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Molyneux Apology Explained

Thanks to the BBC for a follow-up to an earlier story. Following Peter Molyneux's apology to the Fable community last week, the BBC spoke with the game designer about his decision. "[I] owed a duty to fans to explain why some features did not make it into the finished product."

2 of 40 comments (clear)

  1. Dear Mr. Molyneux: by Giant+Ape+Skeleton · · Score: 5, Funny
    Apology accepted....

    Now can I have my $50 back?

    --
    The difference between stupidity and genius is that genius has its limits.
  2. Re:I still think it's cool that he apologized by fatmonkeyboy · · Score: 5, Funny

    What I got instead was, in essence, a pretty standard RPG with time passage - annoyingly fast time passage, by the way, where you can age years just completing one mission if you stop to play with the environment even a little bit.

    Well, maybe he was just trying to be realistic.

    It took me four years to complete the "Acquire Computer Science Degree" quest and I hadn't even stopped to play with the environment all that much!

    I mean, I was 18 and fresh out of highschool and POOF! I was 22, trying to remember the names of the people I went to highschool with ;)

    Some of my friends who stopped to play with "the environment" still haven't finished yet.

    And, some who did, actually hit a bug in the system. They completed the "Acquire Computer Science Degree" quest, but no new quest paths opened up!