PSP Delayed Into 2005?
Thanks to the numerous readers who alerted us to the Gamespot article mentioning that the PSP may be delayed until next year. This analysis comes from games industry analysts and is the result of Sony's game title weakness and battery issues. David Jenkins at Gamasutra has additional analysis as well.
If the next gen gameboy is released first, they are doomed. Whether its technically a better system or not won't really matter. Look at the Sega handhelds. They've always been a much better product than the gameboy, but they still couldn't crack it.
Not to sound like some terrible MBA, but unless there are SERIOUS defects to the PSP, I'd try to get the jump on Nintendo, especially in the handheld market.
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
Not supprising at all that it was delayed. Companies set really early release dates to stir up hype, then push them back a little, because they arn't done; People don't mind either because they are used to delays.
The PSP will still get the high end of the market, and the Nintendo the low end. As usual.
Genius may have its limitations, but stupidity is not thus handicapped.
Mario DS
Zelda DS
MarioKart DS
Super Metroid DS
Donkey Kong DS
Sign me up! Those are perhaps the five most consistently enjoyable franchises in home videogaming history and I'll gladly pay to see what new twists Nintendo manages to add to the games this time around.
Meanwhile, I'm pretty sure Gran Turismo 4 will just be a marginal improvement on Gran Turismo 3. Increasing polygon counts is not innovation.
There was nothing wrong with the original GBA, I'd hardly call it "barely playable". And it wasn't rushed to market, there was no need. They delayed it forever, offering up the GB Color as a stop-gap. I remember reading about the next-gen gameboy before the N64 came out.
The SP wasn't a year later, either, it was more like 2, even 3.
The SP is much better, no doubt. It also cost (and still does) twice as much. But the backlit display just wasn't practical with the original, and that was it's only shortcoming.
Though, it's only a shortcoming in retrospect. Gameboy or Gameboy Color never had or needed a backlit display.
I don't need no instructions to know how to rock!!!!
The whole point of developing franchises is to exploit them. Nintendo definitely does it, but Sony does it too... Gran Turismo 4, Jak 3, Sly Cooper 2, Socom 2, etc.
Don't penalize Nintendo for having tons of great franchises to choose from while at the same time applauding Sony for supplying new versions of existing franchises.
If you want new games say that. If you just don't like Nintendo games, say that too.
"Chances of RHIC-induced Armageddon are exceedingly rare, but... you never know." - MIT Physicist Bob Jaffe
How's the GameCube less powerful?
Where's PS2's HDTV video modes?
I don't need no instructions to know how to rock!!!!
FUD about battery life "problems". Sony has said from day 1 that developers shouldn't stream content. This should be obvious to everybody!
The real issue here is that Sony just isn't saying anything. See, the media gets nervous when there is no news... since that's their job. So they have to make up the news. Except that Sony has done an excellent job about keeping their secrets, so this is what we get. Rumors and hunches.
Trust me, you'll know more when Sony marketing deems it exactly the right moment.
Not to mention a crucial difference: Nintendo actually improves their flagship franchises between iterations. Sony just pushes out expansions and graphical updates. IMHO, the reason I prefer Sony products isn't the flagships, its the obscurities. PS1/2 easily has the longest list of sleeper-hits of any console. Armored Core anyone?
Still, I'm hoping for one thing above all else with the DS: Handheld RTS games. So far, the only handheld RTS I've ever seen is Warfare Inc for the Palm/PocketPC, and its just a DuneII clone. I want more - and the DS has the stylus to do it with.
If you're older than 21 and can't see the value in any well done game, mario or not - then perhaps you have not grown up as much as you thought.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
They fumbled the GameCube launch pretty bad, and haven't exactly done much to fix the situation, but so far they have shown every sign of continuing their handheld dominance. DS has Picto Chat, touch-screen technology, dual-screens, and other true gaming innovations. PSP has...PS2 games that you can play in the car. The DS is also going to be released just in time for the holidays, and if the PSP really is delayed, it's going to be a long road for Sony to travel to even catch up to Nintendo.
http://www.walkingtaco.com
You'll note that that article also mentions that it did well in Japan; it understates it a bit. The system was pretty well neck and neck with the PlayStation in Japan until Sega killed it prematurely for the Dreamcast. It failed in North America and Europe partly because Sega of America/Europe have always been incompetent marketers, and partly because of a lack of quality games making it to those markets. A large number of the system's best games stayed in Japan.
Bít, zabít, jen proto, ze su liska!
I think, as you say, that marketing and games were a big part of it. People were just sick of Sega releasing systems with only six games, then retiring them and cranking out another. By the time they came out with the Dreamcast (which IMHO was superior to the first few generations of PS2), gamers were too scared to plonk down money for a system that might not be supported.
The Saturn did have some good games (Grandia and Radiant Silvergun spring to mind), but instead of pushing those, retailers had a small shelf with a few copies of Croc. When the PS1 came out with slick launch games and better graphics, the Saturn died horribly (and scuttled the Dreamcast en pasant, maybe).
Vino, gyno, and techno -Bruce Sterling