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Doom 3 SDK Released

Brian writes "The long awaited Doom 3 SDK has been released. It is available on the official id software developer site."

2 of 43 comments (clear)

  1. Re:*sigh* by Jahf · · Score: 2, Insightful

    Which just goes to show that the engine doesn't make the game ... content quality:quantity do.

    --
    It is more productive to voice thoughtful opinions (reply) than to judge (moderate) others.
  2. Re:*sigh* by Fallen+Andy · · Score: 4, Insightful

    It's very sad really. But it isn't John Carmacks fault. You know, we always associate one guy with
    everything good and bad about a project or game, whereas it's always a team effort.

    Doom 3, *almost* defined a new genre of game. A game
    which could have been an heir to those wonderful movies by John Carpenter. Unfortunately, it blew it.
    Totally. Up until you start on that mindless

    LOOP
    enter_room()
    lights_go_out()
    monster_jumps_out_behind_you()
    switch_to_gun() // too slowly
    kill_monster()
    END;

    stuff, it's almost superb...

    I hope he stops playing with those goddammn amateur rockets (in the worst sense of amateur)
    and focusses on doing what he's good at...
    (But, a warning to those who are complacent. He
    just might make a new games engine that the other John.C could make horror movies with).

    I for one await Quake 4 with baited breath...
    (This time, Raven doesn't have any excuses...).