Tribes Vengeance Now Available
nevermore94 writes "After a long wait, Tribes: Vengeance, the latest game in the Tribes series has finally shipped to retail stores in the United States. Reviews are available at
ActionTrip,
GameSpy,
GameZone, and
WarCry .
The Games section has been pretty slow since its inception, but are we now going to have posts announcing the release of this game or that? I come here for the stuff I can't get on vanilla sites like IGN and GameSpot. We can get "YAYorz, HL2 is finally out, I'm can't wait to go to the mall after school to get it!" posts anywhere.
After playing the multiplayer demo I feel this latest version feels a lot more cartoony then the prior versions; the vehicles feel like they only 2lbs and have no inertia at all. Gameplay is very fast paced (think Quake 3) and the maps feel small. Kinda disappointing.
I dunno. I know it's a sequel to 2, but it doesn't feel like it's worth $50.
With T2, the gui was rather nice and easy to get around in. With T:V it seems rather cluttered. The only advantage T:V has is the "quick weapon suit switch" on a grid of 3x3 keys. Takes a little getting used to, but it works.
The maps seem to be quite a bit smaller than in T2. With T2 you had to do quite a trek over mountains and such to even see the enemy base. With the maps in T:V it seems like a deathmatch map.
There doesn't seem to be as many weapons, but maybe because it's a demo? The machine gun seems to fire rather slowly and be rather ineffective. The shotgun seems to be moerso there for looks. The shield-boomeraing thing is fun though, yet I have not made a single hit with it. The actual fighting among players seems slow paced.
I used to play T:2 quite a bit back in the day, enjoying the quick download of new maps, and despising major leage shifts-of-gameply mods like the Shifter mod(you spent most of your time figuring out the mods and setting up suits while one person kept capping the flag over and over). With T:V, I don't see myself playing it for hours.
After getting into Unreal Tourney 2004 it seems to be that's what Tribes 2 should have been.
You couldn't possibly be more wrong. Why is it that with every sequel/prequel there are so many people crying about how the new game is not as good as the old one. Yes it's different, but I assure you it's still tribes. Skiing - check 3 axis movement- check 3 different armors - check vehicles-check
You constantly ski now by holding down a key. It takes absolutely no skill and your player looks like complete smuck while doing so. How come a scout based player can pick up a turrent now? You no longer have to point when you use a repair pack. It just magically repairs multiple objects at once. Why do all the vehicles resemble something from the unreal tournament 2k4 game? It was as if they just put skins over the vehicles. Actual the whole game feels like a unreal tournament mod. If you have ever played maps in tribes 2, you would also realize how much better they are. Sure they didn't have all the graphical detail of the new ones but they played a hell of a lot better. I could go on and on ...