More on Political Message Video Games
elhaf writes "There is an article running in the Chronicle on Higher Education about the new trend of creating political-message video games for the next round of campaigns. TechNews has commentary on the situation as well. The article mentions that there are actually a few available already, but they mainly just allow opposition-bashing. This is not, I think, to be confused with Serious games, even though both groups seem interested in health care policy."
Unless you get a really good team together you will probably end up with one of two things. Either you'll end up with a game that no one wants to play, or that no one plays for any political value. The majority of the people I've met who are into politics that hardcore, are not the most entertaining people I've met. I can't say that I'd be too eager to play a game that they come up with.
If no image is coming to mind, just think of any political science class you might have had in college. Now imagine the kids who took politics VERY seriously, ate it up and had very little to no life outside it. Those are the kind of people that will be pushing for these games most likely.
Click here or a puppy gets stomped!
As you noted the designer determines what actions "win" the game and what actions "lose" the game. It is pure propoganda.
Reading the article, I realized that I had never heard of any of the games or companies mentioned.
From the article:
Now that sounds like a fun, fascinating game to play (sarcasm).
It seems this type of propoganda has a very real problem. IT'S BORING! It's hard enough to make a decent game WITHOUT having the political agenda. It seems almost impossible for these people.
http://www.takebackillinoisgame.com/play.aspx
Try it and see if you aren't as bored as I was.
Seriously, if you listen to what the Vietnam Veterans have had to say about Kerry's actions in 1971, it's pretty powerful stuff. No need for a video game, just go ask the old guy in your neighborhood who came back from the war and had his uniform spit on. There's a film that gives some interesting details and background information.
http://tinyurl.com/4ny52
#2. Up research to "medium".
#3. Click as fast as you can to get the "sick" people to move near a hospital and click on "go to doctor".
Do that and you'll "win" every time.
Bingo. Their "games" are beyond boring and so easy to "win" once you understand the agenda the developer had.
Nothing bad happens if you choose the LOWEST cap. There aren't any choices. There isn't any thought involved. This games SUCKS!
What happens if I drop the cap to $1? Will I start to see "sick" people coming out of the hospital with surgical instruments left inside them? Will I see mutants because mothers were given the wrong drugs? What negative effects happen at the lower levels?
Kuma\War has a game featuring John Kerry. It's called "John Kerry's Silver Star," which is about one of his missions in Vietnam.
Taking guns away from the 99% gives the 1% 100% of the power.