Seven Games of Highly Effective People
edwilli writes "There is an interesting piece on the Windows XP site entitled The Seven Games of Highly Effective People. It's a look at how games can improve your living and social skills, while still not allowing you to have a life.
" While the piece itself is pretty fluffy, he links to Got Game?, a book about how gamers are shaping business. For more on this, check out Social Effects of Electronic Interactive Games, and this page of research papers compiled by The ESA.
I think the paper misses the time-sink factor. Yes, Rise of Nations can hone skills, but when you play it until 3am and miss your 8am meeting because of it, that's not terribly effective.
Similarly, I think Tetris is responsible for more lost productivity than any other single cause.
I'm dubious about touting our game-playing as a plus while applying for jobs, for similar reasons.
It's a fine line between proving and honing skills, and 'wasting' time using those skills instead of earning almighty dollars. How do you get good at a game without spending lots of otherwise productive time?
Only so far you can 'hone the saw', to steal from Covey.
A.
... helps you sharpening the saw
I'd load the list with real time strategy titles, and toss in a few turn-based, with *maybe* a couple of other genres to round it out. (Say maybe a FPS and a RPG.)
What would you put on your list?