Precursor to Doom Racks Up 30 years of Fragging
VirtualUK writes "Back in 1974 the first 3D networked multiplayer first person shooter game Maze War set the ball rolling for todays games like Quake and Doom. Initially written on a Imlac PDS-1 players represented as an eyeball fought it out inside what could be considered a minimalistic graphical adventure in comparison to the texture mapped, hi-res extravaganzas on the shelves today. On November 6-7 at the Vintage Computer Festival 7.0 held at the Computer History Museum (Mountain View, CA) there's a special 30th anniversary special
event for Maze War. Brude Damer's digibarn site has a great article about it here."
I've been playing this game for the last 30 years and now I found out there are other options?
I'm not going to consider it if it's not any faster than Doom III.
Karma whorin' since 1999
how many fps that puppy gets now?
I'm sure it allows for more than four people! HA!
Learn something new.
You mean this little gem hasn't been ported to Windows? I already feel like I'm runnin' around in a maze all day. It's the perfect fit!
Just so you know, I like to start signatures with the phrase, "Just so you know."
OK,
I'm going to stop rambling about Ultima Underworld after this post. But 3 minutes into this game I "angered a giant rat with my actions". I just find it hilarious that I've spent so much time killing rodents in modern MMORPGs and yet it isn't a "new concept". No wonder that killing rodents feels "old".
I really hope that WoW and EQ2 will innovate in some way.
The Internet is full. Go Away!!!
I wink at you, you die. Muhahaha.
/me looks for an Amiga port
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