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Half-Life 2 Ship Date Confirmed

An anonymous reader writes "Worthplaying has the scoop on the official going gold of Half-life 2. According to their information it has a confirmed ship/store date of November 16!" Gamespot has details on the ship date as well.

22 of 353 comments (clear)

  1. seems like a long time between gold and ship date. by sTalking_Goat · · Score: 4, Insightful
    I mean isn't it usually about 2 weeks?

    anyway, I give it 72 hours to show up on suprnova

    --

    My days of not taking you seriously are certainly coming to a middle...

  2. Re:When the fuck? by Xentax · · Score: 4, Insightful

    This'll get said more than once, but blame Vivendi Universal - not Valve - for this delay. Or perhaps blame Valve's contract negotiators for letting them get stuck with this, if you must.

    Either way, lesson learned for developers that want to repeat the Steam experiment elsewhere.

    Xentax

    --
    You shouldn't verb words.
  3. Re:Taking the Steam out... by DarkHelmet · · Score: 2, Insightful
    You act as if the only aspect of this game to be exciting about is the graphics engine. What about the storyline, that made the first Half-Life so immersive and good?

    Being "wowed" by a game's graphics goes away in about a week. If there's nothing else behind it, the game kind of fades away in the minds of gamers. Think Unreal 1.

    --
    /^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,4}$/i
  4. Re:Brings tears to my eyes... by orevo · · Score: 5, Insightful

    Look, a lot of bashing on Valve is going on because people who bought it off STEAM still have to wait, well quit bashing Valve! It's not their fault, it's Vivendi's fault because when you buy off STEAM, they get no portion of the profit. Remember that lawsuit that was going on between Valve and Vivendi? This is why. Now, I for one have been playing CS: Source, and I believe Valve deserves my money. (Even though they are massively late) HL 2 is worth the wait, and worth the money. Vivendi told them they couldn't publish it on STEAM before it hits the street, so Valve can do nothing but comply. So if you are bashing Valve, quit it. Bash Vivendi instead. Otherwise, I recommend buying it off STEAM just to help support Valve.

  5. Re:Taking the Steam out... by frostfreek · · Score: 3, Insightful

    Well actually, it may affect me in a different way.
    I bought Doom3 the day it came out, and I found the gameplay to be rather repetitive and dull and repetitive. Eye candy is nice and all, but how many science labs and garages do I have to go through, to finish this thing? Geez.
    Several of my gaming buddies commented independently on the same thing.

    I will still buy HalfLife2, as HL reigns as my all time fave game, but maybe I will wait a few days to hear what other people think, first.

  6. Re:Half-Life 2 vs. Doom 3 by gothzilla · · Score: 4, Insightful

    I don't think Doom3 was trying to be anything but a pretty version of Doom. Kind of like when they re-did Godzilla in 1998. You already know the story. You already know the monster. Here's just a prettier view of him. Anyone who expected more got dissapointed. Those of us who understood that all it was, was a pretty version of Doom enjoyed the hell out of the game.

  7. Re:Brings tears to my eyes... by strictfoo · · Score: 2, Insightful

    Sorry, it's Valve's fault. They knew what their contracts said, not joe schmoe the half life fan. They heavily implied that those of us who were stupid enough to say "Hey, this new steam thing is great! Why would I ever want a retail copy of a game?" would be able to play the game before it was in the stores.

    It's Vavle's fault for misleading us. Vivendi is just enforcing its contract with Valve.

    --
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  8. Re:Taking the Steam out... by getch(); · · Score: 4, Insightful

    I've played Doom 3. To put it bluntly, it bored me. Sure the graphics were insane, even on a lowly 9500 Pro. Sure the first few monsters popping out of nowhere were cool. And there were some freaky moments. But there's only so much running down dark corridors I can deal with.

    It's all speculation now, but the breadth of experience that HL2 seems to offer should make it far more interesting to me. It's unfortunate that they didn't build in regular deathmatch though. I could do without Counterstrike (gg awp).

  9. Who cares? by jayhawk88 · · Score: 2, Insightful

    What I want to know is, when is a new TFC going to be available?

  10. Re:Half-Life 2 vs. Doom 3 by GoofyBoy · · Score: 4, Insightful

    Thats just a cop-out.

    If they wanted it to make a "prettier Doom 2", they would have labeled it "Doom 2 - Remixed" or just released the same maps with different textures/a more advanced engine.

    --
    The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
  11. Re:When the fuck? by LouSir · · Score: 2, Insightful

    I agree. Where is the value for the consumer ? I have to pay the same as the retail price but get nothing in return ? So, I'll go to the store and buy it just so I don't have to deal with downloading everytime I reformat and rebuild. Whether I read the license or not, what's the difference ? Lou Sir

  12. uh? by solios · · Score: 5, Insightful

    "looked damned pretty" and "left allot of open territory." ?!

    Carmack's the graphics system programmer, not the game designer. If it looks damned pretty, then he did his job, and he did it damned well. If the game gets tedious or boring at times, well... that's not HIS fault in the least.

    1. Re:uh? by cablepokerface · · Score: 2, Insightful

      well... that's not HIS fault in the least.

      Amazing, how can you say that, the guy is Technical Director for crying out loud. If the game is not all that good, you say is not "his fault".

  13. Re:Half-Life 2 vs. Doom 3 by gothzilla · · Score: 2, Insightful

    All I remember before it came out, was hearing about how pretty the graphics were and how it was like "an interactive horror movie."
    Nobody watches horror movies for the intricate storylines, and if all you hear is talk about the physics engine, graphic quality, and impressive sound, you should know better than to expect a great storyline. :)

  14. specs? by robotoil · · Score: 1, Insightful

    Anyone know that hardware you will need? The minimum requirements and the optimal?

  15. Re:and by balster+neb · · Score: 2, Insightful

    Needless to say, both run only on a GNU/Hurd system.

  16. Re:Brings tears to my eyes... by sgant · · Score: 4, Insightful

    Um...I didn't buy it off of Steam so I can be able to play it before it was in the stores...that never even crossed my mind.

    I bought if off Steam because it's better FOR ME. I don't have to go to a store and buy a physical disk only to have it take up space in my house. It's there, on my HD. Something happen to my HD? I read download it. Problem solved. People want a physical thing they can hold, that's fine for them.

    It comes out Nov. 16...I'll play it on Nov. 16. Also, what is Valve at fault for?

    That's another thing that irks me...people saying "Valve lied to us" and "I'll never trust Valve again!"....trust them with what? Your Bank account? Nuclear secrets? It's a fricken game company, not the end of the world. If the game is good, you buy and play it, if not then who cares? People act like it's a personal thing between Valve and them that Valve is sitting in some room rubbing their hands and laughing "we're so EVIL..muhahahaha!".

    Sorry, but I fail to see what the big deal is about all this.

    --

    "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
  17. Re:Brings tears to my eyes... by Poseidon88 · · Score: 2, Insightful
    I was never misled. I understood before I bought that I would not be able to play until it was released for retail. It's still a good deal for me for several reasons. I don't have to deal with any stupid CD protection schemes and their associated issues. I don't have to wait the obligatory extra day for the retail copies to actually arrive at the store. I save the time and gas I would spend on the trip to the software store (nearest one is 35 miles from my home). And perhaps the biggest bonus: I don't have to listen to the counter-jockey at said store prattle on about how awesome the new Final Fantasy is, and have I pre-ordered game X yet? Because the copies are running out and if you want it on release day you better hurry up!

    I'm not sure how you think anyone was misled. It was made clear by Valve when they released the Steam packages for HL2 a couple weeks ago that HL2 would not be playable until release. If you were excited about something you heard from some other, unconfirmed source, prior to that time, you have nobody to blame but yourself.

  18. Re:CS:S != CS by C0rinthian · · Score: 1, Insightful

    I'm sure all those aim bots and wallhacks will have absolutely NO EFFECT on my enjoyment on single-player HL2.

    We're talking about the release of a SINGLE PLAYER game. Multiplayer exploits in a mod thats already released have nothing to do with it.

  19. Re:Half-Life 2 vs. Doom 3 by jusdisgi · · Score: 4, Insightful

    Horseshit.

    id has never been heavy on innovations in storyline or gameplay or anything like that. It's all about the engine to them. How much money did they make selling Quake3? How much did they make selling the Quake3 engine?

    (I'll give you a hint. You'll need to move your decimal point.)

    I predict they won't make nearly as much off Doom3 as they will off the Doom3 engine. It doesn't require any kind of storyline to do that. So why would they put one in?

    That said, I've not yet played an id game that wasn't a helluvalot of fun, for what it was.

    --
    Given a choice between free speech and free beer, most people will take the beer.
  20. Re:Half-Life 2 vs. Doom 3 by GoofyBoy · · Score: 2, Insightful

    >It doesn't require any kind of storyline to do that. So why would they put one in?

    They market it as a single person GAME. Not a single person engine or a single person technical-exerise-in-what-a-game-could-be.

    This is in a Games section of slashdot, not in IT, not in "cool engines".

    Thats nice that they look at it as an engine, so why didn't they sell it as one?

    Thats nice that they make alot of money, but we are talking about the quality of Doom 3, the game. Does the fact that they made $X suddenly make the game enjoyable for more people?

    --
    The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
  21. Re:Nice to hear.... by suckmysav · · Score: 2, Insightful

    "I never understood the fawning and wankery people did over Half Life.

    How nice for you. On the other hand, did you stop to consider that other people might not understand the "fawning and wankery" that large numbers of Counterstrike zealots carry on with to this very day?

    As far as I'm concerned, Counterstrike is a haven for juvenile fuckwads and as such performs its role of isolating cretins from the rest of society superbly.

    Myself, I much prefer to play a decent single player game than an online game populated by dickhead TKers, wallhack cheaters and pathetic teenagers who have nothing better to do with their lives than to constantly be honing their "mad-skilz" in order to make it impossible for casual players to last more than 5 seconds per round.

    The difference between you and I (apart from the obvious of course), is that I recognise that this is merely my opinion, and that other people might feel vehemently differently.

    --
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