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System Shock 2 Retrospect...and Possible Followup?

Starsmore writes: "Gamespot has a retrospective on the 1999 cult classic System Shock 2, which normally isn't that big of a deal on it's own, although it's a nice read for those interested in some of the stories behind the production of System Shock 2. The biggest draw is that tucked at the end of the article (and shown below for those that don't want to RTFA), is this: 'But why even look back at System Shock 2 at this point? Because Irrational has been, and it plans to make a related announcement this Friday (tomorrow). The studio has decided that it wishes to further what it started in System Shock 2--to work on games that promote "emergent" gameplay--open-ended exploration that offers many choices and combinations of options to players. You'll see what we mean tomorrow. Be sure to come back then.' " Could this possibly mean a sequel to the System Shock franchise? Update: 10/09 22:30 EDT by C : As many of you suspected, Irrational is in the process of developing BioShock , a "spiritual successor" to the System Shock games. Here's hoping they can distill much of what made games like System Shock and Thief so successful, yet succeed at their aim of building a game with truly emergent gameplay.

6 of 257 comments (clear)

  1. PLEASE DO NOT BUTCHER IT by mindaktiviti · · Score: -1, Troll

    Like Deus Ex 2: Invisible War was butchered. It played WORSE on my computer than Doom 3 did! Yet, it came out around 6 months prior. Go figure. :/

    1. Re:PLEASE DO NOT BUTCHER IT by Sta7ic · · Score: 0, Troll
      Are you bitching about the lack of adventuring or the lack of role-playing? Inventory is a function of an adventure game, while actor interaction is a function of role-playing games. Quests are a story element that is pretty much universal to anything short of puzzle games, and those have win conditions and bonuses.

      Maybe you've forgotten that Final Fantasy is NOT a role-playing game? Where's the role-playing in "Uhh... Yes." and "Uhhh... No." in your dialogue? When your character is all but faceless and plays himself? That's an adventure game, where you run around and save the world and watch the character emote on their own.

      "You can't fight ideas with bullets."

  2. So.. this is.. by modifried · · Score: -1, Troll

    A news story.. without the story..

  3. System Shock 2? Oh please. by sparkeyjames · · Score: -1, Troll

    That game was like on one of the lamest FPS's I have ever played. Please bury it before it happens.

  4. re: your sig... by Anonymous Coward · · Score: -1, Troll

    interesting exceptions/additions to the apostrophe rules:

    An apostrophe is used in plurals in the following very special cases:

    1. in the plurals of single letters: /There are only three s's in `Christmases'.
    Mind your p's and q's./
    (Even here, the capital letter would not need the apostrophe.)

    2. in the plurals of abbreviations: /We have several pg's [paying guests]./ /We have received four cheques and two IOU's./
    (But /IOUs/ is common and accepted, and the usual plural of CD is
    CDs).

    Most symbols for units such as lb (pounds) and cm (centimetres) do
    not strictly have plural forms.

    3. in the plurals of numerals: /This house was built in the 1930's./
    (But /1930s/ is preferable).

    4. As an alternative spelling, for clarity, of the plurals of a very
    few short words: /We went to several society do's last year./ /While out with his third wife he met both of his ex's./
    I've had yes's for coffee from four people.
    But in each case, /dos, exes, yesses/ would be acceptable. The
    usual plural of /no/ is /noes/.

  5. Re:Please not DX:IW by CommieLib · · Score: 0, Troll

    Then you're a fool. America isn't perfect, but as they say, the sins of the West are the sins of the world.

    --
    If your bitterest enemies are people who hack the heads off civilians, then I would say you're doing something right.