although it didn't ship with a Linux version on the install CD, its still nice to see they release Linux binaries around the same time as their first game patch. Here is Information directly from ID Software."
I've always found *nix to be a lot better at properly utilising its hardware than Windows. This is not a Windows flame message(tm) it is what I've found in the past.
I wonder if Doom 3 can be successfully played on lesser hardware if played in linux...
Well, yes, but isn't that what the duct_tape_flashlight mod is for?
Beep beep.
id have ALWAYS used OpenGL for the graphics rendering. But they use DirectX for sound on windows, which is what will take time to convert to *nix..
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The ID release information suggests that ATI might finally get their finger out and are working towards decent Linux drivers. This would surely be a great contribution to Linux, even for non-Doomers ;)
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"the Linux edition of Doom 3 has been released by ID Software."
Who cares about Doom?! I've been playing Duke Nukem Forever here on GNU Hurd for months!
Be sure that your X Server is set to 24 bit mode. 16 bit mode won't workie. Also, it uses OSS for sound output. So all of us ALSA users had better have OSS emulation. Hope those two things help.
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does my serial number for the Windows version somehow allow me to download the Linux binary?
There's no serial number check - anyone can download the game binary. However it's useless without the game data files which you'll have to copy from a windows install or from the CDs.
During the intro level, I get around 45 fps average in Linux, and 60 fps in Windows. My guess would be just that nvidia's Linux geforce driver hasn't had as much time put into it as their Windows one.
But I did notice it started up faster, and was smoother/faster in the menus in Linux than in Windows. And the whole computer wasn't slow for 30 seconds after I exited out of the game in Linux.
By the way, this story is a dupe, it was posted in the Games section yesterday (by a different submitter) so if you want more info check that out too.
WinXP Pro / Slackware 10
800x600 Medium Quality
AthlonXP 2800+
512mb ddr400
Geforce FX 5700 Ultra
WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
time will tell, and maybe these things will come, but most of the time these things loose steam as the team loses motivation and counts $$$.
you say that like it's a bad thing. ID is a business, not a charity. The economics are probably very simple. The Windows version will likely turn a profit several orders of magnitude larger than a linux version.
If I worked for ID I know which version I would concentrate on.....
-Doom3 Linux binary released. by Timothy.
-Release of the Doom3 Linux version. by michael.
-Linux Doom3 finally released. by Cliff.
-A look at the socio-economics behind the Linux Doom3 release. by JKatz
-The Doom3 Linux server is included in the Linux Doom3 release. By CowboyNeal.
- Doom 3 for Linux Released. by CmdrTaco who doesnt even read his own stories.
id has always had a healthy NIH (not invented here) syndrome that they learned from mess with the original Doom sound library they used. The thing never quite worked right, and caused no end of troubles. Even though SDL is open source, id has their own debugged code laying around that has been used for years that does the same thing-there really is no gain for them to throw out code they know and trust for someone else's work.
I've tried out SDL a few times, and although I've found it pretty workable, when you bring multithreading in it has troubles, especially if you don't want to render in your main thread.
Tried it today on slack 10, 2.6.7 kernel, 6111 drivers.
Got pretty much exactly the same timedemo benchmark as win32 (same box), although I could swear it felt smoother and sharper somehow.
I think I can coax a bit more out of it - I could with Linux Quake3.
Pity about the 5.1 sound - I really hope they get a patch for that soon as it's a big part of what makes the game fun.
For the record, it seems you have to be running X in 24bit mode - unsure if that was the case for quake3 too ?
Another thing, which would only apply to the small percentage interested - no editor support under linux.
No idea if this is planned for a future patch, but GTKRadiant now supports Doom 3 (without the render preview in the current build)
Still, kudos to id software for supporting Linux !
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This should get you playing in no time.
http://zerowing.idsoftware.com:6969/
As a nice companion to this Doom3 Linux release, there's also a Linux gaming benchmark article on Anandtech.com this morning:
9
http://www.anandtech.com/linux/showdoc.aspx?i=222
It's more of an AGP GPU on Linux comparison, but the information on some of the setup was, for a Linux newbie like me, a little informative. I had considered doing a Linux installation on my A64 gaming machine (using a separate hard drive) and installing some of the Linux versions of games that are mentioned in the article.
I'm curious, though -- do most of the mainstream game Linux versions come on the CD-ROM or have to be downloaded from the developer? Doom3, for example, requires the Windows CD for adding some files to the Linux installation. Enemy Territory is standalone. What about Jedi Knights: Jedi Academy, as mentioned in the Anandtech article? On the CD-ROM? Or a free download without requiring anything from the original Windows CD-ROM?
Anyway -- a good article. I enjoyed seeing information about gaming on Linux. Now, I just gotta get an Nvidia card so I don't have to struggle as a Linux newbie with the ATI driver installation.
IronChefMorimoto
The Linux version only requires a P3 1.0GHz, while the Windows version needs a P4 1.5GHz (although with the P4's incredibly long pipeline, the difference isn't as big as you might think..)
:->
But look at the FAQ for a number of gotcha!s..
- No AMD64 build (this would have been sweet.. but, oh well.. not a showstopper)
- Won't run on ATI cards using the fglrx driver! I don't know.. is this the driver used by ALL ATI cards for Linux? If so, this is a major issue for anyone wanting to play the game on Linux..
- No 5.1 sound.. considering that the eerie sounds are a good part of what makes the game..
In all, I'll be sticking to using the Windows version of the game
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